Player Matchup

Jing Wei
Jing Wei
CongenialKahuna
Jing Wei
Level 123
God Stats
19W - 15L
1,626 SR
Queue Stats
756W - 684L
1,519 Elo+
Party 2
Ymir
Ymir
IAMMRBURGER
Ymir
Level 87
God Stats
24W - 23L
1,585 SR
Queue Stats
368W - 371L
1,477 Elo+
Party 2
Arachne
Arachne
PhaattBurst
Arachne
Level 64
God Stats
11W - 7L
1,642 SR
Queue Stats
472W - 419L
1,533 Elo+
Party 2
Chiron
Chiron
SrSavage_The21st
Chiron
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 171L
1,621 Elo+
Party 2
Kali
Kali
yvngSEAL
Kali
Level 62
God Stats
59W - 28L
1,617 SR
Queue Stats
441W - 340L
1,574 Elo+
Party 2
Team Averages
Level 71
1,594 SR
1,545 Elo+

VS

Team Averages
Level 64
1,484 SR
1,362 Elo+
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crisso
Skadi
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
71W - 71L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Gabcmxd
Nu Wa
Level 66
God Stats
28W - 27L
1,503 SR
Queue Stats
426W - 411L
1,398 Elo+
Party 3
Nemesis
Nemesis
Reuskoo
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,248 Elo+
Party 3
Bacchus
Bacchus
amTaX
Bacchus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 0 / 1
5,973
597
1,728
2,628
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 1
6,006
601
3,137
3,539
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
PhaattBurst
Arachne
10
0 / 1 / 3
5,404
540
1,173
5,160
1,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 0 / 3
7,087
709
5,997
5,653
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
11
5 / 0 / 4
6,792
679
4,577
6,107
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 3 / 1
5,440
544
2,938
6,452
2,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Crisso
Skadi
7
0 / 2 / 0
4,375
438
2,191
4,520
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nu Wa
Gabcmxd
Nu Wa
9
1 / 5 / 0
4,964
496
4,515
5,322
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Reuskoo
Nemesis
6
0 / 3 / 0
4,267
427
1,078
6,208
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
amTaX
Bacchus
8
0 / 1 / 0
5,102
510
1,023
4,442
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
Jing Wei
2
0
1
2.5
L
Skadi
Crisso
Skadi
0
2
0
0
L
Nu Wa
Gabcmxd
Nu Wa
1
5
0
0.2
W
2
0
1
2.5
W
Arachne
PhaattBurst
Arachne
0
1
3
1.5
L
Nemesis
Reuskoo
Nemesis
0
3
0
0
W
5
0
3
6.5
L
Bacchus
amTaX
Bacchus
0
1
0
0
W
Kali
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
11,745
23,087
Taken
26,944
7,172
Mitigated
7,953
11,110
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,938
872
0
2,136
6,452
2,321
0
0
6,452
29,055
0
W
Jing Wei
1,728
1,216
0
1,064
2,628
584
216
628
1,906
0
22,896
L
Skadi
Crisso
Skadi
2,191
988
0
1,505
4,520
1,039
0
1,607
2,913
0
22,842
L
Nu Wa
Gabcmxd
Nu Wa
4,515
744
0
916
5,322
1,253
0
0
5,322
20,061
0
W
3,137
813
0
372
3,539
1,491
60
826
2,619
26,564
0
W
Arachne
PhaattBurst
Arachne
1,173
694
0
2,595
5,160
1,592
380
2,615
2,417
0
21,220
L
Nemesis
Reuskoo
Nemesis
1,078
153
0
2,611
6,208
1,556
0
484
5,724
0
15,360
W
5,997
2,772
130
2,763
5,653
1,505
233
2,620
2,741
0
46,609
L
Bacchus
amTaX
Bacchus
1,023
76
99
1,525
4,442
1,784
0
1,046
3,396
10,434
0
W
Kali
4,577
3,103
0
4,186
6,107
2,000
0
1,029
4,928
0
35,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
24,148
324
Minions Killed
227
0
Camps Cleared
0
909,136
Distance Traveled
843,658
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,440
544
82
8
0
166,748
4
W
Jing Wei
5,973
597
66
7
0
169,379
0
L
Skadi
4,375
438
50
5
0
154,222
2
L
Nu Wa
4,964
496
41
4
0
169,011
6
W
Ymir
6,006
601
44
4
0
190,317
2
W
Arachne
5,404
540
52
5
0
176,119
2
L
Nemesis
4,267
427
35
4
0
172,778
1
W
Chiron
7,087
709
88
9
0
174,279
1
L
Bacchus
5,102
510
19
2
0
180,899
1
W
Kali
6,792
679
74
7
0
199,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role