Player Matchup

Sun Wukong
Sun Wukong
DogsTasteBad
Sun Wukong
Level 64
God Stats
34W - 15L
1,686 SR
Queue Stats
210W - 207L
1,616 Elo+
Party 2
Awilix
Awilix
ItsBigO
Awilix
Level 107
God Stats
19W - 10L
1,765 SR
Queue Stats
148W - 151L
1,559 Elo+
Party 4
Janus
Janus
NifGekRO
Janus
Level 108
God Stats
5W - 1L
1,617 SR
Queue Stats
162W - 160L
1,613 Elo+
Party 2
Achilles
Achilles
coolguy6
Achilles
Level 59
God Stats
3W - 12L
1,251 SR
Queue Stats
152W - 167L
1,541 Elo+
Party 2
Chiron
Chiron
rowedyourmom
Chiron
Level 45
God Stats
36W - 27L
1,567 SR
Queue Stats
137W - 136L
1,543 Elo+
Party 4
Team Averages
Level 77
1,577 SR
1,575 Elo+

VS

Team Averages
Level 107
1,530 SR
1,524 Elo+
Tyr
Tyr
Acalith
Tyr
Level 47
God Stats
5W - 8L
1,466 SR
Queue Stats
70W - 86L
1,415 Elo+
Solo
Ganesha
Ganesha
MADARA3256
Ganesha
Level 109
God Stats
33W - 26L
1,559 SR
Queue Stats
170W - 149L
1,567 Elo+
Party 1
Mercury
Mercury
PequenoTimmo98
Mercury
Level 129
God Stats
1W - 2L
1,474 SR
Queue Stats
430W - 408L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
TBKfck
Xbalanque
Level 126
God Stats
17W - 15L
1,586 SR
Queue Stats
230W - 237L
1,518 Elo+
Party 3
Ah Puch
Ah Puch
calissdecriss
Ah Puch
Level 125
God Stats
36W - 42L
1,565 SR
Queue Stats
209W - 215L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DogsTasteBad
Sun Wukong
11
1 / 0 / 0
6,084
608
6,188
6,906
3,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
ItsBigO
Awilix
10
6 / 0 / 3
6,371
637
4,738
4,039
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
NifGekRO
Janus
10
1 / 1 / 2
5,993
599
1,569
4,445
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
coolguy6
Achilles
8
1 / 1 / 1
5,022
502
1,408
5,191
2,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
9
1 / 0 / 3
5,287
529
4,042
4,554
1,064
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 1 / 0
4,864
486
3,934
8,298
4,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MADARA3256
Ganesha
7
0 / 3 / 1
4,796
480
1,597
6,340
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 3 / 1
5,488
549
2,551
5,758
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
TBKfck
Xbalanque
8
0 / 2 / 0
4,695
470
3,195
5,005
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
10
1 / 1 / 0
5,469
547
1,889
2,409
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
1
0
0
W
Sun Wukong
DogsTasteBad
Sun Wukong
1
0
0
1
W
Awilix
ItsBigO
Awilix
6
0
3
7.5
L
Ganesha
MADARA3256
Ganesha
0
3
1
0.17
W
Janus
NifGekRO
Janus
1
1
2
2
L
1
3
1
0.5
L
Xbalanque
TBKfck
Xbalanque
0
2
0
0
L
Ah Puch
1
1
0
1
W
Achilles
coolguy6
Achilles
1
1
1
1.5
W
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
13,166
25,135
Taken
27,810
8,850
Mitigated
10,080
8,915
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
3,934
1,004
0
3,932
8,298
4,169
0
0
8,298
0
22,337
W
Sun Wukong
DogsTasteBad
Sun Wukong
6,188
1,363
0
2,923
6,906
3,056
0
0
6,906
0
36,846
W
Awilix
ItsBigO
Awilix
4,738
2,276
0
394
4,039
1,123
0
192
3,843
0
29,468
L
Ganesha
MADARA3256
Ganesha
1,597
73
0
1,308
6,340
2,497
63
701
5,635
14,330
0
W
Janus
NifGekRO
Janus
1,569
376
0
1,092
4,445
1,221
0
1,833
2,426
42,664
0
L
2,551
1,436
0
290
5,758
1,642
0
63
5,695
0
31,108
L
Xbalanque
TBKfck
Xbalanque
3,195
1,880
0
1,469
5,005
1,064
264
0
5,005
0
25,041
L
Ah Puch
1,889
36
0
1,195
2,409
708
0
749
1,608
27,424
0
W
Achilles
coolguy6
Achilles
1,408
118
0
1,208
5,191
2,386
0
1,079
4,072
0
10,053
W
Chiron
4,042
2,286
290
3,008
4,554
1,064
0
152
4,402
0
29,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,757
Gold Earned
25,312
307
Minions Killed
264
0
Camps Cleared
0
957,925
Distance Traveled
968,650
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,864
486
47
5
0
208,328
4
W
Sun Wukong
6,084
608
82
8
0
200,478
6
W
Awilix
6,371
637
66
7
0
226,534
6
L
Ganesha
4,796
480
3
0
0
181,952
2
W
Janus
5,993
599
89
9
0
193,662
3
L
Mercury
5,488
549
77
8
0
229,537
1
L
Xbalanque
4,695
470
61
6
0
171,087
2
L
Ah Puch
5,469
547
76
8
0
177,746
2
W
Achilles
5,022
502
18
2
0
163,952
4
W
Chiron
5,287
529
52
5
0
173,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role