Player Matchup

Chaac
Chaac
Alex1412
Chaac
Level 104
God Stats
7W - 3L
1,601 SR
Queue Stats
249W - 238L
1,535 Elo+
Party 1
Loki
Loki
GwynbleiddXIV
Loki
Level 108
God Stats
3W - 1L
1,802 SR
Queue Stats
179W - 181L
1,586 Elo+
Party 3
Ullr
Ullr
Jallop
Ullr
Level 143
God Stats
4W - 1L
1,830 SR
Queue Stats
222W - 221L
1,576 Elo+
Solo
He Bo
He Bo
MaestroAddak
He Bo
Level 129
God Stats
6W - 4L
1,200 SR
Queue Stats
313W - 285L
1,571 Elo+
Party 3
Chronos
Chronos
antonicaira
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 231L
1,537 Elo+
Party 1
Team Averages
Level 115
1,587 SR
1,561 Elo+

VS

Team Averages
Level 108
1,671 SR
1,543 Elo+
Ganesha
Ganesha
BecomeDeath
Ganesha
Level 69
God Stats
0W - 1L
1,860 SR
Queue Stats
8W - 4L
1,718 Elo+
Party 2
Medusa
Medusa
CoreyUwU
Medusa
Level 48
God Stats
0W - 1L
1,833 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EinAffeMitWaffe
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,751 SR
Queue Stats
235W - 232L
1,511 Elo+
Solo
Chaac
Chaac
ElviraMadigan
Chaac
Level 147
God Stats
21W - 25L
1,400 SR
Queue Stats
777W - 821L
1,522 Elo+
Solo
Ra
Ra
Klittur
Ra
Level 146
God Stats
1W - 2L
1,512 SR
Queue Stats
266W - 290L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alex1412
Chaac
20
3 / 6 / 20
14,002
667
16,874
31,460
43,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 5 / 11
15,382
732
22,354
17,542
12,044
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Jallop
Ullr
20
8 / 3 / 19
14,629
697
29,510
22,606
10,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 14
13,959
665
29,559
15,800
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
antonicaira
Chronos
20
3 / 5 / 20
14,122
672
15,480
25,334
11,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BecomeDeath
Ganesha
20
0 / 8 / 18
12,371
589
13,412
33,388
45,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
CoreyUwU
Medusa
19
4 / 9 / 6
13,362
636
9,565
18,416
8,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
EinAffeMitWaffe
Ah Muzen Cab
20
6 / 5 / 12
13,957
665
37,829
25,386
14,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 7 / 10
14,726
701
18,807
36,496
39,675
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 4 / 10
13,555
645
21,626
24,258
16,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
79
33
Kills
23
23
Deaths
33
84
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alex1412
Chaac
3
6
20
2.17
L
Ganesha
BecomeDeath
Ganesha
0
8
18
1.13
L
Medusa
CoreyUwU
Medusa
4
9
6
0.78
L
Ah Muzen Cab
EinAffeMitWaffe
Ah Muzen Cab
6
5
12
2.4
L
7
7
10
1.71
W
13
5
11
3.7
W
Ullr
Jallop
Ullr
8
3
19
5.83
L
6
4
10
2.75
W
6
4
14
3.25
W
Chronos
antonicaira
Chronos
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,777
Damage
101,239
112,742
Taken
137,944
85,176
Mitigated
124,778
52,205
Healing
54,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alex1412
Chaac
16,874
1,856
5,800
13,258
31,460
43,846
124
9,601
21,859
0
29,700
L
Ganesha
BecomeDeath
Ganesha
13,412
577
3,863
4,343
33,388
45,309
118
8,895
23,455
23,032
0
L
Medusa
CoreyUwU
Medusa
9,565
4,002
209
1,047
18,416
8,102
1,411
5,668
12,413
0
24,640
L
Ah Muzen Cab
EinAffeMitWaffe
Ah Muzen Cab
37,829
23,201
2,047
9,134
25,386
14,809
1,837
7,790
17,330
0
66,414
L
18,807
1,347
2,223
9,077
36,496
39,675
0
14,316
21,754
0
50,382
W
22,354
4,458
903
2,394
17,542
12,044
960
7,599
9,943
0
36,263
W
Ullr
Jallop
Ullr
29,510
15,869
4,722
9,208
22,606
10,567
2,542
7,264
15,342
0
50,855
L
21,626
1,141
11,757
11,146
24,258
16,883
974
8,370
15,559
43,303
0
W
29,559
627
1,823
4,253
15,800
6,947
848
3,771
12,029
56,664
0
W
Chronos
antonicaira
Chronos
15,480
4,159
3,331
6,513
25,334
11,772
2,802
6,803
18,531
50,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,094
Gold Earned
67,971
257
Minions Killed
223
0
Camps Cleared
0
1,794,877
Distance Traveled
1,785,479
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,002
667
9
0
0
375,215
0
L
Ganesha
12,371
589
0
0
0
336,778
2
L
Medusa
13,362
636
42
2
0
279,407
0
L
Ah Muzen Cab
13,957
665
81
4
0
375,334
0
L
Chaac
14,726
701
43
2
0
400,286
1
W
Loki
15,382
732
37
2
0
322,640
1
W
Ullr
14,629
697
63
3
0
377,489
0
L
Ra
13,555
645
57
3
0
393,674
3
W
He Bo
13,959
665
63
3
0
353,341
0
W
Chronos
14,122
672
85
4
0
366,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role