Player Matchup

Amaterasu
Amaterasu
Glok-213
Amaterasu
Level 145
God Stats
8W - 3L
1,658 SR
Queue Stats
475W - 323L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
Mr_FatherTime
Ah Puch
Level 139
God Stats
6W - 3L
1,825 SR
Queue Stats
437W - 328L
1,610 Elo+
Party 1
Ne Zha
Ne Zha
se-bass69
Ne Zha
Level 152
God Stats
24W - 14L
1,609 SR
Queue Stats
424W - 280L
1,634 Elo+
Party 1
Team Averages
Level 145
1,697 SR
1,617 Elo+

VS

Team Averages
Level 88
1,498 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Bailewy
Morgan Le Fay
Level 128
God Stats
14W - 16L
1,578 SR
Queue Stats
840W - 893L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Champion3914
Gilgamesh
Level 14
God Stats
23W - 10L
1,781 SR
Queue Stats
25W - 11L
1,699 Elo+
Solo
Ullr
Ullr
xCursedShinobix
Ullr
Level 121
God Stats
0W - 2L
1,133 SR
Queue Stats
186W - 190L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Glok-213
Amaterasu
19
9 / 9 / 4
15,544
777
21,917
28,725
16,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
18
3 / 5 / 7
13,527
676
14,765
16,167
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
se-bass69
Ne Zha
17
5 / 11 / 5
13,068
653
15,209
22,835
8,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bailewy
Morgan Le Fay
20
7 / 4 / 14
14,143
707
23,853
18,403
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Champion3914
Gilgamesh
17
13 / 5 / 7
15,869
793
17,857
28,508
18,800
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 8 / 11
13,379
669
10,314
18,281
5,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
17
Kills
25
25
Deaths
17
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bailewy
Morgan Le Fay
7
4
14
3.5
L
Gilgamesh
Champion3914
Gilgamesh
13
5
7
3.3
W
Amaterasu
Glok-213
Amaterasu
9
9
4
1.22
W
Ah Puch
3
5
7
1.3
W
Ne Zha
se-bass69
Ne Zha
5
11
5
0.68
L
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,891
Damage
52,024
67,727
Taken
65,192
30,747
Mitigated
30,839
20,265
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bailewy
Morgan Le Fay
23,853
878
0
4,505
18,403
6,526
641
5,375
13,028
76,153
0
L
Gilgamesh
Champion3914
Gilgamesh
17,857
6,822
368
1,997
28,508
18,800
627
5,995
22,513
0
40,795
W
Amaterasu
Glok-213
Amaterasu
21,917
11,687
376
10,483
28,725
16,315
2,377
6,972
21,753
0
61,698
W
Ah Puch
14,765
0
843
4,057
16,167
5,810
537
7,828
8,339
62,670
0
W
Ne Zha
se-bass69
Ne Zha
15,209
1,350
560
3,946
22,835
8,622
535
9,053
13,782
0
56,498
L
10,314
4,359
0
693
18,281
5,513
662
3,395
14,886
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
43,391
235
Minions Killed
190
0
Camps Cleared
0
1,006,702
Distance Traveled
1,020,958
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,143
707
107
5
0
343,612
0
L
Gilgamesh
15,869
793
44
2
0
333,839
1
W
Amaterasu
15,544
777
90
5
0
337,122
0
W
Ah Puch
13,527
676
98
5
0
333,983
0
W
Ne Zha
13,068
653
47
2
0
335,597
3
L
Ullr
13,379
669
39
2
0
343,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role