Player Matchup

Nemesis
Nemesis
Diamond I
I3oss Mode
Nemesis
Diamond I
Level 119
God Stats
4W - 3L
1,614 SR
Queue Stats
306W - 297L
2,491 MMR
Solo
Hou Yi
Hou Yi
Masters
Im Kaxi
Hou Yi
Masters
Level 156
God Stats
4W - 13L
1,669 SR
Queue Stats
163W - 164L
2,486 MMR
Solo
Merlin
Merlin
Masters
Luminous cA
Merlin
Masters
Level 148
God Stats
14W - 17L
1,632 SR
Queue Stats
273W - 238L
2,566 MMR
Solo
Sylvanus
Sylvanus
Masters
Noobbrett2
Sylvanus
Masters
Level 153
God Stats
6W - 7L
1,739 SR
Queue Stats
209W - 180L
2,396 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Zukuwu
Cu Chulainn
Masters
Level 160
God Stats
67W - 49L
1,681 SR
Queue Stats
435W - 395L
2,501 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,667 SR
2,488 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,647 SR
2,279 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
FreezingBirch
Loki
Diamond I
Level 127
God Stats
90W - 49L
1,750 SR
Queue Stats
552W - 523L
2,494 MMR
Solo
Apollo
Apollo
Masters
Kyueo
Apollo
Masters
Level 158
God Stats
12W - 5L
1,797 SR
Queue Stats
349W - 295L
2,540 MMR
Solo
Ganesha
Ganesha
Diamond I
NeXus_F4K_LED
Ganesha
Diamond I
Level 98
God Stats
4W - 6L
1,574 SR
Queue Stats
204W - 182L
2,495 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Very Evil Toad
Danzaburou
Diamond II
Level 75
God Stats
3W - 2L
1,616 SR
Queue Stats
194W - 187L
2,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I3oss Mode
Nemesis
14
2 / 4 / 2
8,288
488
6,453
13,853
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Im Kaxi
Hou Yi
16
6 / 5 / 3
9,959
586
11,971
14,867
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
0 / 7 / 1
8,007
471
4,523
9,295
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Noobbrett2
Sylvanus
13
1 / 4 / 5
8,127
478
6,017
12,503
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Zukuwu
Cu Chulainn
17
1 / 1 / 0
9,876
581
7,330
10,852
7,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
GilgameshSetPersephoneAthenaJanus

VS

Bans
TiamatAnhurCerberusTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 5
10,915
642
8,248
11,334
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 3 / 3
10,765
633
8,569
12,480
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Kyueo
Apollo
19
6 / 0 / 2
11,719
689
13,325
13,863
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
15
0 / 1 / 13
9,747
573
2,796
10,662
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Very Evil Toad
Danzaburou
17
4 / 5 / 4
11,141
655
9,886
12,646
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
21
21
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
W
5
3
3
2.17
L
Nemesis
I3oss Mode
Nemesis
2
4
2
0.75
L
Hou Yi
Im Kaxi
Hou Yi
6
5
3
1.5
W
Apollo
Kyueo
Apollo
6
0
2
7
L
Merlin
0
7
1
0.07
W
Ganesha
0
1
13
6.5
L
Sylvanus
Noobbrett2
Sylvanus
1
4
5
0.88
W
Danzaburou
Very Evil Toad
Danzaburou
4
5
4
1.2
L
Cu Chulainn
Zukuwu
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
42,824
61,370
Taken
60,985
29,020
Mitigated
29,084
18,906
Healing
28,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,248
2,669
0
6,633
11,334
4,201
3,560
3,296
8,038
88,815
0
W
8,569
3,229
0
4,567
12,480
4,302
0
2,246
10,154
0
66,082
L
Nemesis
I3oss Mode
Nemesis
6,453
2,747
0
4,490
13,853
5,524
0
2,611
11,242
0
53,383
L
Hou Yi
Im Kaxi
Hou Yi
11,971
6,236
0
3,735
14,867
5,835
108
1,849
13,018
0
63,630
W
Apollo
Kyueo
Apollo
13,325
9,487
0
9,722
13,863
6,423
2,438
1,424
12,439
0
92,848
L
Merlin
4,523
323
0
1,196
9,295
3,047
0
2,923
6,372
58,016
0
W
Ganesha
2,796
381
0
1,987
10,662
9,488
0
2,052
8,610
22,834
0
L
Sylvanus
Noobbrett2
Sylvanus
6,017
1,702
1,635
4,020
12,503
7,505
0
3,661
8,842
24,864
0
W
Danzaburou
Very Evil Toad
Danzaburou
9,886
4,034
0
5,538
12,646
4,670
281
3,028
9,618
0
81,539
L
Cu Chulainn
Zukuwu
Cu Chulainn
7,330
642
0
3,830
10,852
7,109
310
0
10,852
5,360
70,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
54,287
550
Minions Killed
633
0
Camps Cleared
0
1,651,197
Distance Traveled
1,734,316
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,915
642
159
9
0
340,987
1
W
Loki
10,765
633
126
7
0
368,142
1
L
Nemesis
8,288
488
109
6
0
354,756
2
L
Hou Yi
9,959
586
121
7
0
283,186
4
W
Apollo
11,719
689
184
11
0
338,263
4
L
Merlin
8,007
471
122
7
0
300,955
3
W
Ganesha
9,747
573
27
2
0
362,286
7
L
Sylvanus
8,127
478
35
2
0
345,058
11
W
Danzaburou
11,141
655
137
8
0
324,638
1
L
Cu Chulainn
9,876
581
163
10
0
367,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role