Player Matchup

Pele
Pele
Putisssimo
Pele
Level 17
God Stats
2W - 1L
1,741 SR
Queue Stats
7W - 8L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Terror_killer96
Nu Wa
Level 18
God Stats
1W - 3L
1,339 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Zeus
Zeus
glad-crawler7
Zeus
Level 16
God Stats
45W - 53L
1,476 SR
Queue Stats
54W - 72L
1,375 Elo+
Solo
Danzaburou
Danzaburou
natetherula
Danzaburou
Level 20
God Stats
46W - 35L
1,602 SR
Queue Stats
53W - 49L
1,556 Elo+
Solo
Bacchus
Bacchus
sebnasty
Bacchus
Level 19
God Stats
54W - 59L
1,344 SR
Queue Stats
83W - 92L
1,316 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,410 Elo+

VS

Team Averages
Level 14
1,566 SR
1,353 Elo+
Cthulhu
Cthulhu
ELDONCOYOTE
Cthulhu
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
35W - 36L
1,408 Elo+
Solo
Heimdallr
Heimdallr
ShortShot200682
Heimdallr
Level 17
God Stats
5W - 10L
1,498 SR
Queue Stats
49W - 49L
1,372 Elo+
Solo
Thanatos
Thanatos
Sixpaths2833
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,436 Elo+
Solo
Scylla
Scylla
jacks_okay
Scylla
Level 29
God Stats
2W - 2L
1,617 SR
Queue Stats
12W - 11L
1,421 Elo+
Solo
Bakasura
Bakasura
rahees_jasonX
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 16
15,792
1,128
19,780
23,678
10,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 20
13,760
983
13,647
14,153
5,485
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 22
15,091
1,078
32,830
13,381
5,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
natetherula
Danzaburou
20
15 / 6 / 10
16,841
1,203
31,377
19,364
9,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
sebnasty
Bacchus
20
6 / 2 / 16
14,223
1,016
12,595
16,217
20,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELDONCOYOTE
Cthulhu
20
5 / 7 / 14
14,611
1,044
20,299
29,903
27,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ShortShot200682
Heimdallr
20
12 / 9 / 11
16,714
1,194
31,631
28,145
14,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Sixpaths2833
Thanatos
20
2 / 15 / 9
12,963
926
7,863
23,021
9,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
jacks_okay
Scylla
20
7 / 4 / 11
15,524
1,109
17,474
15,187
5,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
rahees_jasonX
Bakasura
19
2 / 9 / 10
12,961
926
3,378
21,897
7,696
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
44
Kills
28
28
Deaths
44
84
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ELDONCOYOTE
Cthulhu
5
7
14
1.71
W
13
10
16
2.1
L
Heimdallr
ShortShot200682
Heimdallr
12
9
11
1.94
L
Thanatos
Sixpaths2833
Thanatos
2
15
9
0.43
W
3
5
20
2.6
W
7
5
22
3.6
L
Scylla
jacks_okay
Scylla
7
4
11
3.13
W
Danzaburou
natetherula
Danzaburou
15
6
10
3.33
L
Bakasura
rahees_jasonX
Bakasura
2
9
10
0.78
W
Bacchus
sebnasty
Bacchus
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,229
Damage
80,645
86,793
Taken
118,153
51,207
Mitigated
63,873
10,310
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ELDONCOYOTE
Cthulhu
20,299
1,013
1,915
900
29,903
27,525
0
12,645
17,258
48,834
0
W
19,780
5,661
0
1,735
23,678
10,554
0
12,951
10,687
0
46,318
L
Heimdallr
ShortShot200682
Heimdallr
31,631
23,087
0
7,196
28,145
14,252
0
16,397
11,748
0
65,489
L
Thanatos
Sixpaths2833
Thanatos
7,863
1,966
0
4,154
23,021
9,045
0
10,210
12,811
0
26,352
W
13,647
6,879
0
393
14,153
5,485
0
4,043
10,110
20,200
0
W
32,830
2,976
901
1,354
13,381
5,367
0
6,563
6,818
57,043
0
L
Scylla
jacks_okay
Scylla
17,474
2,949
1,192
2,224
15,187
5,355
0
8,538
6,649
56,932
0
W
Danzaburou
natetherula
Danzaburou
31,377
20,295
0
4,156
19,364
9,529
0
9,322
9,962
0
70,015
L
Bakasura
rahees_jasonX
Bakasura
3,378
2,259
0
1,186
21,897
7,696
0
11,282
10,615
0
14,845
W
Bacchus
sebnasty
Bacchus
12,595
452
357
1,414
16,217
20,272
0
4,894
11,276
27,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,707
Gold Earned
72,773
255
Minions Killed
280
13
Camps Cleared
4
1,269,817
Distance Traveled
1,252,039
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,611
1,044
53
4
0
237,152
0
W
Pele
15,792
1,128
54
4
1
241,674
0
L
Heimdallr
16,714
1,194
73
5
1
210,434
0
L
Thanatos
12,963
926
17
1
2
252,610
0
W
Nu Wa
13,760
983
19
1
0
216,174
0
W
Zeus
15,091
1,078
76
5
0
235,998
0
L
Scylla
15,524
1,109
104
7
1
263,604
0
W
Danzaburou
16,841
1,203
72
5
12
269,389
2
L
Bakasura
12,961
926
33
2
0
288,239
1
W
Bacchus
14,223
1,016
34
2
0
306,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role