Player Matchup

Hera
Hera
Deadweightballin
Hera
Level 80
God Stats
15W - 7L
1,676 SR
Queue Stats
81W - 76L
1,525 Elo+
Party 4
Pele
Pele
Homelessdankship
Pele
Level 46
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 4
Ares
Ares
JJPS0610
Ares
Level 108
God Stats
2W - 3L
1,621 SR
Queue Stats
14W - 17L
1,413 Elo+
Party 1
Hercules
Hercules
PlacentaPulp
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,330 Elo+
Party 1
Rama
Rama
kattkattly666
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 1
Team Averages
Level 57
1,534 SR
1,461 Elo+

VS

Team Averages
Level 45
1,493 SR
1,545 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LOJICS
Morgan Le Fay
Level 30
God Stats
19W - 24L
1,442 SR
Queue Stats
196W - 185L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
Majin X Jeno
Guan Yu
Level 46
God Stats
4W - 5L
1,616 SR
Queue Stats
145W - 184L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Shyrx
Danzaburou
Level 28
God Stats
3W - 3L
1,595 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 3
Khepri
Khepri
XxG0dSh0t2xX
Khepri
Level 83
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 0
12,093
672
13,860
9,809
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 3
9,495
528
6,034
16,658
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 2 / 6
8,957
498
11,462
13,941
10,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
PlacentaPulp
Hercules
15
1 / 3 / 3
8,844
491
5,784
10,145
6,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 1 / 3
9,575
532
7,813
12,421
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
11 / 2 / 1
10,511
584
10,072
12,712
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
LOJICS
Morgan Le Fay
15
1 / 4 / 3
9,210
512
6,982
10,134
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Majin X Jeno
Guan Yu
16
0 / 4 / 4
9,312
517
8,639
13,750
10,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Shyrx
Danzaburou
11
1 / 5 / 0
7,418
412
7,645
13,064
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
12
1 / 2 / 3
7,527
418
3,472
10,329
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
14
15
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
11
2
1
5.75
W
7
2
0
3.5
W
4
7
3
0.79
W
Ares
1
2
6
2
L
Morgan Le Fay
LOJICS
Morgan Le Fay
1
4
3
0.63
L
Guan Yu
Majin X Jeno
Guan Yu
0
4
4
0.5
W
Hercules
PlacentaPulp
Hercules
1
3
3
0.83
L
Danzaburou
Shyrx
Danzaburou
1
5
0
0.2
L
Khepri
1
2
3
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
36,810
62,974
Taken
59,989
29,933
Mitigated
30,648
20,201
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,072
3,004
0
4,568
12,712
4,840
820
5,586
7,126
58,800
0
W
13,860
4,435
0
2,657
9,809
3,396
1,119
5,858
3,571
90,972
0
W
6,034
2,055
0
4,807
16,658
5,448
1,040
4,660
11,936
0
61,111
W
Ares
11,462
793
0
3,045
13,941
10,161
556
4,558
9,374
27,139
0
L
Morgan Le Fay
LOJICS
Morgan Le Fay
6,982
86
0
2,425
10,134
3,914
588
5,812
4,322
64,791
0
L
Guan Yu
Majin X Jeno
Guan Yu
8,639
1,886
47
3,824
13,750
10,004
564
0
13,750
0
58,192
W
Hercules
PlacentaPulp
Hercules
5,784
2,120
0
3,034
10,145
6,474
328
1,976
8,169
0
31,069
L
Danzaburou
Shyrx
Danzaburou
7,645
2,734
165
3,365
13,064
4,925
0
7,527
5,537
0
44,376
L
Khepri
3,472
369
465
2,418
10,329
6,965
0
6,397
3,932
17,102
0
W
7,813
5,351
0
6,658
12,421
4,454
2,285
2,937
9,398
0
73,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
43,978
499
Minions Killed
451
0
Camps Cleared
0
1,682,843
Distance Traveled
1,677,673
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,511
584
108
6
0
376,083
0
W
Hera
12,093
672
169
9
0
347,502
4
W
Pele
9,495
528
110
6
0
335,427
0
W
Ares
8,957
498
22
1
0
353,459
4
L
Morgan Le Fay
9,210
512
116
6
0
308,305
8
L
Guan Yu
9,312
517
123
7
0
361,587
4
W
Hercules
8,844
491
65
4
0
332,652
2
L
Danzaburou
7,418
412
76
4
0
274,292
0
L
Khepri
7,527
418
28
2
0
357,406
0
W
Rama
9,575
532
133
7
0
313,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role