Player Matchup

Neith
Neith
Alex6239
Neith
Level 6
God Stats
17W - 14L
1,593 SR
Queue Stats
53W - 40L
1,326 Elo+
Party 3
Zhong Kui
Zhong Kui
KionQuasar
Zhong Kui
Level 8
God Stats
3W - 4L
1,287 SR
Queue Stats
13W - 7L
1,331 Elo+
Party 1
Artio
Artio
Rimler
Artio
Level 8
God Stats
4W - 7L
1,371 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 1
Ra
Ra
YungAutism
Ra
Level 2
God Stats
2W - 3L
1,164 SR
Queue Stats
105W - 109L
1,105 Elo+
Party 3
Arachne
Arachne
iTzHoney
Arachne
Level 6
God Stats
39W - 20L
1,593 SR
Queue Stats
68W - 48L
1,326 Elo+
Party 3
Team Averages
Level 6
1,402 SR
1,299 Elo+

VS

Team Averages
Level 14
1,588 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Casperfrc
Eset
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
Colduu
Hachiman
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
151W - 167L
1,346 Elo+
Solo
Yemoja
Yemoja
Retdnuh
Yemoja
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 17L
1,595 Elo+
Party 2
Izanami
Izanami
Shahin245
Izanami
Level 25
God Stats
28W - 22L
1,730 SR
Queue Stats
254W - 294L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alex6239
Neith
17
9 / 2 / 8
11,115
529
14,324
14,162
4,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
KionQuasar
Zhong Kui
18
4 / 4 / 0
11,961
570
8,015
11,043
12,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Rimler
Artio
17
9 / 2 / 9
11,818
563
9,336
18,149
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 3
11,483
547
10,214
9,808
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
iTzHoney
Arachne
20
10 / 1 / 6
12,403
591
14,763
16,885
8,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 7 / 0
10,308
491
11,258
18,275
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
4 / 11 / 0
10,030
478
14,209
16,463
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Colduu
Hachiman
15
1 / 8 / 1
9,126
435
8,233
17,378
7,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Retdnuh
Yemoja
12
0 / 7 / 3
8,392
400
8,095
14,133
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Shahin245
Izanami
10
0 / 2 / 3
7,102
338
630
5,088
1,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
35
Kills
11
11
Deaths
35
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
7
0
0.86
W
Neith
Alex6239
Neith
9
2
8
6.5
L
Eset
4
11
0
0.36
L
Hachiman
Colduu
Hachiman
1
8
1
0.19
W
Zhong Kui
KionQuasar
Zhong Kui
4
4
0
1
L
Yemoja
Retdnuh
Yemoja
0
7
3
0.21
W
Artio
Rimler
Artio
9
2
9
6.75
L
Izanami
Shahin245
Izanami
0
2
3
0.75
W
3
2
3
2.25
W
Arachne
iTzHoney
Arachne
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
42,425
70,047
Taken
71,337
44,172
Mitigated
32,096
28,751
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,258
1,996
0
3,920
18,275
6,866
0
8,142
10,133
0
52,229
W
Neith
Alex6239
Neith
14,324
6,456
147
4,720
14,162
4,817
1,775
9,026
5,136
0
58,298
L
Eset
14,209
2,488
109
1,325
16,463
5,523
0
3,981
12,482
51,200
0
L
Hachiman
Colduu
Hachiman
8,233
4,657
0
3,974
17,378
7,476
513
8,661
8,717
0
50,421
W
Zhong Kui
KionQuasar
Zhong Kui
8,015
855
0
3,022
11,043
12,476
4,010
0
11,043
73,239
0
L
Yemoja
Retdnuh
Yemoja
8,095
2,221
1,994
2,435
14,133
10,961
0
4,991
9,142
27,279
0
W
Artio
Rimler
Artio
9,336
861
1,368
8,731
18,149
13,504
330
10,602
7,547
40,727
0
L
Izanami
Shahin245
Izanami
630
228
0
505
5,088
1,270
0
1,790
3,298
0
14,972
W
10,214
2,163
0
1,535
9,808
4,828
2,221
48
9,760
67,648
0
W
Arachne
iTzHoney
Arachne
14,763
9,043
609
8,619
16,885
8,547
1,017
2,803
14,082
0
106,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,780
Gold Earned
44,958
580
Minions Killed
307
0
Camps Cleared
0
1,976,661
Distance Traveled
1,478,524
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,308
491
97
5
0
345,045
0
W
Neith
11,115
529
93
4
0
360,827
0
L
Eset
10,030
478
68
3
0
327,928
1
L
Hachiman
9,126
435
88
4
0
292,481
4
W
Zhong Kui
11,961
570
151
7
0
356,948
1
L
Yemoja
8,392
400
26
1
0
341,702
2
W
Artio
11,818
563
62
3
0
403,796
0
L
Izanami
7,102
338
28
1
0
171,368
0
W
Ra
11,483
547
124
6
0
377,826
0
W
Arachne
12,403
591
150
7
0
477,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role