Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FRID6E
Fenrir
Level 152
God Stats
1W - 1L
1,680 SR
Queue Stats
33W - 33L
1,546 Elo+
Party 1
Tyr
Tyr
xKWALLZx
Tyr
Level 125
God Stats
2W - 2L
1,703 SR
Queue Stats
25W - 23L
1,434 Elo+
Party 1
Team Averages
Level 135
1,628 SR
1,493 Elo+

VS

Team Averages
Level 82
1,604 SR
1,541 Elo+
Nu Wa
Nu Wa
Bruh Im Smacked
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
F33DST0R3
Gilgamesh
Level 84
God Stats
10W - 10L
1,587 SR
Queue Stats
341W - 407L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperGero64
Tsukuyomi
Level 113
God Stats
18W - 7L
1,725 SR
Queue Stats
362W - 312L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 6 / 0
8,168
628
7,918
9,729
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
FRID6E
Fenrir
12
2 / 8 / 3
8,526
656
6,126
13,861
4,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 7 / 3
7,318
563
3,996
12,426
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,352
719
5,246
6,101
2,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
F33DST0R3
Gilgamesh
13
0 / 1 / 18
10,115
778
6,152
13,993
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
SuperGero64
Tsukuyomi
16
17 / 3 / 4
11,685
899
17,271
9,773
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
0
0.33
W
4
1
10
9
W
Gilgamesh
F33DST0R3
Gilgamesh
0
1
18
9
L
Fenrir
FRID6E
Fenrir
2
8
3
0.44
W
Tsukuyomi
SuperGero64
Tsukuyomi
17
3
4
6.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
28,669
36,016
Taken
29,867
14,670
Mitigated
21,388
3,820
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,918
103
513
1,154
9,729
2,523
245
1,006
8,723
41,298
0
W
5,246
1,048
0
1,440
6,101
2,467
308
1,987
4,114
29,565
0
W
Gilgamesh
F33DST0R3
Gilgamesh
6,152
852
0
1,659
13,993
14,054
390
4,415
9,578
0
23,325
L
Fenrir
FRID6E
Fenrir
6,126
885
0
1,447
13,861
4,742
0
3,198
10,663
0
24,486
W
Tsukuyomi
SuperGero64
Tsukuyomi
17,271
3,239
0
597
9,773
4,867
1,518
1,516
8,257
0
46,268
L
3,996
145
0
706
12,426
7,405
0
1,042
11,384
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
31,152
126
Minions Killed
143
0
Camps Cleared
0
629,513
Distance Traveled
720,333
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,168
628
72
6
0
192,142
5
W
Nu Wa
9,352
719
58
4
0
221,208
0
W
Gilgamesh
10,115
778
32
2
0
242,217
3
L
Fenrir
8,526
656
36
3
0
209,784
1
W
Tsukuyomi
11,685
899
53
4
0
256,908
1
L
Tyr
7,318
563
18
1
0
227,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role