Player Matchup

Gilgamesh
Gilgamesh
Cecedy
Gilgamesh
Level 158
God Stats
225W - 22L
1,949 SR
Queue Stats
583W - 110L
1,858 Elo+
Party 2
Artemis
Artemis
Freyayiv
Artemis
Level 4
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 0L
1,804 Elo+
Party 2
Cabrakan
Cabrakan
HercPluckedJFK
Cabrakan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 22L
1,817 Elo+
Party 2
Aphrodite
Aphrodite
Indivyin
Aphrodite
Level 160
God Stats
16W - 0L
2,139 SR
Queue Stats
1,149W - 126L
1,999 Elo+
Party 2
Achilles
Achilles
Revvmyu
Achilles
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 0L
2,052 Elo+
Party 2
Team Averages
Level 70
1,769 SR
1,906 Elo+

VS

Team Averages
Level 18
1,486 SR
1,476 Elo+
Nu Wa
Nu Wa
DrRevanite
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 198L
1,453 Elo+
Party 1
Set
Set
Enriquemendiol5
Set
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
544W - 502L
1,505 Elo+
Party 1
He Bo
He Bo
Smokytheoso03
He Bo
Level 26
God Stats
2W - 2L
1,430 SR
Queue Stats
110W - 120L
1,443 Elo+
Solo
Bellona
Bellona
tramo-discreto8
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xTrump2024
Gilgamesh
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cecedy
Gilgamesh
17
15 / 2 / 15
11,997
1,333
20,633
12,328
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Artemis
Freyayiv
Artemis
18
11 / 1 / 18
11,682
1,298
17,207
6,598
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
19
16 / 2 / 19
11,260
1,251
21,941
10,389
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Indivyin
Aphrodite
19
7 / 1 / 32
11,904
1,323
24,787
11,479
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Revvmyu
Achilles
16
7 / 1 / 20
10,494
1,166
7,159
6,307
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 15 / 4
9,219
1,024
13,037
20,413
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 5
9,084
1,009
4,654
22,136
14,333
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 8 / 3
9,167
1,019
8,459
12,779
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 13 / 4
8,109
901
2,831
18,383
9,321
Gilgamesh
xTrump2024
Gilgamesh
14
3 / 9 / 1
10,055
1,117
12,896
24,274
15,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
24
56
Kills
7
7
Deaths
56
104
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cecedy
Gilgamesh
15
2
15
11.25
L
Nu Wa
1
15
4
0.2
L
1
11
5
0.32
W
Artemis
Freyayiv
Artemis
11
1
18
20
W
Cabrakan
16
2
19
12.75
W
Aphrodite
Indivyin
Aphrodite
7
1
32
23
W
Achilles
Revvmyu
Achilles
7
1
20
17
L
2
8
3
0.44
L
0
13
4
0.15
L
Gilgamesh
xTrump2024
Gilgamesh
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,727
Damage
41,877
47,101
Taken
97,985
23,540
Mitigated
51,349
17,308
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cecedy
Gilgamesh
20,633
6,894
0
122
12,328
4,667
0
5,602
6,568
0
34,548
L
Nu Wa
13,037
2,622
0
721
20,413
7,613
0
9,383
10,814
38,293
0
L
4,654
2,271
489
1,412
22,136
14,333
0
10,664
11,360
0
13,162
W
Artemis
Freyayiv
Artemis
17,207
7,791
0
464
6,598
3,100
0
3,432
3,089
0
37,932
W
Cabrakan
21,941
2,277
0
3,350
10,389
6,585
0
3,967
6,297
31,339
0
W
Aphrodite
Indivyin
Aphrodite
24,787
2,011
4,259
8,417
11,479
6,283
0
6,061
5,242
47,431
0
W
Achilles
Revvmyu
Achilles
7,159
1,472
0
696
6,307
2,905
0
1,761
4,409
0
10,640
L
8,459
677
462
1,049
12,779
4,372
0
4,903
7,759
21,982
0
L
2,831
665
0
169
18,383
9,321
0
10,169
7,984
0
7,296
L
Gilgamesh
xTrump2024
Gilgamesh
12,896
3,434
0
174
24,274
15,710
0
10,736
13,340
0
24,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,337
Gold Earned
45,634
155
Minions Killed
127
12
Camps Cleared
3
801,559
Distance Traveled
679,169
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,997
1,333
25
3
4
165,609
0
L
Nu Wa
9,219
1,024
50
6
0
139,891
0
L
Set
9,084
1,009
9
1
1
139,977
0
W
Artemis
11,682
1,298
47
5
4
150,477
2
W
Cabrakan
11,260
1,251
27
3
2
152,254
0
W
Aphrodite
11,904
1,323
50
6
2
177,047
0
W
Achilles
10,494
1,166
6
1
0
156,172
0
L
He Bo
9,167
1,019
35
4
0
106,136
0
L
Bellona
8,109
901
5
1
0
104,445
2
L
Gilgamesh
10,055
1,117
28
3
2
188,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role