Player Matchup

Arachne
Arachne
Chiipo
Arachne
Level 28
God Stats
25W - 23L
1,706 SR
Queue Stats
81W - 92L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
GoingToHell9
Xbalanque
Level 26
God Stats
3W - 3L
1,793 SR
Queue Stats
206W - 204L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 28
God Stats
36W - 25L
1,705 SR
Queue Stats
79W - 88L
1,402 Elo+
Party 1
Fenrir
Fenrir
Yojjoo
Fenrir
Level 12
God Stats
10W - 9L
1,667 SR
Queue Stats
90W - 67L
1,436 Elo+
Solo
Bacchus
Bacchus
icemane21
Bacchus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,449 Elo+
Solo
Team Averages
Level 21
1,674 SR
1,441 Elo+

VS

Team Averages
Level 27
1,496 SR
1,424 Elo+
Athena
Athena
Markopolo6888
Athena
Level 6
God Stats
5W - 3L
1,649 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 2
Anubis
Anubis
MikonPL
Anubis
Level 26
God Stats
20W - 24L
1,527 SR
Queue Stats
59W - 68L
1,427 Elo+
Solo
Nemesis
Nemesis
Notcody69
Nemesis
Level 7
God Stats
7W - 10L
1,282 SR
Queue Stats
339W - 330L
1,246 Elo+
Solo
Izanami
Izanami
jStabinski
Izanami
Level 68
God Stats
13W - 16L
1,534 SR
Queue Stats
311W - 332L
1,473 Elo+
Party 2
Chaac
Chaac
tllox
Chaac
Level 27
God Stats
7W - 10L
1,486 SR
Queue Stats
148W - 179L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiipo
Arachne
17
6 / 3 / 6
11,202
533
5,523
14,915
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GoingToHell9
Xbalanque
16
9 / 3 / 10
11,070
527
16,771
15,224
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
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Morgan Le Fay
19
15 / 5 / 5
13,067
622
21,655
14,576
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yojjoo
Fenrir
18
4 / 3 / 0
11,558
550
7,491
13,473
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
icemane21
Bacchus
16
5 / 1 / 10
10,815
515
9,326
17,111
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,880
375
4,354
17,326
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
MikonPL
Anubis
11
6 / 8 / 1
8,202
391
9,158
14,592
6,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Notcody69
Nemesis
13
1 / 8 / 2
9,055
431
3,579
16,773
6,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
jStabinski
Izanami
13
0 / 9 / 4
8,552
407
11,358
17,773
5,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
tllox
Chaac
17
7 / 5 / 1
10,957
522
14,691
18,644
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
39
Kills
15
15
Deaths
40
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chiipo
Arachne
6
3
6
3
W
Xbalanque
GoingToHell9
Xbalanque
9
3
10
4.67
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
15
5
5
3.5
L
1
10
1
0.15
L
Anubis
MikonPL
Anubis
6
8
1
0.81
L
Nemesis
Notcody69
Nemesis
1
8
2
0.25
W
Fenrir
Yojjoo
Fenrir
4
3
0
1.33
W
Bacchus
icemane21
Bacchus
5
1
10
10
L
Izanami
jStabinski
Izanami
0
9
4
0.22
L
Chaac
tllox
Chaac
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,766
Damage
43,140
75,299
Taken
85,108
40,931
Mitigated
47,360
29,717
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chiipo
Arachne
5,523
4,580
0
9,031
14,915
5,516
0
3,520
11,215
0
62,318
W
Xbalanque
GoingToHell9
Xbalanque
16,771
9,679
0
7,020
15,224
5,089
553
3,032
12,132
0
69,318
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
21,655
2,753
391
2,504
14,576
5,696
4,401
4,019
10,407
86,498
0
L
4,354
1,500
0
2,322
17,326
11,774
26
4,293
13,033
19,359
0
L
Anubis
MikonPL
Anubis
9,158
1,084
0
5,355
14,592
6,198
0
8,173
6,419
39,115
0
L
Nemesis
Notcody69
Nemesis
3,579
1,212
0
1,508
16,773
6,591
0
6,514
10,259
0
36,000
W
Fenrir
Yojjoo
Fenrir
7,491
1,603
0
3,528
13,473
8,015
1,944
1,938
10,712
0
60,375
W
Bacchus
icemane21
Bacchus
9,326
2,257
288
6,955
17,111
16,615
120
3,884
13,200
42,352
0
L
Izanami
jStabinski
Izanami
11,358
8,263
0
5,462
17,773
5,388
527
7,371
10,402
0
72,366
L
Chaac
tllox
Chaac
14,691
3,010
0
7,673
18,644
17,409
605
4,630
14,014
11,034
39,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,712
Gold Earned
44,646
521
Minions Killed
357
0
Camps Cleared
0
1,843,888
Distance Traveled
1,611,249
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,202
533
107
5
0
353,511
4
W
Xbalanque
11,070
527
90
4
0
328,081
0
W
Morgan Le Fay
13,067
622
134
6
0
386,281
2
L
Athena
7,880
375
22
1
0
345,218
0
L
Anubis
8,202
391
49
2
0
212,243
0
L
Nemesis
9,055
431
68
3
0
375,462
0
W
Fenrir
11,558
550
135
6
0
370,057
1
W
Bacchus
10,815
515
55
3
0
405,958
0
L
Izanami
8,552
407
136
6
0
325,826
0
L
Chaac
10,957
522
82
4
0
352,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role