Player Matchup

Cernunnos
Cernunnos
TEAMxTYx
Cernunnos
Level 149
God Stats
16W - 17L
1,615 SR
Queue Stats
155W - 166L
1,521 Elo+
Party 3
Jormungandr
Jormungandr
TURBULANCE704
Jormungandr
Level 147
God Stats
17W - 12L
1,643 SR
Queue Stats
222W - 215L
1,600 Elo+
Party 3
Tiamat
Tiamat
ToeSucker8000
Tiamat
Level 85
God Stats
32W - 24L
1,681 SR
Queue Stats
89W - 94L
1,512 Elo+
Party 2
Osiris
Osiris
Tulamore
Osiris
Level 104
God Stats
6W - 6L
1,465 SR
Queue Stats
86W - 77L
1,543 Elo+
Party 2
Scylla
Scylla
albert11111
Scylla
Level 54
God Stats
15W - 18L
1,555 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 2
Team Averages
Level 108
1,592 SR
1,530 Elo+

VS

Team Averages
Level 134
1,670 SR
1,509 Elo+
Neith
Neith
BerokeeX99
Neith
Level 122
God Stats
4W - 4L
1,618 SR
Queue Stats
65W - 72L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsYoungDrowsy
Baron Samedi
Level 103
God Stats
2W - 1L
1,629 SR
Queue Stats
69W - 64L
1,521 Elo+
Party 1
Fenrir
Fenrir
X_Mamba24
Fenrir
Level 160
God Stats
1W - 2L
1,693 SR
Queue Stats
117W - 116L
1,543 Elo+
Party 1
Nemesis
Nemesis
enjoihuff
Nemesis
Level 157
God Stats
0W - 1L
1,675 SR
Queue Stats
24W - 40L
1,503 Elo+
Party 1
Hercules
Hercules
maxiiii_0079
Hercules
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 14L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TEAMxTYx
Cernunnos
19
2 / 6 / 7
11,781
655
8,026
16,349
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TURBULANCE704
Jormungandr
20
2 / 4 / 15
13,554
753
17,120
23,050
29,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 13
13,637
758
24,353
13,844
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Tulamore
Osiris
20
7 / 9 / 12
14,319
796
18,020
19,137
19,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
9 / 4 / 6
15,225
846
18,882
16,286
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 3 / 19
12,813
712
23,500
15,554
6,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ItsYoungDrowsy
Baron Samedi
18
2 / 5 / 12
11,498
639
11,817
21,346
9,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
X_Mamba24
Fenrir
20
18 / 5 / 6
16,618
923
22,119
21,458
14,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
enjoihuff
Nemesis
19
3 / 8 / 11
12,484
694
10,998
18,605
7,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
maxiiii_0079
Hercules
18
1 / 4 / 14
11,593
644
8,434
25,328
22,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
25
Kills
27
27
Deaths
25
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
19
4.17
L
Baron Samedi
ItsYoungDrowsy
Baron Samedi
2
5
12
1.6
W
Cernunnos
TEAMxTYx
Cernunnos
2
6
7
0.92
W
Jormungandr
TURBULANCE704
Jormungandr
2
4
15
2.38
W
5
4
13
2.88
W
Osiris
Tulamore
Osiris
7
9
12
1.44
L
Fenrir
X_Mamba24
Fenrir
18
5
6
4.2
W
Scylla
9
4
6
3
L
Nemesis
enjoihuff
Nemesis
3
8
11
1.06
L
Hercules
maxiiii_0079
Hercules
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,401
Damage
76,868
88,666
Taken
102,291
73,336
Mitigated
60,675
9,756
Healing
33,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
23,500
11,195
0
6,274
15,554
6,659
1,286
10,050
5,504
0
70,692
L
Baron Samedi
ItsYoungDrowsy
Baron Samedi
11,817
443
2,263
5,826
21,346
9,600
1
15,814
5,532
38,399
0
W
Cernunnos
TEAMxTYx
Cernunnos
8,026
3,805
0
2,659
16,349
7,616
1,749
2,261
14,088
0
37,366
W
Jormungandr
TURBULANCE704
Jormungandr
17,120
3,478
0
846
23,050
29,488
240
3,592
19,458
54,830
0
W
24,353
1,042
0
3,532
13,844
10,239
364
1,841
12,003
47,023
0
W
Osiris
Tulamore
Osiris
18,020
9,438
0
0
19,137
19,219
253
2,206
16,931
0
31,221
L
Fenrir
X_Mamba24
Fenrir
22,119
4,800
0
3,604
21,458
14,355
1,752
12,569
8,889
0
49,596
W
Scylla
18,882
2,116
738
1,981
16,286
6,774
1,146
1,917
14,369
57,464
0
L
Nemesis
enjoihuff
Nemesis
10,998
3,283
0
1,992
18,605
7,218
721
11,357
7,248
0
51,332
L
Hercules
maxiiii_0079
Hercules
8,434
2,210
1,341
11,807
25,328
22,843
168
11,094
14,234
0
32,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,516
Gold Earned
65,006
384
Minions Killed
424
7
Camps Cleared
9
1,617,836
Distance Traveled
1,625,719
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,813
712
125
7
1
333,807
0
L
Baron Samedi
11,498
639
66
4
0
306,591
0
W
Cernunnos
11,781
655
76
4
0
297,151
3
W
Jormungandr
13,554
753
82
5
0
328,977
2
W
Tiamat
13,637
758
68
4
4
334,176
5
W
Osiris
14,319
796
34
2
0
327,051
2
L
Fenrir
16,618
923
80
4
3
342,060
0
W
Scylla
15,225
846
124
7
3
330,481
0
L
Nemesis
12,484
694
101
6
4
326,229
0
L
Hercules
11,593
644
52
3
1
317,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role