Player Matchup

Neith
Neith
Clarkerob93
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Vamana
Vamana
Labaroude
Vamana
Level 16
God Stats
33W - 25L
1,575 SR
Queue Stats
34W - 31L
1,496 Elo+
Solo
Da Ji
Da Ji
Not_Sasquatch
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,263 Elo+
Solo
Xbalanque
Xbalanque
Spuddespud
Xbalanque
Level 24
God Stats
6W - 6L
1,597 SR
Queue Stats
44W - 49L
1,444 Elo+
Solo
Hel
Hel
wumbels
Hel
Level 29
God Stats
27W - 19L
1,500 SR
Queue Stats
287W - 295L
1,398 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,411 Elo+

VS

Team Averages
Level 17
1,556 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Blu280GT
Gilgamesh
Level 28
God Stats
1W - 3L
1,231 SR
Queue Stats
53W - 53L
1,442 Elo+
Solo
Sol
Sol
Dreams6726
Sol
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 47L
1,491 Elo+
Solo
Thanatos
Thanatos
Guruguru1350
Thanatos
Level 17
God Stats
6W - 5L
1,596 SR
Queue Stats
20W - 32L
1,330 Elo+
Solo
Izanami
Izanami
JustinJackJr
Izanami
Level 16
God Stats
16W - 15L
1,678 SR
Queue Stats
80W - 103L
1,516 Elo+
Solo
Freya
Freya
SosoKenobi01
Freya
Level 8
God Stats
5W - 1L
1,776 SR
Queue Stats
33W - 28L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
10,906
991
7,256
10,092
3,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Labaroude
Vamana
18
4 / 7 / 7
11,501
1,046
11,656
25,383
27,790
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 13 / 8
14,039
1,276
21,555
21,203
11,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Xbalanque
Spuddespud
Xbalanque
18
1 / 8 / 12
11,344
1,031
16,460
17,617
5,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
18
6 / 12 / 11
12,485
1,135
14,440
19,725
6,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blu280GT
Gilgamesh
18
6 / 5 / 17
11,981
1,089
12,000
13,129
7,957
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 27
13,175
1,198
20,923
16,672
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Guruguru1350
Thanatos
18
14 / 7 / 9
13,729
1,248
17,593
18,835
10,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
JustinJackJr
Izanami
19
6 / 6 / 18
12,387
1,126
14,159
14,730
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 4 / 14
13,882
1,262
21,852
14,839
7,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
129
24
Kills
44
44
Deaths
24
51
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blu280GT
Gilgamesh
6
5
17
2.9
L
1
4
13
1.88
W
5
2
27
9.25
W
Thanatos
Guruguru1350
Thanatos
14
7
9
2.64
W
Izanami
JustinJackJr
Izanami
6
6
18
2.5
L
Vamana
Labaroude
Vamana
4
7
7
1.07
L
12
13
8
1.23
W
13
4
14
5
L
Xbalanque
Spuddespud
Xbalanque
1
8
12
0.88
L
Hel
6
12
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
86,527
94,020
Taken
78,205
54,896
Mitigated
38,683
12,057
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blu280GT
Gilgamesh
12,000
4,159
0
789
13,129
7,957
0
2,193
10,936
0
22,140
L
7,256
3,188
0
827
10,092
3,022
0
4,057
5,999
0
19,948
W
20,923
8,084
0
3,781
16,672
6,708
0
3,594
13,078
48,214
0
W
Thanatos
Guruguru1350
Thanatos
17,593
8,670
0
8,910
18,835
10,547
0
4,835
14,000
0
26,236
W
Izanami
JustinJackJr
Izanami
14,159
11,505
0
84
14,730
6,439
0
1,951
12,779
0
48,591
L
Vamana
Labaroude
Vamana
11,656
7,014
0
5,919
25,383
27,790
0
12,828
12,189
0
35,280
L
21,555
6,603
0
812
21,203
11,710
0
8,050
12,960
0
27,506
W
21,852
7,188
534
4,774
14,839
7,032
0
1,867
12,972
30,495
0
L
Xbalanque
Spuddespud
Xbalanque
16,460
9,359
0
3,009
17,617
5,978
0
7,664
9,876
0
42,605
L
Hel
14,440
3,489
335
1,155
19,725
6,396
0
9,324
10,221
31,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,275
Gold Earned
65,154
156
Minions Killed
200
4
Camps Cleared
6
925,800
Distance Traveled
843,944
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,981
1,089
14
1
1
143,149
0
L
Neith
10,906
991
19
2
0
178,330
1
W
Sol
13,175
1,198
58
5
2
190,540
0
W
Thanatos
13,729
1,248
22
2
3
184,369
0
W
Izanami
12,387
1,126
85
8
0
172,715
0
L
Vamana
11,501
1,046
47
4
1
224,323
0
L
Da Ji
14,039
1,276
14
1
0
180,681
0
W
Freya
13,882
1,262
21
2
0
153,171
0
L
Xbalanque
11,344
1,031
50
5
2
162,215
0
L
Hel
12,485
1,135
26
2
1
180,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role