Player Matchup

Arachne
Arachne
Elhoras
Arachne
Level 15
God Stats
8W - 11L
1,296 SR
Queue Stats
94W - 120L
1,348 Elo+
Party 3
Ares
Ares
Huskaralhinho
Ares
Level 24
God Stats
47W - 43L
1,502 SR
Queue Stats
352W - 392L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
Redtalhante
Cernunnos
Level 19
God Stats
62W - 35L
1,580 SR
Queue Stats
165W - 184L
1,339 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Swabber
Morgan Le Fay
Level 16
God Stats
14W - 11L
1,458 SR
Queue Stats
23W - 23L
1,196 Elo+
Party 1
Thanatos
Thanatos
Xrust24
Thanatos
Level 42
God Stats
5W - 4L
1,346 SR
Queue Stats
37W - 46L
1,392 Elo+
Party 1
Team Averages
Level 23
1,436 SR
1,341 Elo+

VS

Team Averages
Level 17
1,442 SR
1,334 Elo+
Cerberus
Cerberus
Akihato
Cerberus
Level 28
God Stats
0W - 1L
1,758 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 2
Fenrir
Fenrir
Nitro2004
Fenrir
Level 7
God Stats
1W - 9L
960 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 2
Medusa
Medusa
RaZZaNN
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,347 Elo+
Solo
The Morrigan
The Morrigan
Xemau
The Morrigan
Level 17
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 2
King Arthur
King Arthur
ewazmi
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elhoras
Arachne
15
8 / 2 / 9
10,603
530
7,779
9,310
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 23
10,893
545
8,576
20,673
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Redtalhante
Cernunnos
17
17 / 5 / 10
12,285
614
30,067
20,205
9,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Swabber
Morgan Le Fay
16
7 / 2 / 14
10,492
525
14,677
12,628
5,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Xrust24
Thanatos
18
12 / 1 / 9
11,937
597
12,613
16,050
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akihato
Cerberus
14
5 / 13 / 5
10,152
508
10,553
29,199
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Nitro2004
Fenrir
13
1 / 8 / 3
8,936
447
3,614
17,197
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
RaZZaNN
Medusa
14
4 / 12 / 7
9,377
469
16,213
16,080
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Xemau
The Morrigan
15
2 / 7 / 4
9,667
483
9,172
9,998
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
ewazmi
King Arthur
14
1 / 7 / 5
8,590
430
3,939
20,403
8,032
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
37
47
Kills
13
14
Deaths
47
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akihato
Cerberus
5
13
5
0.58
W
Arachne
Elhoras
Arachne
8
2
9
6.25
W
3
4
23
3.63
L
Fenrir
Nitro2004
Fenrir
1
8
3
0.31
L
Medusa
RaZZaNN
Medusa
4
12
7
0.63
W
Cernunnos
Redtalhante
Cernunnos
17
5
10
4.4
W
Morgan Le Fay
Swabber
Morgan Le Fay
7
2
14
7
L
The Morrigan
Xemau
The Morrigan
2
7
4
0.57
W
Thanatos
Xrust24
Thanatos
12
1
9
16.5
L
King Arthur
ewazmi
King Arthur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,712
Damage
43,491
78,866
Taken
92,877
40,364
Mitigated
44,555
39,108
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akihato
Cerberus
10,553
1,831
393
7,876
29,199
21,538
0
5,258
23,941
26,360
0
W
Arachne
Elhoras
Arachne
7,779
3,679
0
2,292
9,310
4,641
107
3,362
5,948
0
35,422
W
8,576
1,431
974
6,648
20,673
13,916
772
5,267
15,406
24,147
0
L
Fenrir
Nitro2004
Fenrir
3,614
1,335
0
5,176
17,197
6,547
0
5,178
12,019
0
45,070
L
Medusa
RaZZaNN
Medusa
16,213
6,263
0
546
16,080
4,794
69
4,793
11,287
0
49,562
W
Cernunnos
Redtalhante
Cernunnos
30,067
18,895
0
9,856
20,205
9,144
9,522
5,263
14,942
0
83,150
W
Morgan Le Fay
Swabber
Morgan Le Fay
14,677
2,315
418
3,025
12,628
5,594
1,369
3,170
9,458
63,992
0
L
The Morrigan
Xemau
The Morrigan
9,172
1,176
0
0
9,998
3,644
421
4,130
5,868
43,426
2,206
W
Thanatos
Xrust24
Thanatos
12,613
5,157
0
15,895
16,050
7,069
418
1,863
14,187
0
82,870
L
King Arthur
ewazmi
King Arthur
3,939
431
0
1,826
20,403
8,032
234
3,894
16,388
182
33,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,210
Gold Earned
46,722
408
Minions Killed
332
0
Camps Cleared
0
1,729,018
Distance Traveled
1,593,865
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,152
508
46
2
0
293,705
1
W
Arachne
10,603
530
52
3
0
362,209
0
W
Ares
10,893
545
18
1
0
326,620
4
L
Fenrir
8,936
447
88
4
0
288,160
0
L
Medusa
9,377
469
60
3
0
311,008
1
W
Cernunnos
12,285
614
130
7
0
308,414
0
W
Morgan Le Fay
10,492
525
76
4
0
358,898
3
L
The Morrigan
9,667
483
79
4
0
357,776
0
W
Thanatos
11,937
597
132
7
0
372,877
3
L
King Arthur
8,590
430
59
3
0
343,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role