Player Matchup

Gilgamesh
Gilgamesh
CarWi_284
Gilgamesh
Level 24
God Stats
6W - 1L
1,286 SR
Queue Stats
86W - 74L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DearerBell99726
Morgan Le Fay
Level 28
God Stats
13W - 9L
1,582 SR
Queue Stats
25W - 32L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
SchweineBob
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,508 Elo+
Solo
Danzaburou
Danzaburou
freewin0
Danzaburou
Level 13
God Stats
25W - 4L
1,974 SR
Queue Stats
103W - 50L
1,703 Elo+
Solo
Susano
Susano
temp-712179
Susano
Level 29
God Stats
2W - 4L
1,366 SR
Queue Stats
105W - 99L
1,513 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,524 Elo+

VS

Team Averages
Level 15
1,584 SR
1,453 Elo+
Sol
Sol
BunnyLionheart69
Sol
Level 7
God Stats
6W - 4L
1,804 SR
Queue Stats
195W - 174L
1,584 Elo+
Solo
Nemesis
Nemesis
CocFuzzy657
Nemesis
Level 6
God Stats
1W - 2L
1,506 SR
Queue Stats
8W - 13L
1,480 Elo+
Solo
Khepri
Khepri
DON-DEEPZZZ
Khepri
Level 22
God Stats
7W - 8L
1,525 SR
Queue Stats
51W - 65L
1,351 Elo+
Solo
Izanami
Izanami
Drobins12000
Izanami
Level 16
God Stats
24W - 27L
1,520 SR
Queue Stats
46W - 53L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Pika-Pika-spike
Aphrodite
Level 23
God Stats
9W - 12L
1,563 SR
Queue Stats
50W - 62L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarWi_284
Gilgamesh
16
5 / 3 / 5
10,209
567
9,366
14,909
10,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DearerBell99726
Morgan Le Fay
14
2 / 5 / 3
8,910
495
7,572
14,044
5,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SchweineBob
Baron Samedi
14
4 / 6 / 5
9,291
516
9,536
10,046
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
freewin0
Danzaburou
17
9 / 4 / 1
11,747
653
16,617
16,787
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
18
4 / 1 / 5
10,890
605
9,049
15,621
6,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 4
10,367
576
18,422
16,895
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
CocFuzzy657
Nemesis
8
1 / 7 / 1
6,635
369
1,808
11,776
3,503
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
11
1 / 4 / 5
7,864
437
4,714
11,376
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Drobins12000
Izanami
11
1 / 3 / 1
7,293
405
2,711
10,523
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Pika-Pika-spike
Aphrodite
15
3 / 7 / 7
9,423
524
14,337
19,258
11,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
24
Kills
19
19
Deaths
26
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
13
5
4
3
W
Gilgamesh
CarWi_284
Gilgamesh
5
3
5
2.5
L
Nemesis
CocFuzzy657
Nemesis
1
7
1
0.21
L
Khepri
1
4
5
0.88
W
Morgan Le Fay
DearerBell99726
Morgan Le Fay
2
5
3
0.7
L
Izanami
Drobins12000
Izanami
1
3
1
0.5
L
Aphrodite
Pika-Pika-spike
Aphrodite
3
7
7
0.93
W
Baron Samedi
SchweineBob
Baron Samedi
4
6
5
1.08
W
Danzaburou
freewin0
Danzaburou
9
4
1
2.38
W
Susano
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,140
Damage
41,992
71,407
Taken
69,828
33,432
Mitigated
34,640
30,019
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,422
7,037
0
7,477
16,895
6,424
0
8,407
8,130
65,463
0
W
Gilgamesh
CarWi_284
Gilgamesh
9,366
1,875
0
5,834
14,909
10,314
0
7,311
7,598
0
55,465
L
Nemesis
CocFuzzy657
Nemesis
1,808
712
0
291
11,776
3,503
0
845
10,823
0
34,759
L
Khepri
4,714
793
0
426
11,376
10,328
0
516
10,838
23,132
0
W
Morgan Le Fay
DearerBell99726
Morgan Le Fay
7,572
1,495
723
3,474
14,044
5,238
1,528
9,365
4,679
37,644
0
L
Izanami
Drobins12000
Izanami
2,711
2,156
0
1,005
10,523
2,958
0
910
9,589
0
33,081
L
Aphrodite
Pika-Pika-spike
Aphrodite
14,337
505
1,396
10,443
19,258
11,427
240
5,753
13,340
61,395
0
W
Baron Samedi
SchweineBob
Baron Samedi
9,536
1,697
2,398
2,523
10,046
4,369
1,108
7,723
2,323
39,099
0
W
Danzaburou
freewin0
Danzaburou
16,617
8,076
0
8,121
16,787
6,774
4,459
7,716
9,071
0
70,011
W
Susano
9,049
2,871
0
6,946
15,621
6,737
1,683
5,358
10,263
0
86,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
41,582
515
Minions Killed
364
0
Camps Cleared
0
1,647,215
Distance Traveled
1,576,986
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,367
576
113
6
0
312,643
2
W
Gilgamesh
10,209
567
98
5
0
331,623
5
L
Nemesis
6,635
369
45
3
0
308,003
0
L
Khepri
7,864
437
29
2
0
329,686
2
W
Morgan Le Fay
8,910
495
52
3
0
334,295
0
L
Izanami
7,293
405
68
4
0
342,395
0
L
Aphrodite
9,423
524
109
6
0
284,259
3
W
Baron Samedi
9,291
516
85
5
0
291,521
3
W
Danzaburou
11,747
653
122
7
0
318,404
4
W
Susano
10,890
605
158
9
0
371,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role