Player Matchup

Ra
Ra
bananaclip47
Ra
Level 47
God Stats
1W - 4L
1,490 SR
Queue Stats
89W - 137L
1,354 Elo+
Solo
Neith
Neith
fer789
Neith
Level 24
God Stats
0W - 2L
1,734 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ptigib51foye
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,020 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,291 Elo+

VS

Team Averages
Level 66
1,388 SR
1,313 Elo+
Fenrir
Fenrir
DaddyChiken68W
Fenrir
Level 75
God Stats
7W - 5L
1,535 SR
Queue Stats
132W - 109L
1,520 Elo+
Party 1
Hades
Hades
FoxTheMedic
Hades
Level 45
God Stats
3W - 1L
1,343 SR
Queue Stats
13W - 14L
1,068 Elo+
Solo
Sylvanus
Sylvanus
RAYRAY90
Sylvanus
Level 79
God Stats
2W - 3L
1,287 SR
Queue Stats
69W - 97L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,479
680
8,251
8,311
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
fer789
Neith
5
0 / 1 / 0
5,782
526
2,061
1,963
564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
ptigib51foye
Guan Yu
9
0 / 9 / 1
6,461
587
3,653
12,124
4,839
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 7
9,371
852
9,204
11,331
9,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 0 / 9
8,559
778
6,328
7,296
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RAYRAY90
Sylvanus
11
1 / 0 / 14
7,785
708
3,561
5,431
4,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
16
16
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
6
0
9
10.5
W
Sylvanus
RAYRAY90
Sylvanus
1
0
14
8
L
2
6
0
0.33
L
Neith
fer789
Neith
0
1
0
0
L
Guan Yu
ptigib51foye
Guan Yu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
19,093
22,398
Taken
24,058
9,665
Mitigated
17,349
2,487
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
1,479
723
3,393
11,331
9,357
1,201
2,814
8,517
0
25,381
W
6,328
504
1,275
3,347
7,296
3,761
946
3,034
4,262
23,044
0
W
Sylvanus
RAYRAY90
Sylvanus
3,561
1,719
3,327
2,024
5,431
4,231
237
2,403
3,028
16,184
2,757
L
8,251
1,697
357
1,327
8,311
4,262
0
3,886
4,425
25,696
0
L
Neith
fer789
Neith
2,061
916
0
111
1,963
564
0
1,038
925
0
4,135
L
Guan Yu
ptigib51foye
Guan Yu
3,653
1,347
250
442
12,124
4,839
0
4,813
7,311
0
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
25,715
60
Minions Killed
103
0
Camps Cleared
0
388,649
Distance Traveled
543,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,371
852
33
3
0
202,976
0
W
Hades
8,559
778
37
3
0
171,639
0
W
Sylvanus
7,785
708
33
3
0
168,840
1
L
Ra
7,479
680
36
3
0
167,535
2
L
Neith
5,782
526
5
0
0
54,939
1
L
Guan Yu
6,461
587
19
2
0
166,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role