Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
sook300
Ymir
Level 79
God Stats
22W - 16L
1,538 SR
Queue Stats
285W - 205L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
xXcristinitax
Nu Wa
Level 115
God Stats
56W - 31L
1,675 SR
Queue Stats
397W - 298L
1,615 Elo+
Party 1
Team Averages
Level 118
1,571 SR
1,568 Elo+

VS

Team Averages
Level 13
1,439 SR
1,479 Elo+
Neith
Neith
VundAll
Neith
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2
Bakasura
Bakasura
sessupanddie
Bakasura
Level 24
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
weedizokna
Cthulhu
Level 8
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 6
6,009
858
4,517
4,928
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
sook300
Ymir
9
4 / 2 / 2
6,415
916
4,767
7,852
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 5
6,106
872
3,780
2,052
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
VundAll
Neith
7
1 / 3 / 1
4,874
696
2,398
4,047
1,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
sessupanddie
Bakasura
8
1 / 5 / 1
5,222
746
993
6,051
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
weedizokna
Cthulhu
6
0 / 1 / 3
4,830
690
2,490
5,000
1,455
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
2
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
6
5
L
Neith
VundAll
Neith
1
3
1
0.5
L
Bakasura
sessupanddie
Bakasura
1
5
1
0.3
W
Ymir
sook300
Ymir
4
2
2
2.5
L
Cthulhu
weedizokna
Cthulhu
0
1
3
1.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
5,881
14,832
Taken
15,098
6,208
Mitigated
4,731
2,170
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,517
706
0
750
4,928
1,553
386
468
4,460
0
16,937
L
Neith
VundAll
Neith
2,398
939
0
382
4,047
1,255
0
2,237
1,810
0
7,129
L
Bakasura
sessupanddie
Bakasura
993
993
0
568
6,051
2,021
0
3,575
2,476
0
4,497
W
Ymir
sook300
Ymir
4,767
873
0
1,150
7,852
4,047
29
1,272
6,580
13,762
0
L
Cthulhu
weedizokna
Cthulhu
2,490
317
151
430
5,000
1,455
0
2,735
2,265
6,488
0
W
3,780
685
0
270
2,052
608
1,217
750
1,302
17,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,530
Gold Earned
14,926
71
Minions Killed
31
0
Camps Cleared
0
376,783
Distance Traveled
363,404
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,009
858
29
4
0
136,363
0
L
Neith
4,874
696
7
1
0
112,100
0
L
Bakasura
5,222
746
15
2
0
135,192
0
W
Ymir
6,415
916
20
3
0
120,592
2
L
Cthulhu
4,830
690
9
1
0
116,112
0
W
Nu Wa
6,106
872
22
3
0
119,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role