Player Matchup

Gilgamesh
Gilgamesh
Cptsuperbunny
Gilgamesh
Level 153
God Stats
16W - 16L
1,569 SR
Queue Stats
132W - 233L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
MEDSON
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,117 Elo+
Solo
Kukulkan
Kukulkan
Vissie2
Kukulkan
Level 18
God Stats
80W - 119L
1,254 SR
Queue Stats
99W - 176L
1,153 Elo+
Party 2
Team Averages
Level 67
1,441 SR
1,186 Elo+

VS

Team Averages
Level 17
1,470 SR
1,423 Elo+
Janus
Janus
Djpaperplatedx
Janus
Level 14
God Stats
32W - 40L
1,409 SR
Queue Stats
152W - 156L
1,372 Elo+
Party 1
Ra
Ra
TortiMilk
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Záyle
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cptsuperbunny
Gilgamesh
20
14 / 7 / 6
18,137
698
34,680
31,371
20,455
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MEDSON
Cthulhu
20
6 / 5 / 13
16,471
634
16,684
26,879
33,226
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Vissie2
Kukulkan
17
1 / 3 / 12
14,616
562
8,804
13,581
5,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 4
16,155
621
21,100
22,309
8,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 9 / 6
14,609
562
8,407
16,884
10,894
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Záyle
Gilgamesh
19
5 / 5 / 5
15,024
578
15,481
31,396
28,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
21
Kills
14
15
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cptsuperbunny
Gilgamesh
14
7
6
2.43
L
7
7
4
1.29
W
Cthulhu
MEDSON
Cthulhu
6
5
13
2.5
L
2
9
6
0.56
W
Kukulkan
Vissie2
Kukulkan
1
3
12
2.33
L
Gilgamesh
Záyle
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,168
Damage
44,988
71,831
Taken
70,589
59,617
Mitigated
48,051
12,753
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cptsuperbunny
Gilgamesh
34,680
6,937
0
4,107
31,371
20,455
1,418
12,344
19,027
0
99,087
L
21,100
979
0
3,409
22,309
8,473
359
9,615
12,364
91,852
0
W
Cthulhu
MEDSON
Cthulhu
16,684
1,034
2,338
6,049
26,879
33,226
135
10,330
16,549
54,927
0
L
8,407
835
1,689
1,348
16,884
10,894
75
3,900
12,332
43,760
0
W
Kukulkan
Vissie2
Kukulkan
8,804
182
0
259
13,581
5,936
681
6,833
6,748
42,229
0
L
Gilgamesh
Záyle
Gilgamesh
15,481
2,094
0
1,526
31,396
28,684
130
11,973
18,682
0
50,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
45,788
236
Minions Killed
221
0
Camps Cleared
0
1,314,447
Distance Traveled
1,261,560
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,137
698
102
4
0
477,017
4
L
Janus
16,155
621
119
5
0
436,700
4
W
Cthulhu
16,471
634
55
2
0
475,518
0
L
Ra
14,609
562
54
2
0
336,959
5
W
Kukulkan
14,616
562
79
3
0
361,912
0
L
Gilgamesh
15,024
578
48
2
0
487,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role