Player Matchup

Morgan Le Fay
Morgan Le Fay
DeIIion
Morgan Le Fay
Level 83
God Stats
17W - 3L
1,989 SR
Queue Stats
255W - 38L
1,978 Elo+
Party 2
Hou Yi
Hou Yi
InfiniteHavocHD
Hou Yi
Level 86
God Stats
8W - 2L
2,070 SR
Queue Stats
281W - 66L
1,849 Elo+
Party 2
Fafnir
Fafnir
Memesdamundi
Fafnir
Level 29
God Stats
3W - 1L
1,644 SR
Queue Stats
280W - 28L
2,171 Elo+
Party 2
Team Averages
Level 66
1,901 SR
1,999 Elo+

VS

Team Averages
Level 32
1,362 SR
1,191 Elo+
Izanami
Izanami
SHAD0WRE4PER
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Janus
Janus
TSquatchman
Janus
Level 36
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Geb
Geb
ZephyrF10
Geb
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 52L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeIIion
Morgan Le Fay
12
6 / 1 / 14
8,326
925
13,081
7,539
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
17 / 2 / 6
9,875
1,097
13,469
7,888
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
3 / 1 / 17
8,449
939
4,855
10,274
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SHAD0WRE4PER
Izanami
8
1 / 10 / 2
6,315
702
2,753
11,245
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 2
6,455
717
5,034
8,883
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 9 / 2
6,473
719
3,794
15,027
10,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
3
4
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeIIion
Morgan Le Fay
6
1
14
13
W
17
2
6
10
W
Fafnir
3
1
17
11.5
L
Izanami
SHAD0WRE4PER
Izanami
1
10
2
0.2
L
1
7
2
0.29
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
11,581
25,701
Taken
35,155
13,366
Mitigated
16,464
10,641
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeIIion
Morgan Le Fay
13,081
707
0
2,671
7,539
2,743
612
3,264
4,075
31,414
0
W
13,469
7,682
0
2,360
7,888
3,230
1,230
2,606
5,170
0
33,361
W
Fafnir
4,855
1,340
704
4,906
10,274
7,393
225
2,482
7,628
13,096
0
L
Izanami
SHAD0WRE4PER
Izanami
2,753
1,706
0
716
11,245
3,482
0
5,528
5,717
0
4,917
L
5,034
169
0
470
8,883
2,734
35
5,567
3,316
19,054
0
L
3,794
533
0
160
15,027
10,248
0
6,841
8,186
10,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
19,243
88
Minions Killed
40
0
Camps Cleared
0
488,164
Distance Traveled
419,425
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,326
925
29
3
0
173,465
0
W
Hou Yi
9,875
1,097
41
5
0
148,011
3
W
Fafnir
8,449
939
18
2
0
166,688
2
L
Izanami
6,315
702
6
1
0
114,384
0
L
Janus
6,455
717
29
3
0
142,059
1
L
Geb
6,473
719
5
1
0
162,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role