Player Matchup

Vamana
Vamana
Anil17
Vamana
Level 90
God Stats
5W - 5L
1,415 SR
Queue Stats
122W - 145L
1,406 Elo+
Party 2
Izanami
Izanami
Cyclone36
Izanami
Level 58
God Stats
22W - 19L
1,572 SR
Queue Stats
62W - 76L
1,480 Elo+
Party 2
Scylla
Scylla
elutule
Scylla
Level 47
God Stats
19W - 20L
1,497 SR
Queue Stats
78W - 92L
1,455 Elo+
Party 2
Team Averages
Level 65
1,494 SR
1,447 Elo+

VS

Team Averages
Level 103
1,387 SR
1,554 Elo+
Bastet
Bastet
Generalthedog
Bastet
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 50L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
Lukiokxs
Baron Samedi
Level 60
God Stats
3W - 6L
1,269 SR
Queue Stats
20W - 24L
1,365 Elo+
Solo
Ullr
Ullr
ktg1775
Ullr
Level 160
God Stats
11W - 19L
1,393 SR
Queue Stats
336W - 301L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anil17
Vamana
19
7 / 10 / 12
15,964
726
14,466
33,358
37,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Cyclone36
Izanami
20
10 / 8 / 13
16,597
754
20,022
22,854
15,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
elutule
Scylla
20
7 / 5 / 14
15,961
726
13,807
20,597
6,240
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 7
15,961
726
31,053
19,842
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Lukiokxs
Baron Samedi
17
1 / 9 / 13
13,517
614
10,285
16,731
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
ktg1775
Ullr
20
10 / 7 / 9
16,091
731
26,618
22,417
10,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
52
24
Kills
23
23
Deaths
24
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
Anil17
Vamana
7
10
12
1.3
W
Izanami
Cyclone36
Izanami
10
8
13
2.06
L
12
8
7
1.94
L
Baron Samedi
Lukiokxs
Baron Samedi
1
9
13
0.83
W
Scylla
elutule
Scylla
7
5
14
2.8
L
Ullr
ktg1775
Ullr
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,295
Damage
67,956
76,809
Taken
58,990
59,621
Mitigated
27,136
10,572
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Anil17
Vamana
14,466
8,129
0
6,740
33,358
37,873
88
5,023
27,730
0
44,686
W
Izanami
Cyclone36
Izanami
20,022
15,571
0
1,189
22,854
15,508
2,703
3,021
19,629
0
75,415
L
31,053
5,742
0
954
19,842
8,769
391
4,067
15,705
0
63,792
L
Baron Samedi
Lukiokxs
Baron Samedi
10,285
380
1,254
2,721
16,731
7,463
342
5,324
11,219
49,675
0
W
Scylla
elutule
Scylla
13,807
938
949
1,694
20,597
6,240
1,281
1,288
19,165
76,003
0
L
Ullr
ktg1775
Ullr
26,618
13,281
0
6,140
22,417
10,904
2,565
4,008
18,259
0
98,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
45,569
290
Minions Killed
254
0
Camps Cleared
0
1,159,723
Distance Traveled
1,104,789
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,964
726
53
2
0
414,380
0
W
Izanami
16,597
754
114
5
0
348,221
0
L
Bastet
15,961
726
54
2
0
425,097
3
L
Baron Samedi
13,517
614
64
3
0
310,486
3
W
Scylla
15,961
726
123
6
0
397,122
5
L
Ullr
16,091
731
136
6
0
369,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role