Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MDK_kaslov
Hun Batz
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 129L
1,366 Elo+
Solo
Bellona
Bellona
MTB-XTataoX
Bellona
Level 58
God Stats
1W - 3L
1,358 SR
Queue Stats
134W - 184L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
Sephiroth-a-Love
Ah Puch
Level 26
God Stats
7W - 15L
1,408 SR
Queue Stats
74W - 106L
1,384 Elo+
Party 2
Apollo
Apollo
zMaaaia
Apollo
Level 37
God Stats
1W - 2L
1,358 SR
Queue Stats
56W - 59L
1,444 Elo+
Solo
Team Averages
Level 40
1,425 SR
1,419 Elo+

VS

Team Averages
Level 43
1,480 SR
1,394 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Jota_VrYT
Ne Zha
Level 41
God Stats
7W - 9L
1,500 SR
Queue Stats
207W - 226L
1,406 Elo+
Solo
Guan Yu
Guan Yu
koringaB52
Guan Yu
Level 43
God Stats
3W - 3L
1,456 SR
Queue Stats
98W - 102L
1,349 Elo+
Solo
Chernobog
Chernobog
maridalvacoelho9
Chernobog
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 331L
1,416 Elo+
Solo
Agni
Agni
wommer
Agni
Level 26
God Stats
2W - 6L
1,446 SR
Queue Stats
141W - 199L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 3 / 1
6,101
407
2,308
6,177
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MDK_kaslov
Hun Batz
13
4 / 5 / 1
8,384
559
5,283
10,751
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MTB-XTataoX
Bellona
13
3 / 1 / 3
8,139
543
8,699
8,740
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 4
7,919
528
7,483
8,189
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
zMaaaia
Apollo
9
1 / 5 / 3
6,344
423
2,626
6,742
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 2
8,044
536
5,710
10,744
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Jota_VrYT
Ne Zha
13
1 / 3 / 5
7,490
499
5,999
12,505
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
koringaB52
Guan Yu
1
0 / 0 / 0
4,541
303
0
0
0
Chernobog
15
10 / 3 / 3
9,450
630
9,210
9,544
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
wommer
Agni
13
4 / 4 / 2
7,824
522
7,686
8,582
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
17
17
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Ra
 
Ra
2
2
2
1.5
W
Ne Zha
Jota_VrYT
Ne Zha
1
3
5
1.17
L
Hun Batz
MDK_kaslov
Hun Batz
4
5
1
0.9
L
Bellona
MTB-XTataoX
Bellona
3
1
3
4.5
L
2
3
4
1.33
W
Guan Yu
koringaB52
Guan Yu
0
0
0
0
W
Chernobog
10
3
3
3.83
W
Agni
wommer
Agni
4
4
2
1.25
L
Apollo
zMaaaia
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
28,605
40,599
Taken
41,375
17,365
Mitigated
15,726
8,996
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,308
217
0
2,310
6,177
2,162
0
713
5,464
9,620
0
W
Ra
 
Ra
5,710
971
81
5,821
10,744
5,123
0
5,009
5,735
50,152
0
W
Ne Zha
Jota_VrYT
Ne Zha
5,999
2,008
0
4,576
12,505
4,332
0
2,544
9,961
0
43,692
L
Hun Batz
MDK_kaslov
Hun Batz
5,283
2,075
0
3,395
10,751
3,822
0
2,639
8,112
0
43,002
L
Bellona
MTB-XTataoX
Bellona
8,699
2,225
0
687
8,740
6,066
168
4,664
4,076
3,141
39,418
L
7,483
368
0
1,899
8,189
3,211
0
2,978
5,211
38,923
0
W
Guan Yu
koringaB52
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
9,210
7,060
0
3,355
9,544
3,766
837
2,680
6,864
0
46,106
W
Agni
wommer
Agni
7,686
1,289
0
2,789
8,582
2,505
75
1,048
7,534
39,726
0
L
Apollo
zMaaaia
Apollo
2,626
1,307
0
705
6,742
2,104
0
2,402
4,340
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
37,349
318
Minions Killed
347
0
Camps Cleared
0
1,255,074
Distance Traveled
1,077,664
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,101
407
20
1
0
128,622
0
W
Ra
8,044
536
112
7
0
286,508
3
W
Ne Zha
7,490
499
87
6
0
310,702
2
L
Hun Batz
8,384
559
90
6
0
317,367
0
L
Bellona
8,139
543
99
7
0
326,500
0
L
Ah Puch
7,919
528
75
5
0
248,409
1
W
Guan Yu
4,541
303
0
0
0
0
0
W
Chernobog
9,450
630
82
5
0
246,921
4
W
Agni
7,824
522
66
4
0
233,533
3
L
Apollo
6,344
423
34
2
0
234,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role