Player Matchup

Ymir
Ymir
Flow976
Ymir
Level 28
God Stats
16W - 15L
1,497 SR
Queue Stats
300W - 277L
1,542 Elo+
Party 1
Eset
Eset
HarmbeTheSavior
Eset
Level 153
God Stats
13W - 13L
1,502 SR
Queue Stats
776W - 769L
1,602 Elo+
Party 1
King Arthur
King Arthur
Punky0
King Arthur
Level 25
God Stats
1W - 1L
1,495 SR
Queue Stats
34W - 39L
1,436 Elo+
Solo
Team Averages
Level 69
1,498 SR
1,527 Elo+

VS

Team Averages
Level 65
1,536 SR
1,598 Elo+
Cthulhu
Cthulhu
FastikHero
Cthulhu
Level 38
God Stats
3W - 2L
1,606 SR
Queue Stats
10W - 10L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pepedron
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,671 Elo+
Party 2
Serqet
Serqet
killrill2
Serqet
Level 89
God Stats
2W - 5L
1,503 SR
Queue Stats
49W - 56L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flow976
Ymir
14
4 / 3 / 10
11,240
749
4,532
13,003
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 5 / 12
12,131
809
18,580
14,843
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Punky0
King Arthur
16
9 / 6 / 8
11,825
788
11,548
22,397
17,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FastikHero
Cthulhu
14
1 / 7 / 8
9,504
634
9,197
15,853
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Pepedron
Morgan Le Fay
16
10 / 7 / 4
12,582
839
19,147
13,221
6,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
killrill2
Serqet
15
3 / 8 / 10
11,782
785
8,331
15,213
14,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
22
Kills
14
14
Deaths
22
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FastikHero
Cthulhu
1
7
8
0.71
W
Ymir
Flow976
Ymir
4
3
10
3
W
9
5
12
3
L
Morgan Le Fay
Pepedron
Morgan Le Fay
10
7
4
1.71
W
King Arthur
Punky0
King Arthur
9
6
8
2.17
L
Serqet
killrill2
Serqet
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
36,675
50,243
Taken
44,287
36,144
Mitigated
27,342
15,985
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FastikHero
Cthulhu
9,197
369
660
2,266
15,853
6,836
78
8,886
6,967
31,579
0
W
Ymir
Flow976
Ymir
4,532
438
0
1,758
13,003
12,797
734
7,612
4,775
21,764
0
W
18,580
1,890
1,781
5,867
14,843
6,257
1,503
7,348
7,112
53,661
0
L
Morgan Le Fay
Pepedron
Morgan Le Fay
19,147
1,711
0
1,766
13,221
6,384
220
6,437
6,784
47,489
0
W
King Arthur
Punky0
King Arthur
11,548
2,107
0
6,579
22,397
17,090
174
12,863
8,412
0
35,070
L
Serqet
killrill2
Serqet
8,331
2,272
0
0
15,213
14,122
99
7,789
7,424
806
23,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
33,868
157
Minions Killed
142
0
Camps Cleared
0
738,580
Distance Traveled
709,694
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,504
634
69
5
0
243,536
0
W
Ymir
11,240
749
34
2
0
239,078
3
W
Eset
12,131
809
77
5
0
246,649
5
L
Morgan Le Fay
12,582
839
52
3
0
247,600
2
W
King Arthur
11,825
788
46
3
0
252,853
2
L
Serqet
11,782
785
21
1
0
218,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role