Player Matchup
Team Averages
Bronze III
Average Tier
Level 147
1,835 SR
1,516
MMR
VS
Team Averages
Bronze III
Average Tier
Level 78
1,428 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zanshiin
Chaac
13
3 / 0 / 0
8,407
841
4,328
8,446
7,169
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Warded Shield
+15
Physical Power
+25
Magical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ChristianLicks
Vulcan
13
0 / 3 / 0
7,815
782
5,441
6,633
2,606
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Enchanted Trinket
+30
Magical Power
+100
Health
+6%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,815
782
82
8
0
194,549
3
L
8,407
841
80
8
0
160,557
0