Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ITsNova13
Khepri
Level 63
God Stats
34W - 20L
1,780 SR
Queue Stats
259W - 206L
1,534 Elo+
Party 3
Arachne
Arachne
Playboii G22
Arachne
Level 78
God Stats
17W - 13L
1,663 SR
Queue Stats
132W - 136L
1,562 Elo+
Party 4
Chang'e
Chang'e
oZabetsu
Chang'e
Level 119
God Stats
40W - 29L
1,695 SR
Queue Stats
62W - 46L
1,643 Elo+
Party 3
Hercules
Hercules
zTramadol
Hercules
Level 116
God Stats
3W - 4L
1,599 SR
Queue Stats
259W - 226L
1,576 Elo+
Party 4
Team Averages
Level 100
1,648 SR
1,563 Elo+

VS

Team Averages
Level 78
1,604 SR
1,582 Elo+
Cu Chulainn
Cu Chulainn
Escanor sin7658
Cu Chulainn
Level 107
God Stats
29W - 18L
1,773 SR
Queue Stats
562W - 536L
1,528 Elo+
Party 2
Rama
Rama
Quyaz
Rama
Level 69
God Stats
0W - 3L
1,226 SR
Queue Stats
426W - 407L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
suttul
Nu Wa
Level 87
God Stats
9W - 5L
1,636 SR
Queue Stats
583W - 456L
1,648 Elo+
Party 1
Fenrir
Fenrir
yagamifan96
Fenrir
Level 60
God Stats
47W - 27L
1,660 SR
Queue Stats
248W - 214L
1,533 Elo+
Party 1
Arachne
Arachne
λΞΓι
Arachne
Level 69
God Stats
119W - 58L
1,725 SR
Queue Stats
459W - 361L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
11 / 0 / 1
9,711
647
14,371
8,506
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
ITsNova13
Khepri
10
1 / 1 / 9
7,276
485
1,630
5,518
3,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Playboii G22
Arachne
13
4 / 3 / 5
8,190
546
3,618
9,999
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
oZabetsu
Chang'e
14
3 / 3 / 6
8,202
547
8,813
9,275
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zTramadol
Hercules
15
3 / 1 / 1
8,881
592
4,034
8,767
6,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Escanor sin7658
Cu Chulainn
14
0 / 1 / 1
8,356
557
3,851
6,556
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Quyaz
Rama
10
0 / 6 / 0
6,594
440
549
9,224
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
suttul
Nu Wa
13
2 / 3 / 4
8,023
535
9,213
8,458
2,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
3 / 7 / 3
6,693
446
4,832
11,478
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
λΞΓι
Arachne
12
3 / 5 / 2
7,725
515
4,476
12,517
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
8
8
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
0
1
11.5
L
Cu Chulainn
Escanor sin7658
Cu Chulainn
0
1
1
0.5
W
Khepri
ITsNova13
Khepri
1
1
9
5.5
W
Arachne
Playboii G22
Arachne
4
3
5
2.17
L
Rama
Quyaz
Rama
0
6
0
0
W
Chang'e
oZabetsu
Chang'e
3
3
6
2
L
Nu Wa
suttul
Nu Wa
2
3
4
1.33
L
Fenrir
3
7
3
0.64
W
Hercules
zTramadol
Hercules
3
1
1
3.5
L
Arachne
λΞΓι
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,466
Damage
22,921
42,065
Taken
48,233
20,484
Mitigated
17,393
14,231
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,371
1,152
130
3,891
8,506
3,487
789
1,933
6,573
85,085
0
L
Cu Chulainn
Escanor sin7658
Cu Chulainn
3,851
110
0
1,970
6,556
2,717
404
1,824
4,712
3,316
55,009
W
Khepri
ITsNova13
Khepri
1,630
40
0
0
5,518
3,486
0
1,221
4,297
10,367
0
W
Arachne
Playboii G22
Arachne
3,618
2,178
0
2,218
9,999
3,647
0
2,171
7,828
0
50,091
L
Rama
Quyaz
Rama
549
267
0
1,280
9,224
2,604
404
6,223
3,001
0
31,140
W
Chang'e
oZabetsu
Chang'e
8,813
505
961
3,783
9,275
3,513
589
3,132
6,143
56,919
0
L
Nu Wa
suttul
Nu Wa
9,213
3,918
0
1,682
8,458
2,867
0
5,504
2,749
50,870
0
L
Fenrir
4,832
782
0
2,022
11,478
4,854
0
5,232
6,002
0
28,690
W
Hercules
zTramadol
Hercules
4,034
1,006
0
3,248
8,767
6,351
0
1,060
7,707
0
59,707
L
Arachne
λΞΓι
Arachne
4,476
3,484
0
2,250
12,517
4,351
0
5,494
6,955
0
41,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
37,391
501
Minions Killed
421
0
Camps Cleared
0
1,468,991
Distance Traveled
1,428,300
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,711
647
127
8
0
273,537
5
L
Cu Chulainn
8,356
557
142
9
0
314,131
0
W
Khepri
7,276
485
16
1
0
265,987
8
W
Arachne
8,190
546
92
6
0
338,420
4
L
Rama
6,594
440
61
4
0
254,423
2
W
Chang'e
8,202
547
121
8
0
288,172
5
L
Nu Wa
8,023
535
91
6
0
259,122
2
L
Fenrir
6,693
446
43
3
0
293,747
7
W
Hercules
8,881
592
145
10
0
302,875
2
L
Arachne
7,725
515
84
6
0
306,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role