Player Matchup

Tiamat
Tiamat
CaptPuppy
Tiamat
Level 48
God Stats
6W - 7L
1,438 SR
Queue Stats
71W - 74L
1,586 Elo+
Party 1
Bakasura
Bakasura
Lt Pancakes9323
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,735 Elo+
Party 1
Chiron
Chiron
Nandosfuneral
Chiron
Level 87
God Stats
3W - 3L
1,481 SR
Queue Stats
227W - 212L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
SadGokuMufin
Gilgamesh
Level 83
God Stats
56W - 35L
1,701 SR
Queue Stats
262W - 293L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Sgt BagelJesus
Cthulhu
Level 80
God Stats
31W - 15L
1,566 SR
Queue Stats
262W - 263L
1,495 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,554 Elo+

VS

Team Averages
Level 78
1,496 SR
1,519 Elo+
Danzaburou
Danzaburou
King Camson
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
King Clampin
Kukulkan
Level 68
God Stats
19W - 13L
1,729 SR
Queue Stats
54W - 49L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
Merlin_El_Dragon
Erlang Shen
Level 148
God Stats
3W - 2L
1,285 SR
Queue Stats
344W - 334L
1,516 Elo+
Solo
Athena
Athena
Mikecessa
Athena
Level 42
God Stats
7W - 9L
1,417 SR
Queue Stats
64W - 80L
1,398 Elo+
Solo
Mercury
Mercury
RiggaaTony
Mercury
Level 108
God Stats
8W - 4L
1,549 SR
Queue Stats
144W - 115L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaptPuppy
Tiamat
13
3 / 0 / 0
7,073
643
2,199
2,711
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
3 / 1 / 2
6,679
607
2,902
6,431
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 3
6,994
636
4,924
5,049
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
SadGokuMufin
Gilgamesh
11
1 / 1 / 1
6,240
567
6,820
9,666
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 6
6,344
577
6,149
4,996
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King Camson
Danzaburou
7
0 / 5 / 0
4,640
422
2,153
6,198
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
King Clampin
Kukulkan
12
1 / 1 / 0
6,404
582
2,221
4,359
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Merlin_El_Dragon
Erlang Shen
10
1 / 3 / 0
6,001
546
4,791
8,877
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Mikecessa
Athena
8
0 / 4 / 0
5,466
497
2,338
7,971
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
RiggaaTony
Mercury
11
0 / 2 / 1
6,224
566
4,147
7,512
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CaptPuppy
Tiamat
3
0
0
3
L
Danzaburou
King Camson
Danzaburou
0
5
0
0
L
Kukulkan
King Clampin
Kukulkan
1
1
0
1
W
Bakasura
3
1
2
4
L
Erlang Shen
Merlin_El_Dragon
Erlang Shen
1
3
0
0.33
L
Athena
Mikecessa
Athena
0
4
0
0
W
6
0
3
7.5
L
Mercury
RiggaaTony
Mercury
0
2
1
0.25
W
Gilgamesh
SadGokuMufin
Gilgamesh
1
1
1
1.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
15,650
28,853
Taken
34,917
12,966
Mitigated
12,939
10,913
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CaptPuppy
Tiamat
2,199
157
0
880
2,711
1,819
946
277
2,434
32,804
0
L
Danzaburou
King Camson
Danzaburou
2,153
1,400
0
207
6,198
1,483
603
2,335
3,863
0
15,166
L
Kukulkan
King Clampin
Kukulkan
2,221
276
0
0
4,359
1,364
0
1,352
2,841
40,749
0
W
Bakasura
2,902
2,365
0
2,108
6,431
2,277
1,010
832
5,599
0
18,356
L
Erlang Shen
Merlin_El_Dragon
Erlang Shen
4,791
1,504
0
4,066
8,877
3,124
0
378
7,889
0
31,979
L
Athena
Mikecessa
Athena
2,338
683
0
541
7,971
4,249
359
3,043
4,928
26,992
0
W
4,924
2,493
361
2,328
5,049
1,580
114
905
4,144
0
48,354
L
Mercury
RiggaaTony
Mercury
4,147
1,891
0
461
7,512
2,719
0
986
6,207
0
46,557
W
Gilgamesh
SadGokuMufin
Gilgamesh
6,820
2,093
183
3,549
9,666
4,786
0
907
8,759
0
30,831
W
6,149
696
386
1,118
4,996
2,504
192
1,638
3,358
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
28,735
331
Minions Killed
341
0
Camps Cleared
0
1,127,905
Distance Traveled
1,114,055
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,073
643
84
8
0
224,435
0
L
Danzaburou
4,640
422
31
3
0
213,750
0
L
Kukulkan
6,404
582
92
8
0
193,279
4
W
Bakasura
6,679
607
60
5
0
235,391
0
L
Erlang Shen
6,001
546
72
7
0
217,920
5
L
Athena
5,466
497
58
5
0
229,465
0
W
Chiron
6,994
636
94
9
0
194,090
3
L
Mercury
6,224
566
88
8
0
259,641
0
W
Gilgamesh
6,240
567
69
6
0
227,872
0
W
Cthulhu
6,344
577
24
2
0
246,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role