Player Matchup

Apollo
Apollo
DavidAvila976
Apollo
Level 18
God Stats
7W - 4L
1,294 SR
Queue Stats
54W - 65L
1,408 Elo+
Party 2
Hades
Hades
ElCaNariO_LoKo
Hades
Level 29
God Stats
5W - 2L
1,461 SR
Queue Stats
150W - 159L
1,424 Elo+
Party 2
Da Ji
Da Ji
gimnat14
Da Ji
Level 92
God Stats
7W - 2L
1,500 SR
Queue Stats
187W - 167L
1,483 Elo+
Party 2
Ymir
Ymir
wasd213231
Ymir
Level 14
God Stats
2W - 1L
1,297 SR
Queue Stats
9W - 14L
1,377 Elo+
Party 2
Anubis
Anubis
yi22ya07
Anubis
Level 42
God Stats
31W - 36L
1,474 SR
Queue Stats
149W - 175L
1,463 Elo+
Party 2
Team Averages
Level 39
1,405 SR
1,431 Elo+

VS

Team Averages
Level 18
1,576 SR
1,349 Elo+
Athena
Athena
KongLat
Athena
Level 25
God Stats
10W - 8L
1,634 SR
Queue Stats
29W - 38L
1,376 Elo+
Party 1
Neith
Neith
VundAll
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 3
Cernunnos
Cernunnos
jakealfiecook
Cernunnos
Level 28
God Stats
10W - 7L
1,661 SR
Queue Stats
59W - 72L
1,387 Elo+
Party 1
Bakasura
Bakasura
sessupanddie
Bakasura
Level 24
God Stats
5W - 3L
1,583 SR
Queue Stats
5W - 5L
1,364 Elo+
Party 3
Amaterasu
Amaterasu
weedizokna
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,181
584
8,747
6,808
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 2 / 11
7,498
536
11,394
10,134
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
gimnat14
Da Ji
15
14 / 0 / 4
9,654
690
9,479
10,075
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 10
7,387
528
3,949
9,643
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
yi22ya07
Anubis
15
6 / 0 / 2
8,956
640
11,251
7,493
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KongLat
Athena
8
2 / 6 / 2
5,911
422
5,990
12,928
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
VundAll
Neith
9
0 / 3 / 0
5,328
381
3,339
7,571
1,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
jakealfiecook
Cernunnos
8
1 / 10 / 1
5,529
395
5,990
12,617
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
sessupanddie
Bakasura
8
0 / 5 / 0
5,314
380
864
8,873
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
weedizokna
Amaterasu
8
1 / 6 / 1
5,211
372
3,749
11,836
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
30
Kills
4
5
Deaths
30
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
5
2
11
5.25
L
Athena
KongLat
Athena
2
6
2
0.5
L
Neith
VundAll
Neith
0
3
0
0
W
Da Ji
gimnat14
Da Ji
14
0
4
16
L
Cernunnos
jakealfiecook
Cernunnos
1
10
1
0.15
L
Bakasura
sessupanddie
Bakasura
0
5
0
0
W
2
2
10
3.5
L
Amaterasu
weedizokna
Amaterasu
1
6
1
0.25
W
Anubis
yi22ya07
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,820
Damage
19,932
44,153
Taken
53,825
23,130
Mitigated
19,954
12,580
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,747
6,146
0
0
6,808
2,502
4,225
1,296
5,512
0
44,535
W
11,394
623
666
2,186
10,134
5,131
1,629
1,306
8,828
32,743
0
L
Athena
KongLat
Athena
5,990
1,429
0
2,081
12,928
6,857
0
6,846
5,742
14,988
0
L
Neith
VundAll
Neith
3,339
1,330
0
735
7,571
1,676
242
5,340
2,231
0
22,420
W
Da Ji
gimnat14
Da Ji
9,479
2,071
0
2,823
10,075
4,505
270
1,025
9,050
0
54,619
L
Cernunnos
jakealfiecook
Cernunnos
5,990
2,656
0
571
12,617
3,125
0
5,133
7,134
0
23,522
L
Bakasura
sessupanddie
Bakasura
864
814
0
1,498
8,873
2,407
217
3,823
5,006
0
11,827
W
3,949
1,033
0
909
9,643
6,594
761
1,655
7,988
21,999
0
L
Amaterasu
weedizokna
Amaterasu
3,749
284
0
1,201
11,836
5,889
0
4,620
7,118
0
8,196
W
Anubis
yi22ya07
Anubis
11,251
72
0
5,996
7,493
4,398
2,098
708
6,735
55,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
27,293
356
Minions Killed
157
0
Camps Cleared
0
1,193,943
Distance Traveled
1,231,595
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,181
584
79
6
0
222,433
0
W
Hades
7,498
536
47
3
0
241,287
2
L
Athena
5,911
422
20
1
0
264,551
3
L
Neith
5,328
381
46
3
0
229,227
1
W
Da Ji
9,654
690
96
7
0
261,886
1
L
Cernunnos
5,529
395
30
2
0
214,388
0
L
Bakasura
5,314
380
49
4
0
279,724
2
W
Ymir
7,387
528
31
2
0
258,048
0
L
Amaterasu
5,211
372
12
1
0
243,705
0
W
Anubis
8,956
640
103
7
0
210,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role