Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HuntingShadoWolf
Sol
Level 17
God Stats
10W - 7L
1,232 SR
Queue Stats
121W - 111L
1,558 Elo+
Solo
Cerberus
Cerberus
LemresOkami
Cerberus
Level 27
God Stats
31W - 18L
1,699 SR
Queue Stats
105W - 72L
1,686 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trash Panda2160
Morgan Le Fay
Level 8
God Stats
5W - 4L
1,804 SR
Queue Stats
37W - 14L
1,638 Elo+
Solo
Amaterasu
Amaterasu
august1g0get
Amaterasu
Level 17
God Stats
2W - 1L
1,276 SR
Queue Stats
17W - 19L
1,479 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,572 Elo+

VS

Team Averages
Level 34
1,531 SR
1,605 Elo+
Yemoja
Yemoja
AutumnsReign
Yemoja
Level 24
God Stats
4W - 5L
1,517 SR
Queue Stats
40W - 47L
1,373 Elo+
Party 2
Camazotz
Camazotz
Mhm Chick
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,708 Elo+
Party 2
Scylla
Scylla
Ron_Paul4PoTUS
Scylla
Level 106
God Stats
56W - 52L
1,404 SR
Queue Stats
342W - 299L
1,581 Elo+
Party 1
Neith
Neith
WattsThePoint69
Neith
Level 6
God Stats
24W - 21L
1,734 SR
Queue Stats
278W - 243L
1,676 Elo+
Party 1
Chaac
Chaac
miakhaIiffa
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 5 / 3
10,238
602
7,700
15,517
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 5
10,179
599
10,106
5,756
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
LemresOkami
Cerberus
13
4 / 2 / 6
8,288
488
4,936
13,227
11,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Trash Panda2160
Morgan Le Fay
16
5 / 3 / 3
10,299
606
13,542
8,800
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
august1g0get
Amaterasu
14
0 / 5 / 0
8,465
498
4,077
11,054
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 3
7,159
421
2,698
8,843
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Mhm Chick
Camazotz
16
10 / 2 / 1
10,258
603
14,285
19,141
12,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 3 / 3
8,828
519
5,069
10,420
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 0
7,804
459
2,450
7,805
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 3
8,586
505
7,370
17,516
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
15
15
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
5
3
1.3
L
Yemoja
0
4
3
0.38
W
4
0
5
6.5
W
Cerberus
LemresOkami
Cerberus
4
2
6
3.5
L
Camazotz
Mhm Chick
Camazotz
10
2
1
5.25
L
4
3
3
1.83
W
Morgan Le Fay
Trash Panda2160
Morgan Le Fay
5
3
3
2.17
L
0
4
0
0
W
Amaterasu
august1g0get
Amaterasu
0
5
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,361
Damage
31,872
54,354
Taken
63,725
30,283
Mitigated
28,272
13,866
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,700
5,529
0
2,529
15,517
6,554
54
1,039
14,478
0
51,547
L
Yemoja
2,698
431
1,478
2,171
8,843
3,405
0
6,553
2,070
18,467
0
W
10,106
2,748
0
3,212
5,756
2,710
4,080
565
5,191
80,087
6,069
W
Cerberus
LemresOkami
Cerberus
4,936
164
341
2,141
13,227
11,948
544
2,634
10,593
16,008
0
L
Camazotz
Mhm Chick
Camazotz
14,285
5,763
0
11,550
19,141
12,220
74
2,651
15,750
0
63,225
L
5,069
288
0
625
10,420
3,067
0
6,134
4,146
44,538
0
W
Morgan Le Fay
Trash Panda2160
Morgan Le Fay
13,542
1,671
0
2,200
8,800
3,818
82
3,529
5,271
70,551
0
L
2,450
696
0
1,146
7,805
2,117
710
5,083
2,722
0
44,021
W
Amaterasu
august1g0get
Amaterasu
4,077
1,790
0
3,443
11,054
5,253
1,108
0
11,054
0
41,281
L
7,370
941
0
7,903
17,516
7,463
0
7,953
9,115
0
66,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
42,635
521
Minions Killed
433
0
Camps Cleared
0
1,637,450
Distance Traveled
1,547,608
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,238
602
117
7
0
328,129
2
L
Yemoja
7,159
421
28
2
0
259,757
1
W
Sol
10,179
599
149
9
0
323,018
5
W
Cerberus
8,288
488
20
1
0
326,668
7
L
Camazotz
10,258
603
102
6
0
362,913
1
L
Scylla
8,828
519
83
5
0
309,131
0
W
Morgan Le Fay
10,299
606
144
8
0
325,890
9
L
Neith
7,804
459
90
5
0
286,094
0
W
Amaterasu
8,465
498
91
5
0
333,745
0
L
Chaac
8,586
505
130
8
0
329,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role