Player Matchup

Olorun
Olorun
HuntingShadoWolf
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 111L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Ron_Paul4PoTUS
Gilgamesh
Level 106
God Stats
41W - 33L
1,618 SR
Queue Stats
342W - 299L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Shs6135
Cthulhu
Level 16
God Stats
2W - 2L
1,331 SR
Queue Stats
29W - 29L
1,571 Elo+
Solo
Neith
Neith
WattsThePoint69
Neith
Level 6
God Stats
24W - 21L
1,660 SR
Queue Stats
278W - 243L
1,624 Elo+
Party 2
Ymir
Ymir
u got milked207
Ymir
Level 29
God Stats
4W - 1L
1,697 SR
Queue Stats
68W - 39L
1,651 Elo+
Solo
Team Averages
Level 35
1,561 SR
1,598 Elo+

VS

Team Averages
Level 4
1,644 SR
1,770 Elo+
Khepri
Khepri
Benni87DE
Khepri
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 16L
1,661 Elo+
Solo
Da Ji
Da Ji
LokiDif
Da Ji
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
14W - 5L
1,939 Elo+
Party 1
Sylvanus
Sylvanus
SylvDif
Sylvanus
Level 4
God Stats
4W - 2L
1,820 SR
Queue Stats
4W - 2L
1,849 Elo+
Party 1
Loki
Loki
Xxlokicarry
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,782 Elo+
Party 1
Eset
Eset
jbfromsf02
Eset
Level 3
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 1L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,489
624
3,351
5,251
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Ron_Paul4PoTUS
Gilgamesh
12
8 / 0 / 3
7,572
631
7,024
6,237
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Shs6135
Cthulhu
10
3 / 3 / 4
6,000
500
3,988
7,389
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 3
6,097
508
2,421
5,175
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 0
6,982
582
3,012
8,509
3,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Benni87DE
Khepri
8
1 / 3 / 3
5,630
469
1,425
5,550
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
LokiDif
Da Ji
11
5 / 3 / 1
7,088
591
6,457
8,265
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SylvDif
Sylvanus
11
0 / 3 / 3
6,445
537
5,046
6,495
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 3
6,428
536
3,829
5,587
1,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 0
5,663
472
2,435
5,892
1,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
10
10
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Benni87DE
Khepri
1
3
3
0.83
W
3
0
4
5
L
Da Ji
LokiDif
Da Ji
5
3
1
1.83
W
Gilgamesh
Ron_Paul4PoTUS
Gilgamesh
8
0
3
9.5
W
Cthulhu
Shs6135
Cthulhu
3
3
4
1.67
L
Sylvanus
SylvDif
Sylvanus
0
3
3
0.5
W
1
4
3
0.63
L
4
3
3
1.83
L
0
6
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
19,192
32,561
Taken
31,789
13,215
Mitigated
12,271
10,374
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Benni87DE
Khepri
1,425
214
0
771
5,550
2,825
307
1,799
3,541
14,995
0
W
3,351
1,623
181
1,610
5,251
1,638
0
740
4,511
51,171
0
L
Da Ji
LokiDif
Da Ji
6,457
1,745
0
410
8,265
3,118
0
2,199
5,977
0
42,845
W
Gilgamesh
Ron_Paul4PoTUS
Gilgamesh
7,024
2,537
0
1,430
6,237
2,432
428
2,132
4,105
0
29,639
W
Cthulhu
Shs6135
Cthulhu
3,988
409
587
2,103
7,389
4,029
519
1,585
5,804
21,974
0
L
Sylvanus
SylvDif
Sylvanus
5,046
1,865
255
1,538
6,495
2,975
322
3,396
3,099
28,803
4,919
W
2,421
1,356
0
803
5,175
1,358
907
389
4,786
0
23,569
L
3,829
338
0
110
5,587
1,596
0
1,514
3,868
0
37,802
L
2,435
602
0
915
5,892
1,757
264
909
4,953
27,460
0
W
3,012
293
0
3,660
8,509
3,758
460
3,662
4,847
35,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
31,254
331
Minions Killed
295
0
Camps Cleared
0
1,109,930
Distance Traveled
1,061,829
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,630
469
22
2
0
204,540
0
W
Olorun
7,489
624
99
8
0
225,735
4
L
Da Ji
7,088
591
82
7
0
241,611
1
W
Gilgamesh
7,572
631
55
5
0
252,169
1
W
Cthulhu
6,000
500
28
2
0
209,185
5
L
Sylvanus
6,445
537
67
6
0
182,948
1
W
Neith
6,097
508
44
4
0
209,010
0
L
Loki
6,428
536
80
7
0
242,080
0
L
Eset
5,663
472
44
4
0
190,650
1
W
Ymir
6,982
582
105
9
0
213,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role