Player Matchup

Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MrMott
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
RoyalK12
Thanatos
Level 24
God Stats
3W - 1L
1,588 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo
Neith
Neith
ShadowDark1110
Neith
Level 15
God Stats
13W - 21L
1,353 SR
Queue Stats
63W - 73L
1,306 Elo+
Solo
Bellona
Bellona
Tun3
Bellona
Level 29
God Stats
1W - 3L
1,473 SR
Queue Stats
43W - 51L
1,327 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,407 Elo+

VS

Team Averages
Level 23
1,478 SR
1,410 Elo+
Cernunnos
Cernunnos
Bulllrock
Cernunnos
Level 27
God Stats
29W - 21L
1,442 SR
Queue Stats
195W - 197L
1,456 Elo+
Solo
Nu Wa
Nu Wa
IceBorne76
Nu Wa
Level 22
God Stats
2W - 1L
1,428 SR
Queue Stats
23W - 25L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Jotasolo
Cthulhu
Level 22
God Stats
11W - 8L
1,536 SR
Queue Stats
55W - 57L
1,472 Elo+
Solo
Sylvanus
Sylvanus
ScrewyGroundhog
Sylvanus
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
108W - 110L
1,337 Elo+
Solo
Mercury
Mercury
SnowbunnyPawg420
Mercury
Level 14
God Stats
3W - 1L
1,484 SR
Queue Stats
18W - 15L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 9 / 1
7,383
389
10,259
13,468
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MrMott
Scylla
19
11 / 3 / 2
12,027
633
15,925
12,149
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RoyalK12
Thanatos
13
2 / 9 / 4
8,531
449
7,009
15,891
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 13 / 4
8,216
432
7,719
15,641
4,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Tun3
Bellona
11
1 / 7 / 1
7,794
410
3,102
10,101
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bulllrock
Cernunnos
15
11 / 6 / 9
10,733
565
18,216
15,754
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
4 / 5 / 6
10,729
565
10,415
10,720
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Jotasolo
Cthulhu
16
7 / 2 / 1
10,314
543
6,195
14,530
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
16
8 / 4 / 10
10,537
555
7,534
13,152
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
11 / 3 / 1
12,302
647
8,589
14,047
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
18
Kills
41
41
Deaths
20
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
1
0.28
W
Cernunnos
Bulllrock
Cernunnos
11
6
9
2.58
W
Nu Wa
4
5
6
1.4
W
Cthulhu
Jotasolo
Cthulhu
7
2
1
3.75
L
Scylla
MrMott
Scylla
11
3
2
4
L
Thanatos
RoyalK12
Thanatos
2
9
4
0.44
W
Sylvanus
8
4
10
3.25
L
2
13
4
0.31
W
11
3
1
3.83
L
Bellona
Tun3
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
50,949
67,250
Taken
68,203
22,636
Mitigated
32,009
13,180
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,259
4,071
0
1,461
13,468
3,603
612
5,066
8,402
0
35,346
W
Cernunnos
Bulllrock
Cernunnos
18,216
12,052
0
4,142
15,754
5,373
2,524
2,558
13,126
0
45,197
W
Nu Wa
10,415
1,770
0
340
10,720
3,250
1,576
5,345
5,087
55,760
0
W
Cthulhu
Jotasolo
Cthulhu
6,195
1,201
0
5,641
14,530
10,658
629
3,394
11,032
51,425
0
L
Scylla
MrMott
Scylla
15,925
1,671
0
2,516
12,149
4,603
0
5,350
6,769
75,058
0
L
Thanatos
RoyalK12
Thanatos
7,009
1,664
0
7,541
15,891
5,319
0
2,278
13,553
0
37,287
W
Sylvanus
7,534
2,258
297
2,606
13,152
7,335
1,148
1,178
11,950
43,414
3,537
L
7,719
3,593
0
1,178
15,641
4,274
598
5,212
10,429
0
30,788
W
8,589
4,289
0
1,010
14,047
5,393
460
2,792
11,083
0
102,001
L
Bellona
Tun3
Bellona
3,102
1,016
0
484
10,101
4,837
0
5,431
4,250
0
19,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
54,615
343
Minions Killed
509
0
Camps Cleared
0
1,621,157
Distance Traveled
1,686,583
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,383
389
49
3
0
300,003
2
W
Cernunnos
10,733
565
66
3
0
317,602
6
W
Nu Wa
10,729
565
110
6
0
305,809
3
W
Cthulhu
10,314
543
106
6
0
362,479
6
L
Scylla
12,027
633
133
7
0
367,199
3
L
Thanatos
8,531
449
76
4
0
312,004
2
W
Sylvanus
10,537
555
79
4
0
313,340
3
L
Neith
8,216
432
52
3
0
318,198
0
W
Mercury
12,302
647
148
8
0
387,353
4
L
Bellona
7,794
410
33
2
0
323,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role