Player Matchup

Raijin
Raijin
Platinum III
IIMusey
Raijin
Platinum III
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 48L
1,860 MMR
Solo
Thanatos
Thanatos
Platinum II
ItzHob
Thanatos
Platinum II
Level 128
God Stats
15W - 12L
1,560 SR
Queue Stats
120W - 112L
1,871 MMR
Party 1
Horus
Horus
Platinum II
Meinardas-
Horus
Platinum II
Level 122
God Stats
46W - 28L
1,604 SR
Queue Stats
246W - 226L
1,848 MMR
Party 3
Danzaburou
Danzaburou
Platinum III
ZekiChoud
Danzaburou
Platinum III
Level 129
God Stats
7W - 6L
1,669 SR
Queue Stats
309W - 287L
1,802 MMR
Party 3
Vamana
Vamana
Diamond V
ltz Finchy
Vamana
Diamond V
Level 148
God Stats
1W - 1L
1,708 SR
Queue Stats
195W - 181L
1,961 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,608 SR
1,868 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,577 SR
1,815 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
DaddyMoreno9
Cu Chulainn
Platinum IV
Level 107
God Stats
5W - 7L
1,519 SR
Queue Stats
162W - 151L
1,906 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
DaniParra2x2
Kumbhakarna
Platinum IV
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
905W - 894L
1,870 MMR
Party 2
Izanami
Izanami
Platinum I
Pascuaal16
Izanami
Platinum I
Level 101
God Stats
98W - 75L
1,725 SR
Queue Stats
473W - 457L
1,886 MMR
Party 2
Janus
Janus
Platinum I
SbrellitosWayne9
Janus
Platinum I
Level 131
God Stats
96W - 100L
1,641 SR
Queue Stats
751W - 735L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IIMusey
Raijin
20
8 / 5 / 10
16,208
579
30,589
17,091
8,508
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ItzHob
Thanatos
20
15 / 4 / 10
15,618
558
24,453
19,466
9,577
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
18
1 / 5 / 21
14,244
509
10,887
27,701
25,887
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ZekiChoud
Danzaburou
20
5 / 3 / 8
16,342
584
23,646
19,496
9,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
ltz Finchy
Vamana
20
9 / 1 / 9
15,159
541
20,158
35,945
55,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshSetAthenaPersephone

VS

Bans
ScyllaSolGebChang'eYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 10 / 3
14,354
513
13,979
28,359
11,085
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
DaddyMoreno9
Cu Chulainn
20
3 / 7 / 5
13,426
480
22,501
30,927
25,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
DaniParra2x2
Kumbhakarna
16
1 / 6 / 7
11,412
408
6,720
30,270
33,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Pascuaal16
Izanami
20
1 / 5 / 5
13,182
471
10,805
20,442
8,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 10 / 2
13,427
480
18,333
25,006
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
38
Kills
17
18
Deaths
38
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
10
3
0.85
L
Cu Chulainn
DaddyMoreno9
Cu Chulainn
3
7
5
0.79
L
Kumbhakarna
DaniParra2x2
Kumbhakarna
1
6
7
0.75
W
Raijin
IIMusey
Raijin
8
5
10
2.6
W
Thanatos
ItzHob
Thanatos
15
4
10
5
W
Horus
1
5
21
2.3
L
Izanami
Pascuaal16
Izanami
1
5
5
0.7
L
5
10
2
0.6
W
Danzaburou
ZekiChoud
Danzaburou
5
3
8
3
W
Vamana
ltz Finchy
Vamana
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,733
Damage
72,338
119,699
Taken
135,004
109,415
Mitigated
86,496
60,501
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,979
10,092
0
6,406
28,359
11,085
291
4,336
23,783
0
101,957
L
Cu Chulainn
DaddyMoreno9
Cu Chulainn
22,501
2,852
0
8,456
30,927
25,140
0
6,289
24,038
14,942
92,566
L
Kumbhakarna
DaniParra2x2
Kumbhakarna
6,720
1,149
0
6,156
30,270
33,798
0
9,442
20,738
22,134
0
W
Raijin
IIMusey
Raijin
30,589
1,912
0
3,819
17,091
8,508
1,260
5,584
11,507
152,078
0
W
Thanatos
ItzHob
Thanatos
24,453
6,641
0
17,019
19,466
9,577
2,423
4,318
15,148
0
118,971
W
Horus
10,887
4,593
5,950
10,518
27,701
25,887
515
8,062
19,639
0
23,781
L
Izanami
Pascuaal16
Izanami
10,805
7,611
0
2,719
20,442
8,581
374
3,048
17,334
0
115,997
L
18,333
256
330
3,868
25,006
7,892
0
8,582
16,304
101,067
0
W
Danzaburou
ZekiChoud
Danzaburou
23,646
16,896
0
7,743
19,496
9,569
4,631
3,915
15,581
0
157,405
W
Vamana
ltz Finchy
Vamana
20,158
8,031
0
15,452
35,945
55,874
1,211
7,097
28,848
1,665
97,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,571
Gold Earned
65,801
790
Minions Killed
710
0
Camps Cleared
0
2,748,740
Distance Traveled
2,539,138
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,354
513
148
5
0
508,148
8
L
Cu Chulainn
13,426
480
188
7
0
522,886
6
L
Kumbhakarna
11,412
408
16
1
0
513,320
5
W
Raijin
16,208
579
234
8
0
512,346
0
W
Thanatos
15,618
558
162
6
0
587,101
5
W
Horus
14,244
509
21
1
0
573,725
5
L
Izanami
13,182
471
193
7
0
487,818
3
L
Janus
13,427
480
165
6
0
506,966
2
W
Danzaburou
16,342
584
206
7
0
504,503
9
W
Vamana
15,159
541
167
6
0
571,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role