Player Matchup

Geb
Geb
Diamond III
 
Geb
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
DaGallis
Janus
Diamond V
Level 159
God Stats
18W - 21L
1,667 SR
Queue Stats
506W - 512L
2,133 MMR
Solo
King Arthur
King Arthur
Diamond III
HolaChamo
King Arthur
Diamond III
Level 48
God Stats
0W - 3L
1,291 SR
Queue Stats
61W - 48L
2,283 MMR
Party 2
Chiron
Chiron
Diamond V
bmanbmoney
Chiron
Diamond V
Level 106
God Stats
22W - 20L
1,530 SR
Queue Stats
205W - 213L
2,092 MMR
Party 2
Ravana
Ravana
Diamond III
epîk
Ravana
Diamond III
Level 160
God Stats
4W - 8L
1,613 SR
Queue Stats
598W - 601L
2,275 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,520 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,671 SR
2,180 MMR
Nemesis
Nemesis
Diamond II
Airport
Nemesis
Diamond II
Level 157
God Stats
19W - 18L
1,687 SR
Queue Stats
243W - 229L
2,318 MMR
Solo
Raijin
Raijin
Diamond II
Erikdeg10
Raijin
Diamond II
Level 148
God Stats
35W - 22L
1,694 SR
Queue Stats
477W - 453L
2,240 MMR
Solo
Mulan
Mulan
Platinum I
OnTilt
Mulan
Platinum I
Level 160
God Stats
3W - 2L
1,470 SR
Queue Stats
63W - 38L
2,264 MMR
Solo
Horus
Horus
Diamond IV
TRNQ
Horus
Diamond IV
Level 148
God Stats
14W - 8L
1,915 SR
Queue Stats
400W - 379L
2,113 MMR
Party 1
Sol
Sol
Diamond V
xNexamiss
Sol
Diamond V
Level 160
God Stats
11W - 7L
1,589 SR
Queue Stats
286W - 251L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 1 / 0
2,861
572
818
2,512
610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
DaGallis
Janus
5
0 / 2 / 0
3,108
622
890
2,757
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
HolaChamo
King Arthur
6
0 / 1 / 1
3,525
705
2,000
4,256
1,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
bmanbmoney
Chiron
6
0 / 0 / 0
3,351
670
1,114
1,311
267
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
epîk
Ravana
6
1 / 1 / 0
3,590
718
946
2,005
460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
GilgameshTiamatSetPersephoneTsukuyomi

VS

Bans
AthenaLokiAresMercuryAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Airport
Nemesis
6
1 / 0 / 1
3,698
740
909
2,209
485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Erikdeg10
Raijin
7
1 / 0 / 1
3,891
778
1,636
1,584
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
OnTilt
Mulan
6
1 / 1 / 0
3,642
728
2,809
3,884
4,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
TRNQ
Horus
5
0 / 0 / 2
3,529
706
1,012
2,402
576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 0 / 0
4,000
800
2,012
1,800
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Nemesis
Airport
Nemesis
1
0
1
1.5
L
Janus
DaGallis
Janus
0
2
0
0
W
Raijin
Erikdeg10
Raijin
1
0
1
1.5
L
King Arthur
HolaChamo
King Arthur
0
1
1
0.5
W
Mulan
OnTilt
Mulan
1
1
0
1
W
Horus
TRNQ
Horus
0
0
2
1
L
Chiron
bmanbmoney
Chiron
0
0
0
0
L
Ravana
epîk
Ravana
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,768
Damage
8,378
12,841
Taken
11,879
3,329
Mitigated
5,856
4,124
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
818
134
0
1,117
2,512
610
0
1,259
1,189
3,739
0
W
Nemesis
Airport
Nemesis
909
429
0
334
2,209
485
0
157
2,052
0
14,055
L
Janus
DaGallis
Janus
890
41
0
505
2,757
729
0
1,531
1,226
11,335
0
W
Raijin
Erikdeg10
Raijin
1,636
317
0
862
1,584
430
0
733
851
18,708
0
L
King Arthur
HolaChamo
King Arthur
2,000
513
0
1,770
4,256
1,263
0
0
4,256
0
14,471
W
Mulan
OnTilt
Mulan
2,809
552
0
1,885
3,884
4,017
0
0
3,884
0
13,890
W
Horus
TRNQ
Horus
1,012
439
120
1,440
2,402
576
0
403
1,999
0
4,979
L
Chiron
bmanbmoney
Chiron
1,114
449
134
515
1,311
267
0
467
844
0
16,222
L
Ravana
epîk
Ravana
946
398
0
83
2,005
460
0
391
1,614
0
13,546
W
2,012
1,174
0
1,255
1,800
348
0
415
1,385
16,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,435
Gold Earned
18,760
131
Minions Killed
163
0
Camps Cleared
0
484,723
Distance Traveled
495,002
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,861
572
7
1
0
58,863
1
W
Nemesis
3,698
740
40
8
0
113,882
2
L
Janus
3,108
622
21
4
0
99,607
1
W
Raijin
3,891
778
41
8
0
88,387
0
L
King Arthur
3,525
705
35
7
0
101,165
1
W
Mulan
3,642
728
27
5
0
105,307
0
W
Horus
3,529
706
13
3
0
98,957
1
L
Chiron
3,351
670
35
7
0
96,659
0
L
Ravana
3,590
718
33
7
0
128,429
2
W
Sol
4,000
800
42
8
0
88,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role