Player Matchup

Jing Wei
Jing Wei
CsakLazán
Jing Wei
Level 25
God Stats
4W - 5L
1,540 SR
Queue Stats
12W - 14L
1,451 Elo+
Solo
Bellona
Bellona
Grovestreetcsc
Bellona
Level 26
God Stats
4W - 4L
1,414 SR
Queue Stats
104W - 77L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkuIIcrash
Tsukuyomi
Level 28
God Stats
8W - 7L
1,612 SR
Queue Stats
63W - 53L
1,562 Elo+
Party 2
Ares
Ares
Tsujji
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,422 Elo+
Solo
Kukulkan
Kukulkan
WA1ER
Kukulkan
Level 27
God Stats
22W - 17L
1,536 SR
Queue Stats
51W - 50L
1,357 Elo+
Party 2
Team Averages
Level 22
1,521 SR
1,463 Elo+

VS

Team Averages
Level 32
1,435 SR
1,414 Elo+
Artemis
Artemis
AsJiD
Artemis
Level 16
God Stats
18W - 10L
1,666 SR
Queue Stats
49W - 37L
1,441 Elo+
Solo
Neith
Neith
DArtagnan115
Neith
Level 2
God Stats
4W - 7L
1,515 SR
Queue Stats
273W - 259L
1,445 Elo+
Party 1
Merlin
Merlin
Reloc69
Merlin
Level 25
God Stats
4W - 4L
1,259 SR
Queue Stats
47W - 48L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
Temita14
Kumbhakarna
Level 29
God Stats
6W - 9L
1,273 SR
Queue Stats
353W - 398L
1,351 Elo+
Solo
Tiamat
Tiamat
demonioazul027
Tiamat
Level 86
God Stats
40W - 38L
1,462 SR
Queue Stats
274W - 273L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CsakLazán
Jing Wei
14
3 / 8 / 3
8,631
508
7,103
14,264
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 7 / 2
8,540
502
8,983
15,425
10,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SkuIIcrash
Tsukuyomi
14
3 / 4 / 3
8,664
510
7,406
12,125
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Tsujji
Ares
6
0 / 9 / 1
5,501
324
1,739
10,167
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
WA1ER
Kukulkan
13
2 / 5 / 3
8,320
489
9,813
10,182
3,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsJiD
Artemis
14
8 / 5 / 2
9,105
536
10,589
12,519
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 2 / 6
10,189
599
8,972
8,530
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Reloc69
Merlin
13
2 / 4 / 2
8,240
485
5,461
8,830
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Temita14
Kumbhakarna
14
4 / 2 / 15
9,397
553
6,078
13,552
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 6
10,884
640
11,978
9,198
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
32
33
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AsJiD
Artemis
8
5
2
1.8
L
Jing Wei
CsakLazán
Jing Wei
3
8
3
0.56
W
10
2
6
6.5
L
6
7
2
1
W
Merlin
Reloc69
Merlin
2
4
2
0.75
L
Tsukuyomi
SkuIIcrash
Tsukuyomi
3
4
3
1.13
W
Kumbhakarna
Temita14
Kumbhakarna
4
2
15
5.75
L
Ares
Tsujji
Ares
0
9
1
0.06
L
Kukulkan
WA1ER
Kukulkan
2
5
3
0.7
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
43,078
62,163
Taken
52,629
26,522
Mitigated
29,039
11,224
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AsJiD
Artemis
10,589
5,883
0
2,660
12,519
4,653
1,840
2,649
9,806
0
50,977
L
Jing Wei
CsakLazán
Jing Wei
7,103
6,285
0
3,985
14,264
4,216
830
4,833
9,363
0
39,964
W
8,972
4,080
0
4,816
8,530
3,283
2,425
924
7,564
0
59,270
L
8,983
1,573
0
2,628
15,425
10,032
0
5,635
9,708
0
42,896
W
Merlin
Reloc69
Merlin
5,461
342
0
1,111
8,830
3,002
660
1,029
7,741
37,030
0
L
Tsukuyomi
SkuIIcrash
Tsukuyomi
7,406
1,760
0
2,990
12,125
4,274
0
3,412
8,653
0
51,872
W
Kumbhakarna
Temita14
Kumbhakarna
6,078
1,706
0
2,469
13,552
11,530
693
3,519
9,877
21,618
0
L
Ares
Tsujji
Ares
1,739
67
0
283
10,167
4,678
0
1,809
8,264
15,331
0
L
Kukulkan
WA1ER
Kukulkan
9,813
1,321
0
1,338
10,182
3,322
664
7,094
2,658
45,515
0
W
11,978
1,113
0
4,388
9,198
6,571
315
2,909
6,089
69,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
47,815
373
Minions Killed
414
0
Camps Cleared
0
1,487,215
Distance Traveled
1,395,717
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,105
536
86
5
0
247,845
2
L
Jing Wei
8,631
508
83
5
0
252,173
0
W
Neith
10,189
599
103
6
0
239,329
0
L
Bellona
8,540
502
77
5
0
294,759
1
W
Merlin
8,240
485
56
3
0
269,524
2
L
Tsukuyomi
8,664
510
96
6
0
361,898
0
W
Kumbhakarna
9,397
553
24
1
0
328,647
2
L
Ares
5,501
324
16
1
0
288,998
0
L
Kukulkan
8,320
489
101
6
0
289,387
0
W
Tiamat
10,884
640
145
9
0
310,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role