Player Matchup

Xbalanque
Xbalanque
Acaos
Xbalanque
Level 149
God Stats
13W - 11L
1,601 SR
Queue Stats
152W - 130L
1,555 Elo+
Party 1
Hercules
Hercules
Flammenfaust86
Hercules
Level 49
God Stats
1W - 1L
1,513 SR
Queue Stats
107W - 82L
1,577 Elo+
Party 2
Cerberus
Cerberus
Jimmy1312-
Cerberus
Level 144
God Stats
22W - 20L
1,463 SR
Queue Stats
1,292W - 1,254L
1,552 Elo+
Party 2
Nox
Nox
RohdiiamanT-
Nox
Level 68
God Stats
11W - 9L
1,666 SR
Queue Stats
612W - 555L
1,531 Elo+
Party 2
Hachiman
Hachiman
Secaid
Hachiman
Level 131
God Stats
4W - 1L
1,640 SR
Queue Stats
166W - 161L
1,476 Elo+
Party 1
Team Averages
Level 108
1,576 SR
1,538 Elo+

VS

Team Averages
Level 131
1,558 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akinawen
Ah Puch
Level 69
God Stats
7W - 2L
1,760 SR
Queue Stats
379W - 367L
1,477 Elo+
Solo
Danzaburou
Danzaburou
DRY EGG WHITES
Danzaburou
Level 135
God Stats
3W - 1L
1,559 SR
Queue Stats
114W - 99L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
geschulzter
Sun Wukong
Level 158
God Stats
21W - 11L
1,472 SR
Queue Stats
1,278W - 1,254L
1,553 Elo+
Solo
Medusa
Medusa
smertushko
Medusa
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Acaos
Xbalanque
15
5 / 4 / 3
8,463
846
10,073
8,193
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
1 / 4 / 7
8,460
846
4,763
16,926
11,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jimmy1312-
Cerberus
13
3 / 5 / 6
7,721
772
6,163
17,853
8,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 7 / 5
6,986
699
5,438
9,110
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Secaid
Hachiman
14
0 / 2 / 4
7,130
713
7,054
7,043
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 12
8,038
804
5,323
9,950
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Akinawen
Ah Puch
17
10 / 2 / 9
10,445
1,045
19,881
6,321
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DRY EGG WHITES
Danzaburou
15
3 / 1 / 13
9,351
935
12,955
5,606
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
geschulzter
Sun Wukong
15
4 / 2 / 13
8,992
899
8,881
13,003
12,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
smertushko
Medusa
15
5 / 1 / 5
8,883
888
7,984
6,160
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
9
Kills
22
22
Deaths
9
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
12
2
L
Xbalanque
Acaos
Xbalanque
5
4
3
1.63
W
Ah Puch
Akinawen
Ah Puch
10
2
9
7.25
W
Danzaburou
DRY EGG WHITES
Danzaburou
3
1
13
9.5
L
Hercules
1
4
7
1.13
L
Cerberus
Jimmy1312-
Cerberus
3
5
6
1.2
L
0
7
5
0.36
L
Hachiman
Secaid
Hachiman
0
2
4
1
W
Sun Wukong
geschulzter
Sun Wukong
4
2
13
5.25
W
Medusa
smertushko
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
55,024
59,125
Taken
41,040
28,867
Mitigated
26,034
19,129
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,323
1,883
1,535
1,049
9,950
4,678
840
2,789
7,161
11,369
0
L
Xbalanque
Acaos
Xbalanque
10,073
5,485
404
1,285
8,193
3,345
0
3,128
5,065
0
23,463
W
Ah Puch
Akinawen
Ah Puch
19,881
50
2,574
2,250
6,321
2,382
711
2,953
3,368
40,196
0
W
Danzaburou
DRY EGG WHITES
Danzaburou
12,955
3,774
0
1,148
5,606
3,138
1,934
732
4,874
0
24,869
L
Hercules
4,763
531
1,422
5,416
16,926
11,248
0
7,283
9,643
0
7,278
L
Cerberus
Jimmy1312-
Cerberus
6,163
74
1,701
5,025
17,853
8,344
0
6,905
10,948
12,706
0
L
5,438
106
318
159
9,110
3,498
0
4,222
4,888
17,995
0
L
Hachiman
Secaid
Hachiman
7,054
2,432
1,566
1,833
7,043
2,432
0
3,666
3,377
0
17,032
W
Sun Wukong
geschulzter
Sun Wukong
8,881
1,067
1,464
1,328
13,003
12,870
834
3,134
9,869
0
15,121
W
Medusa
smertushko
Medusa
7,984
2,496
1,358
1,207
6,160
2,966
812
1,993
4,167
0
19,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
45,709
146
Minions Killed
115
0
Camps Cleared
0
875,224
Distance Traveled
963,043
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,038
804
9
1
0
195,433
1
L
Xbalanque
8,463
846
47
5
0
164,620
1
W
Ah Puch
10,445
1,045
42
4
0
196,696
1
W
Danzaburou
9,351
935
31
3
0
194,513
2
L
Hercules
8,460
846
13
1
0
194,966
1
L
Cerberus
7,721
772
28
3
0
178,438
0
L
Nox
6,986
699
39
4
0
151,346
0
L
Hachiman
7,130
713
19
2
0
185,854
0
W
Sun Wukong
8,992
899
15
2
0
201,323
0
W
Medusa
8,883
888
18
2
0
175,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role