Player Matchup

Fenrir
Fenrir
Silver IV
MF_eussemaxi
Fenrir
Silver IV
Level 49
God Stats
44W - 55L
1,396 SR
Queue Stats
100W - 128L
707 MMR
Solo
Cernunnos
Cernunnos
Silver V
MatiasZ_34
Cernunnos
Silver V
Level 77
God Stats
17W - 27L
1,419 SR
Queue Stats
55W - 101L
558 MMR
Solo
Nike
Nike
Bronze I
XbNtAnK38x
Nike
Bronze I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
367 MMR
Solo
Baba Yaga
Baba Yaga
Bronze I
jcgambitos
Baba Yaga
Bronze I
Level 71
God Stats
8W - 13L
1,423 SR
Queue Stats
180W - 214L
308 MMR
Solo
Izanami
Izanami
Bronze II
rafinhacandeia48
Izanami
Bronze II
Level 61
God Stats
13W - 19L
1,464 SR
Queue Stats
109W - 138L
318 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,440 SR
452 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,470 SR
451 MMR
Nu Wa
Nu Wa
Silver III
Folk_Ghost
Nu Wa
Silver III
Level 89
God Stats
17W - 17L
1,528 SR
Queue Stats
85W - 104L
744 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
HT_GullyGoonie
Kuzenbo
Bronze III
Level 142
God Stats
32W - 38L
1,594 SR
Queue Stats
365W - 389L
0 MMR
Solo
Sol
Sol
Silver V
Lefty_32-98
Sol
Silver V
Level 98
God Stats
8W - 10L
1,468 SR
Queue Stats
46W - 69L
571 MMR
Party 1
Neith
Neith
Silver III
SternWizard
Neith
Silver III
Level 108
God Stats
15W - 25L
1,420 SR
Queue Stats
54W - 70L
864 MMR
Party 1
Thanatos
Thanatos
Bronze III
dragon1slayer36
Thanatos
Bronze III
Level 89
God Stats
3W - 4L
1,341 SR
Queue Stats
100W - 124L
78 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 6 / 2
11,869
495
13,095
23,741
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MatiasZ_34
Cernunnos
17
2 / 4 / 7
10,955
456
7,011
19,354
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 7
11,990
500
12,948
20,818
12,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
jcgambitos
Baba Yaga
16
5 / 7 / 6
10,540
439
10,440
19,959
7,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 8 / 6
12,327
514
8,656
19,735
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Cu ChulainnAthenaGilgameshDanzaburouAchilles

VS

Bans
Zhong KuiCerberusLokiYmirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
1 / 4 / 12
12,235
510
18,411
12,257
5,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 9
9,491
395
7,823
17,105
15,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 4 / 8
12,089
504
10,763
15,054
6,528
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 3 / 10
12,606
525
14,971
12,083
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
20
23 / 6 / 4
15,335
639
27,416
22,307
10,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
22
Kills
31
31
Deaths
22
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
4
12
1.75
W
0
5
9
0.9
W
3
4
8
1.75
L
Fenrir
11
6
2
2
L
Cernunnos
MatiasZ_34
Cernunnos
2
4
7
1.38
W
4
3
10
3
L
3
6
7
1.08
W
Thanatos
23
6
4
4.17
L
Baba Yaga
jcgambitos
Baba Yaga
5
7
6
1.14
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,150
Damage
79,384
103,607
Taken
78,806
41,955
Mitigated
42,781
25,750
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
18,411
5,327
0
500
12,257
5,397
1,894
832
11,425
95,336
0
W
7,823
2,310
501
1,657
17,105
15,383
235
3,729
13,376
25,582
0
W
10,763
2,251
0
7,310
15,054
6,528
898
886
14,168
73,548
0
L
Fenrir
13,095
1,800
0
5,426
23,741
9,563
0
10,049
13,692
0
59,170
L
Cernunnos
MatiasZ_34
Cernunnos
7,011
3,067
243
7,128
19,354
6,160
0
5,851
13,503
0
60,310
W
14,971
4,679
0
4,594
12,083
5,334
6,323
3,351
8,732
0
86,261
L
12,948
1,472
0
3,949
20,818
12,224
0
8,377
12,441
0
67,515
W
Thanatos
27,416
11,211
0
16,895
22,307
10,139
2,982
1,642
20,665
0
94,343
L
Baba Yaga
jcgambitos
Baba Yaga
10,440
793
0
4,525
19,959
7,192
0
6,892
13,067
48,642
0
L
8,656
5,719
0
4,479
19,735
6,816
5,230
5,828
13,907
0
87,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
61,756
562
Minions Killed
552
0
Camps Cleared
0
1,969,072
Distance Traveled
2,154,291
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,235
510
138
6
0
422,429
8
W
Kuzenbo
9,491
395
39
2
0
392,890
11
W
Sol
12,089
504
122
5
0
408,937
5
L
Fenrir
11,869
495
98
4
0
444,124
4
L
Cernunnos
10,955
456
109
5
0
367,215
4
W
Neith
12,606
525
148
6
0
444,893
4
L
Nike
11,990
500
121
5
0
436,275
2
W
Thanatos
15,335
639
105
4
0
485,142
0
L
Baba Yaga
10,540
439
70
3
0
400,900
0
L
Izanami
12,327
514
164
7
0
320,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role