Player Matchup

Tiamat
Tiamat
ConstantShip773
Tiamat
Level 26
God Stats
2W - 2L
1,541 SR
Queue Stats
6W - 6L
1,565 Elo+
Solo
Fenrir
Fenrir
ImmerAmFischen
Fenrir
Level 25
God Stats
4W - 3L
1,722 SR
Queue Stats
140W - 75L
1,585 Elo+
Solo
Ymir
Ymir
Limejensen270
Ymir
Level 29
God Stats
13W - 7L
1,704 SR
Queue Stats
128W - 105L
1,525 Elo+
Solo
Scylla
Scylla
Matiqan
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,515 Elo+
Solo
Neith
Neith
SlxyerII
Neith
Level 29
God Stats
6W - 1L
1,798 SR
Queue Stats
7W - 3L
1,742 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,587 Elo+

VS

Team Averages
Level 20
1,589 SR
1,662 Elo+
Kukulkan
Kukulkan
AJCrazy13Hm
Kukulkan
Level 17
God Stats
3W - 3L
1,389 SR
Queue Stats
77W - 64L
1,510 Elo+
Solo
Ymir
Ymir
CallMyNxw
Ymir
Level 29
God Stats
3W - 2L
1,926 SR
Queue Stats
214W - 213L
1,578 Elo+
Solo
Apollo
Apollo
D2Trappy1275
Apollo
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 120L
1,649 Elo+
Solo
Tiamat
Tiamat
Luka23314
Tiamat
Level 23
God Stats
3W - 2L
1,443 SR
Queue Stats
4W - 2L
1,786 Elo+
Party 1
Cthulhu
Cthulhu
Munqos
Cthulhu
Level 6
God Stats
4W - 1L
1,689 SR
Queue Stats
5W - 3L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,433
703
5,259
4,998
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 2
8,146
679
4,714
8,781
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
7,731
644
3,453
6,157
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Matiqan
Scylla
14
2 / 1 / 2
8,358
697
1,734
3,894
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
SlxyerII
Neith
11
4 / 0 / 5
7,233
603
5,070
3,522
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJCrazy13Hm
Kukulkan
9
0 / 5 / 0
5,374
448
1,897
6,625
1,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
0 / 4 / 0
5,451
454
1,365
8,055
3,379
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
7
1 / 3 / 0
5,229
436
2,698
4,811
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tiamat
Luka23314
Tiamat
5
0 / 5 / 0
4,179
348
914
4,936
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Munqos
Cthulhu
4
0 / 1 / 0
4,031
336
620
2,545
939
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
18
Kills
1
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJCrazy13Hm
Kukulkan
0
5
0
0
L
Ymir
0
4
0
0
W
3
0
1
3.5
L
Apollo
1
3
0
0.33
W
5
0
2
6
W
4
0
4
6
L
Tiamat
Luka23314
Tiamat
0
5
0
0
W
Scylla
Matiqan
Scylla
2
1
2
3
L
Cthulhu
Munqos
Cthulhu
0
1
0
0
W
Neith
SlxyerII
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
7,494
27,352
Taken
26,972
12,110
Mitigated
9,990
14,215
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJCrazy13Hm
Kukulkan
1,897
241
0
3
6,625
1,938
0
1,488
5,075
22,159
0
L
Ymir
1,365
121
0
1,389
8,055
3,379
0
5,322
2,733
23,683
0
W
5,259
1,048
0
3,574
4,998
2,106
1,906
1,365
3,633
48,949
0
L
Apollo
2,698
1,444
0
470
4,811
1,320
0
808
3,887
0
20,786
W
4,714
1,272
0
6,106
8,781
3,519
40
1,091
7,660
0
53,068
W
3,453
1,072
0
1,992
6,157
3,884
536
1,342
4,700
14,231
0
L
Tiamat
Luka23314
Tiamat
914
172
0
340
4,936
2,414
0
1,418
3,518
12,358
0
W
Scylla
Matiqan
Scylla
1,734
276
0
1,362
3,894
1,105
2,017
377
3,517
50,120
0
L
Cthulhu
Munqos
Cthulhu
620
83
0
0
2,545
939
0
1,232
1,313
3,383
0
W
Neith
SlxyerII
Neith
5,070
1,921
0
1,181
3,522
1,496
2,548
451
3,046
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
24,264
423
Minions Killed
184
0
Camps Cleared
0
1,098,781
Distance Traveled
703,557
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,374
448
56
5
0
194,818
2
L
Ymir
5,451
454
64
5
0
178,417
2
W
Tiamat
8,433
703
102
9
0
173,591
2
L
Apollo
5,229
436
41
3
0
119,436
1
W
Fenrir
8,146
679
95
8
0
257,646
0
W
Ymir
7,731
644
35
3
0
251,979
0
L
Tiamat
4,179
348
15
1
0
123,033
1
W
Scylla
8,358
697
125
10
0
221,958
1
L
Cthulhu
4,031
336
8
1
0
87,853
1
W
Neith
7,233
603
66
6
0
193,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role