Player Matchup

Tiamat
Tiamat
Daddy2193
Tiamat
Level 17
God Stats
6W - 11L
1,520 SR
Queue Stats
146W - 205L
1,267 Elo+
Solo
Neith
Neith
Famouzduck
Neith
Level 16
God Stats
62W - 44L
1,518 SR
Queue Stats
147W - 137L
1,363 Elo+
Solo
Merlin
Merlin
Man0sp
Merlin
Level 27
God Stats
13W - 15L
1,433 SR
Queue Stats
13W - 15L
1,383 Elo+
Solo
Vamana
Vamana
benhop9
Vamana
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thoth
Thoth
hierarchist
Thoth
Level 29
God Stats
48W - 70L
1,452 SR
Queue Stats
52W - 81L
1,377 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,378 Elo+

VS

Team Averages
Level 10
1,574 SR
1,240 Elo+
Nemesis
Nemesis
JaoSlays
Nemesis
Level 8
God Stats
1W - 2L
1,305 SR
Queue Stats
20W - 18L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Monster10102255
Sun Wukong
Level 24
God Stats
2W - 1L
1,837 SR
Queue Stats
183W - 234L
1,252 Elo+
Solo
Olorun
Olorun
Riwzaki
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,074 Elo+
Solo
Zeus
Zeus
anastythegod
Zeus
Level 8
God Stats
2W - 6L
1,727 SR
Queue Stats
12W - 29L
1,330 Elo+
Solo
Hades
Hades
kxw104
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daddy2193
Tiamat
18
0 / 2 / 13
11,074
852
1,904
8,411
6,852
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
15 / 2 / 6
14,368
1,105
22,144
9,383
4,042
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Man0sp
Merlin
19
6 / 2 / 17
12,956
997
15,390
10,400
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
benhop9
Vamana
18
1 / 2 / 17
11,866
913
4,593
11,799
7,117
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 3 / 10
12,211
939
13,166
10,677
4,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JaoSlays
Nemesis
15
2 / 2 / 1
10,513
809
2,796
4,711
1,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Monster10102255
Sun Wukong
18
1 / 11 / 4
11,561
889
12,415
27,673
26,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Riwzaki
Olorun
15
0 / 6 / 2
9,850
758
2,127
5,980
2,055
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
8 / 7 / 1
13,624
1,048
27,747
23,850
10,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
kxw104
Hades
14
0 / 2 / 0
9,491
730
978
1,814
686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
28
Kills
11
11
Deaths
28
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Daddy2193
Tiamat
0
2
13
3.25
W
Neith
15
2
6
9
L
Nemesis
JaoSlays
Nemesis
2
2
1
1.25
W
Merlin
Man0sp
Merlin
6
2
17
7.25
L
Sun Wukong
Monster10102255
Sun Wukong
1
11
4
0.27
L
Olorun
Riwzaki
Olorun
0
6
2
0.17
L
8
7
1
1.21
W
Vamana
benhop9
Vamana
1
2
17
4.75
W
6
3
10
3.67
L
Hades
kxw104
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,197
Damage
46,063
50,670
Taken
64,028
26,842
Mitigated
41,755
10,441
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Daddy2193
Tiamat
1,904
458
0
1,070
8,411
6,852
0
5,817
2,594
9,950
0
W
Neith
22,144
15,630
0
3,333
9,383
4,042
0
4,836
4,547
0
63,688
L
Nemesis
JaoSlays
Nemesis
2,796
797
0
306
4,711
1,681
0
3,119
1,592
0
9,377
W
Merlin
Man0sp
Merlin
15,390
558
0
79
10,400
4,045
0
5,625
4,775
36,982
0
L
Sun Wukong
Monster10102255
Sun Wukong
12,415
3,589
0
0
27,673
26,980
0
13,199
14,076
1,010
33,798
L
Olorun
Riwzaki
Olorun
2,127
1,006
0
284
5,980
2,055
0
3,227
2,753
5,935
0
L
27,747
3,568
0
3,270
23,850
10,353
0
10,249
13,601
61,347
0
W
Vamana
benhop9
Vamana
4,593
2,476
0
2,752
11,799
7,117
0
9,290
2,509
0
11,658
W
13,166
1,650
1,240
1,967
10,677
4,786
0
5,605
5,072
37,134
0
L
Hades
kxw104
Hades
978
31
0
178
1,814
686
0
666
1,148
4,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,475
Gold Earned
55,039
237
Minions Killed
155
3
Camps Cleared
3
993,162
Distance Traveled
579,136
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,074
852
20
2
1
170,215
0
W
Neith
14,368
1,105
102
8
0
179,125
0
L
Nemesis
10,513
809
9
1
1
85,001
2
W
Merlin
12,956
997
46
4
0
233,930
0
L
Sun Wukong
11,561
889
35
3
1
230,409
0
L
Olorun
9,850
758
12
1
0
53,051
1
L
Zeus
13,624
1,048
91
7
0
175,215
2
W
Vamana
11,866
913
16
1
2
221,979
0
W
Thoth
12,211
939
53
4
0
187,913
0
L
Hades
9,491
730
8
1
1
35,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role