Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
About-16-Pandaz
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Party 2
Thor
Thor
EgozTTB
Thor
Level 25
God Stats
9W - 12L
1,587 SR
Queue Stats
493W - 484L
1,412 Elo+
Solo
Chiron
Chiron
ImmortalRozay
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,452 Elo+
Party 2
Merlin
Merlin
MoveOn2
Merlin
Level 4
God Stats
0W - 6L
1,047 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,390 Elo+

VS

Team Averages
Level 14
1,405 SR
1,330 Elo+
Anubis
Anubis
Big Bad DoyIe
Anubis
Level 22
God Stats
37W - 35L
1,438 SR
Queue Stats
65W - 80L
1,291 Elo+
Solo
Cthulhu
Cthulhu
BowedCandy84440
Cthulhu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Artemis
Artemis
chocola_tes
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,243 Elo+
Solo
Nox
Nox
topscoute68
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,251 Elo+
Solo
Chang'e
Chang'e
x DeLiiRiuM x
Chang'e
Level 25
God Stats
10W - 11L
1,087 SR
Queue Stats
99W - 104L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 4 / 3
9,317
490
12,267
14,664
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 4
6,227
328
1,437
3,319
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
EgozTTB
Thor
15
8 / 4 / 3
9,640
507
10,073
10,345
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
9 / 3 / 2
8,493
447
11,396
10,095
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
MoveOn2
Merlin
8
0 / 5 / 4
6,444
339
1,416
5,450
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
9,831
517
8,138
10,046
4,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 4
8,399
442
5,424
12,360
9,097
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
chocola_tes
Artemis
12
2 / 6 / 4
7,804
411
4,131
11,465
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 1
7,716
406
2,285
9,771
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
15
6 / 3 / 3
10,860
572
8,621
12,791
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
25
Kills
17
18
Deaths
25
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
4
3
2.38
L
0
2
4
1
W
7
4
2
2
W
1
6
4
0.5
L
Thor
EgozTTB
Thor
8
4
3
2.38
L
9
3
2
3.33
L
Merlin
MoveOn2
Merlin
0
5
4
0.4
W
Artemis
chocola_tes
Artemis
2
6
4
0.67
W
1
6
1
0.25
W
Chang'e
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
28,599
43,873
Taken
56,433
13,603
Mitigated
23,792
5,836
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,267
5,409
0
1,619
14,664
4,595
1,265
8,681
5,953
0
46,154
L
1,437
1,370
0
72
3,319
782
448
2,170
1,149
0
7,220
W
8,138
674
0
3,593
10,046
4,089
2,419
692
9,236
57,928
0
W
5,424
738
0
788
12,360
9,097
856
0
12,360
25,610
0
L
Thor
EgozTTB
Thor
10,073
1,704
0
0
10,345
3,810
133
5,550
4,795
0
43,476
L
11,396
3,795
374
3,771
10,095
3,591
569
5,640
4,455
0
41,789
L
Merlin
MoveOn2
Merlin
1,416
241
0
0
5,450
825
81
2,397
3,053
9,622
0
W
Artemis
chocola_tes
Artemis
4,131
1,553
0
237
11,465
3,235
1,848
182
11,239
0
16,459
W
2,285
291
0
547
9,771
3,301
1,186
286
9,391
32,113
0
W
Chang'e
8,621
1,582
1,121
4,129
12,791
4,070
2,477
0
12,791
38,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
44,610
231
Minions Killed
320
0
Camps Cleared
0
1,146,720
Distance Traveled
1,503,299
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,317
490
74
4
0
264,456
0
L
Rama
6,227
328
12
1
0
140,987
0
W
Anubis
9,831
517
107
6
0
294,348
0
W
Cthulhu
8,399
442
49
3
0
282,911
1
L
Thor
9,640
507
72
4
0
348,732
0
L
Chiron
8,493
447
59
3
0
230,542
0
L
Merlin
6,444
339
14
1
0
162,003
0
W
Artemis
7,804
411
32
2
0
336,865
0
W
Nox
7,716
406
60
3
0
290,301
3
W
Chang'e
10,860
572
72
4
0
298,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role