Player Matchup

Nemesis
Nemesis
A_Prophecy_01
Nemesis
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,296 Elo+
Solo
Hel
Hel
AnelCaviti
Hel
Level 103
God Stats
95W - 83L
1,682 SR
Queue Stats
188W - 200L
1,519 Elo+
Solo
Zeus
Zeus
IpreffMid
Zeus
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
Ryanhazgoldz
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,693 Elo+
Party 2
Medusa
Medusa
xXJeffereyXx
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,650 Elo+
Party 2
Team Averages
Level 88
1,569 SR
1,532 Elo+

VS

Team Averages
Level 72
1,566 SR
1,583 Elo+
Sun Wukong
Sun Wukong
Bronze_Beard21
Sun Wukong
Level 29
God Stats
1W - 3L
1,467 SR
Queue Stats
71W - 75L
1,475 Elo+
Solo
Thanatos
Thanatos
GearsMasterTV
Thanatos
Level 86
God Stats
0W - 1L
1,503 SR
Queue Stats
13W - 8L
1,795 Elo+
Party 1
Sobek
Sobek
HandmadeCoast24
Sobek
Level 112
God Stats
19W - 33L
1,454 SR
Queue Stats
339W - 386L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Pooch03
Danzaburou
Level 30
God Stats
3W - 3L
1,714 SR
Queue Stats
7W - 6L
1,732 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trexsol
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,692 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
7 / 4 / 9
12,380
884
9,599
14,324
5,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 15
11,234
802
5,966
11,714
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
19
10 / 0 / 13
13,077
934
30,614
8,551
3,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ryanhazgoldz
King Arthur
17
3 / 4 / 16
11,090
792
15,401
22,917
18,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
4 / 8 / 14
11,931
852
11,288
14,889
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bronze_Beard21
Sun Wukong
17
6 / 2 / 6
10,614
758
11,504
15,701
13,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GearsMasterTV
Thanatos
15
5 / 8 / 3
9,718
694
14,925
18,097
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 7
9,143
653
8,094
19,583
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Pooch03
Danzaburou
16
5 / 8 / 2
10,156
725
13,046
18,071
6,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Trexsol
Morgan Le Fay
17
4 / 3 / 5
10,321
737
14,796
12,855
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
26
Kills
20
20
Deaths
26
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
4
9
2.88
W
2
4
15
2.38
L
Sun Wukong
Bronze_Beard21
Sun Wukong
6
2
6
4.5
L
Thanatos
GearsMasterTV
Thanatos
5
8
3
0.81
L
0
5
7
0.7
W
Zeus
10
0
13
16.5
L
Danzaburou
Pooch03
Danzaburou
5
8
2
0.75
W
King Arthur
Ryanhazgoldz
King Arthur
3
4
16
2.75
L
Morgan Le Fay
Trexsol
Morgan Le Fay
4
3
5
2.17
W
Medusa
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,868
Damage
62,365
72,395
Taken
84,307
38,345
Mitigated
52,049
22,336
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,599
2,495
0
1,524
14,324
5,598
258
4,333
9,991
0
25,741
W
5,966
106
7,392
5,950
11,714
5,400
766
4,005
7,709
20,245
0
L
Sun Wukong
Bronze_Beard21
Sun Wukong
11,504
1,213
0
503
15,701
13,601
55
6,614
9,087
1,386
34,822
L
Thanatos
GearsMasterTV
Thanatos
14,925
2,891
0
9,406
18,097
7,488
0
7,295
10,802
0
27,065
L
8,094
752
258
3,900
19,583
19,721
0
9,191
10,392
21,272
0
W
Zeus
30,614
2,989
0
3,710
8,551
3,269
2,094
2,226
6,325
70,944
0
L
Danzaburou
Pooch03
Danzaburou
13,046
6,530
0
3,042
18,071
6,423
1
8,167
9,904
0
29,969
W
King Arthur
Ryanhazgoldz
King Arthur
15,401
2,473
0
3,330
22,917
18,171
300
6,697
16,220
106
35,855
L
Morgan Le Fay
Trexsol
Morgan Le Fay
14,796
944
0
1,471
12,855
4,816
80
6,027
6,828
49,521
0
W
Medusa
11,288
4,945
0
430
14,889
5,907
2,363
6,404
8,485
0
39,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,712
Gold Earned
49,952
321
Minions Killed
241
5
Camps Cleared
13
1,327,789
Distance Traveled
1,187,716
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,380
884
38
3
2
272,354
3
W
Hel
11,234
802
37
3
0
275,651
6
L
Sun Wukong
10,614
758
58
4
3
267,263
0
L
Thanatos
9,718
694
31
2
3
239,415
0
L
Sobek
9,143
653
25
2
1
240,818
2
W
Zeus
13,077
934
114
8
3
265,812
3
L
Danzaburou
10,156
725
42
3
3
195,457
1
W
King Arthur
11,090
792
54
4
0
282,777
1
L
Morgan Le Fay
10,321
737
85
6
3
244,763
2
W
Medusa
11,931
852
78
6
0
231,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role