Player Matchup

Nu Wa
Nu Wa
ShadowNeeb21
Nu Wa
Level 153
God Stats
4W - 10L
1,200 SR
Queue Stats
283W - 307L
1,429 Elo+
Solo
Terra
Terra
XxTheSongbirdxX
Terra
Level 114
God Stats
30W - 24L
1,541 SR
Queue Stats
323W - 307L
1,497 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ceasertiberius
Ah Muzen Cab
Level 89
God Stats
21W - 18L
1,595 SR
Queue Stats
321W - 309L
1,493 Elo+
Party 3
Da Ji
Da Ji
drunk jimlayhey
Da Ji
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
568W - 531L
1,437 Elo+
Solo
Guan Yu
Guan Yu
theliquor_lahey
Guan Yu
Level 128
God Stats
5W - 7L
1,605 SR
Queue Stats
356W - 343L
1,478 Elo+
Solo
Team Averages
Level 118
1,446 SR
1,467 Elo+

VS

Team Averages
Level 83
1,533 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CurrentlyTurnt_
Morgan Le Fay
Level 55
God Stats
40W - 27L
1,615 SR
Queue Stats
959W - 868L
1,553 Elo+
Party 1
Neith
Neith
FrozenPorkChop
Neith
Level 98
God Stats
10W - 11L
1,546 SR
Queue Stats
102W - 109L
1,495 Elo+
Party 2
Achilles
Achilles
RancorCA
Achilles
Level 105
God Stats
3W - 3L
1,501 SR
Queue Stats
78W - 88L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,935
787
2,105
2,369
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 1
3,757
751
204
2,879
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
ceasertiberius
Ah Muzen Cab
6
2 / 0 / 0
3,859
772
1,495
1,965
509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,463
693
727
2,902
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,209
642
620
2,712
847
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 0 / 0
3,811
762
79
2,606
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
 
Ganesha
5
1 / 2 / 0
3,316
663
455
3,404
1,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
CurrentlyTurnt_
Morgan Le Fay
7
1 / 1 / 0
3,880
776
2,100
2,958
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
1,062
212
0
200
61
Achilles
RancorCA
Achilles
7
1 / 0 / 0
4,101
820
1,996
2,396
681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Ganesha
 
Ganesha
1
2
0
0.5
L
Morgan Le Fay
CurrentlyTurnt_
Morgan Le Fay
1
1
0
1
L
0
0
0
0
L
Achilles
RancorCA
Achilles
1
0
0
1
W
1
1
0
1
W
0
1
1
0.5
W
Ah Muzen Cab
ceasertiberius
Ah Muzen Cab
2
0
0
2
W
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,151
Damage
4,630
12,827
Taken
11,564
3,913
Mitigated
3,637
5,165
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
79
0
0
510
2,606
910
0
521
2,085
0
17,318
L
Ganesha
 
Ganesha
455
269
0
480
3,404
1,172
0
389
3,015
7,028
0
L
Morgan Le Fay
CurrentlyTurnt_
Morgan Le Fay
2,100
270
0
794
2,958
813
0
1,006
1,952
19,280
0
L
0
0
0
0
200
61
0
200
0
0
0
L
Achilles
RancorCA
Achilles
1,996
554
0
1,039
2,396
681
180
193
2,203
0
16,124
W
2,105
361
0
751
2,369
659
0
1,415
954
18,175
0
W
204
64
2
1,189
2,879
1,080
262
224
2,655
12,104
0
W
Ah Muzen Cab
ceasertiberius
Ah Muzen Cab
1,495
607
0
1,118
1,965
509
375
231
1,734
0
15,053
W
727
56
0
1,600
2,902
818
0
685
2,217
0
12,012
W
620
274
35
470
2,712
847
0
0
2,712
0
6,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,223
Gold Earned
16,170
130
Minions Killed
142
0
Camps Cleared
0
483,571
Distance Traveled
444,241
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,811
762
51
10
0
117,028
1
L
Ganesha
3,316
663
14
3
0
93,895
1
L
Morgan Le Fay
3,880
776
37
7
0
111,328
0
L
Neith
1,062
212
0
0
0
0
0
L
Achilles
4,101
820
40
8
0
121,990
2
W
Nu Wa
3,935
787
25
5
0
93,189
1
W
Terra
3,757
751
21
4
0
108,438
2
W
Ah Muzen Cab
3,859
772
35
7
0
86,414
1
W
Da Ji
3,463
693
35
7
0
102,489
1
W
Guan Yu
3,209
642
14
3
0
93,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role