Player Matchup

Hera
Hera
Gamapc0723
Hera
Level 45
God Stats
4W - 6L
1,453 SR
Queue Stats
194W - 221L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
OneTapAce
Ao Kuang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 2
King Arthur
King Arthur
Rinuum
King Arthur
Level 84
God Stats
1W - 3L
1,361 SR
Queue Stats
118W - 151L
1,251 Elo+
Party 3
Chernobog
Chernobog
RoboJ_R
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,382 Elo+
Party 2
Bacchus
Bacchus
ViBe_Tre01
Bacchus
Level 16
God Stats
0W - 2L
1,234 SR
Queue Stats
23W - 30L
1,364 Elo+
Party 3
Team Averages
Level 46
1,410 SR
1,338 Elo+

VS

Team Averages
Level 55
1,500 SR
1,416 Elo+
Artio
Artio
AttachedMovie51
Artio
Level 69
God Stats
4W - 4L
1,312 SR
Queue Stats
169W - 169L
1,386 Elo+
Party 1
Cerberus
Cerberus
Crimsonhunts
Cerberus
Level 70
God Stats
159W - 128L
1,477 SR
Queue Stats
722W - 701L
1,397 Elo+
Party 1
Izanami
Izanami
DarthFranco1
Izanami
Level 47
God Stats
14W - 13L
1,600 SR
Queue Stats
67W - 65L
1,443 Elo+
Solo
Sobek
Sobek
SquidsterTv
Sobek
Level 44
God Stats
1W - 0L
1,701 SR
Queue Stats
23W - 25L
1,408 Elo+
Solo
Tiamat
Tiamat
SquishySlayer37
Tiamat
Level 43
God Stats
4W - 2L
1,412 SR
Queue Stats
91W - 102L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
8,374
465
9,196
13,958
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
OneTapAce
Ao Kuang
15
3 / 4 / 1
9,178
510
6,734
14,267
4,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Rinuum
King Arthur
12
1 / 7 / 0
7,357
409
7,365
12,825
5,880
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
RoboJ_R
Chernobog
14
1 / 3 / 2
8,162
453
6,417
10,337
2,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ViBe_Tre01
Bacchus
13
3 / 3 / 4
8,439
469
9,249
12,771
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 0
10,904
606
11,943
18,363
14,106
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Crimsonhunts
Cerberus
15
5 / 3 / 4
9,548
530
6,980
12,275
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DarthFranco1
Izanami
16
4 / 3 / 3
9,743
541
9,658
10,861
4,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 3
9,298
517
5,696
11,334
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 3
8,844
491
10,685
11,857
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
12
Kills
24
24
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
2
0
5
W
Cerberus
Crimsonhunts
Cerberus
5
3
4
2.33
W
Izanami
DarthFranco1
Izanami
4
3
3
1.83
L
4
7
0
0.57
L
Ao Kuang
OneTapAce
Ao Kuang
3
4
1
0.88
L
King Arthur
Rinuum
King Arthur
1
7
0
0.14
L
Chernobog
RoboJ_R
Chernobog
1
3
2
0.67
W
3
1
3
4.5
W
2
3
3
1.17
L
Bacchus
ViBe_Tre01
Bacchus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,961
Damage
44,962
64,158
Taken
64,690
29,262
Mitigated
40,319
13,324
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,943
1,335
328
8,953
18,363
14,106
617
3,642
14,721
62,780
0
W
Cerberus
Crimsonhunts
Cerberus
6,980
208
0
4,510
12,275
5,169
0
5,003
7,272
46,889
0
W
Izanami
DarthFranco1
Izanami
9,658
6,742
99
4,687
10,861
4,031
3,059
4,419
6,442
0
72,957
L
9,196
2,056
114
3,243
13,958
4,371
0
10,607
3,351
48,049
0
L
Ao Kuang
OneTapAce
Ao Kuang
6,734
1,713
0
3,079
14,267
4,465
0
8,836
5,431
50,778
0
L
King Arthur
Rinuum
King Arthur
7,365
1,004
0
1,057
12,825
5,880
0
9,549
3,276
0
31,614
L
Chernobog
RoboJ_R
Chernobog
6,417
3,535
0
3,923
10,337
2,980
527
1,695
8,642
0
57,369
W
5,696
589
0
2,763
11,334
9,818
155
4,291
7,043
17,645
0
W
10,685
275
0
1,682
11,857
7,195
766
7,824
4,033
53,332
0
L
Bacchus
ViBe_Tre01
Bacchus
9,249
1,290
35
1,873
12,771
11,566
104
4,617
8,154
23,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
48,337
355
Minions Killed
482
0
Camps Cleared
0
1,636,400
Distance Traveled
1,696,499
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,904
606
120
7
0
335,462
0
W
Cerberus
9,548
530
108
6
0
326,520
0
W
Izanami
9,743
541
143
8
0
325,688
4
L
Hera
8,374
465
90
5
0
298,033
0
L
Ao Kuang
9,178
510
87
5
0
349,328
1
L
King Arthur
7,357
409
54
3
0
318,376
2
L
Chernobog
8,162
453
99
6
0
315,590
2
W
Sobek
9,298
517
31
2
0
355,474
2
W
Tiamat
8,844
491
80
4
0
353,355
2
L
Bacchus
8,439
469
25
1
0
355,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role