Player Matchup

Fenrir
Fenrir
SHA_HU55L3-K1D
Fenrir
Level 18
God Stats
0W - 4L
1,293 SR
Queue Stats
75W - 107L
1,204 Elo+
Solo
Kukulkan
Kukulkan
TomIstLost06
Kukulkan
Level 2
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 1
Mulan
Mulan
pressXtoyeet
Mulan
Level 29
God Stats
31W - 24L
1,401 SR
Queue Stats
139W - 184L
1,480 Elo+
Solo
Zeus
Zeus
sickly-seat701
Zeus
Level 17
God Stats
4W - 4L
1,666 SR
Queue Stats
9W - 5L
1,611 Elo+
Solo
Jormungandr
Jormungandr
toller_tisch69
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,486 Elo+

VS

Team Averages
Level 16
1,354 SR
1,412 Elo+
Nox
Nox
Eclipse 2708
Nox
Level 6
God Stats
2W - 1L
1,299 SR
Queue Stats
4W - 4L
1,420 Elo+
Solo
Neith
Neith
Viklive
Neith
Level 16
God Stats
5W - 6L
1,257 SR
Queue Stats
17W - 20L
1,376 Elo+
Solo
Mulan
Mulan
XX VIII3428
Mulan
Level 17
God Stats
6W - 3L
1,457 SR
Queue Stats
11W - 5L
1,499 Elo+
Solo
Cerberus
Cerberus
millwallJj
Cerberus
Level 22
God Stats
4W - 4L
1,101 SR
Queue Stats
111W - 136L
1,308 Elo+
Solo
Ares
Ares
o SJEB o
Ares
Level 20
God Stats
6W - 3L
1,657 SR
Queue Stats
16W - 10L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 15 / 2
12,267
944
12,148
26,666
12,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TomIstLost06
Kukulkan
18
1 / 8 / 3
12,065
928
14,960
14,003
6,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 4
11,487
884
13,429
19,007
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 10 / 1
11,086
853
19,030
16,059
5,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
toller_tisch69
Jormungandr
17
2 / 5 / 2
11,138
857
11,052
20,982
24,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 18
12,244
942
11,763
11,924
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Viklive
Neith
20
17 / 0 / 16
15,443
1,188
29,293
11,808
5,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 1 / 20
15,551
1,196
23,417
18,359
22,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
millwallJj
Cerberus
18
1 / 5 / 17
12,035
926
3,329
16,189
6,682
Ares
20
8 / 0 / 25
15,097
1,161
21,194
19,674
24,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
138
9
Kills
42
42
Deaths
9
12
Assists
96
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
L
4
15
2
0.33
L
Kukulkan
TomIstLost06
Kukulkan
1
8
3
0.31
W
Neith
Viklive
Neith
17
0
16
25
W
15
1
20
25
W
Cerberus
millwallJj
Cerberus
1
5
17
1.9
W
Ares
8
0
25
20.5
L
1
4
4
0.75
L
1
10
1
0.15
L
Jormungandr
toller_tisch69
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,619
Damage
88,996
96,717
Taken
77,954
67,517
Mitigated
64,779
5,039
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,763
1,329
0
230
11,924
5,585
0
5,718
6,008
33,186
0
L
12,148
5,042
0
1,223
26,666
12,618
0
8,318
18,348
0
22,389
L
Kukulkan
TomIstLost06
Kukulkan
14,960
3,361
0
716
14,003
6,350
0
6,263
7,740
68,901
0
W
Neith
Viklive
Neith
29,293
17,005
0
3,042
11,808
5,174
0
7,666
4,022
0
54,786
W
23,417
2,956
0
1,930
18,359
22,457
0
9,471
8,615
0
37,256
W
Cerberus
millwallJj
Cerberus
3,329
0
0
270
16,189
6,682
0
11,529
4,510
22,387
0
W
Ares
21,194
1,300
0
3,269
19,674
24,881
0
10,658
8,740
35,104
0
L
13,429
1,333
0
1,642
19,007
18,179
0
5,945
13,062
0
26,063
L
19,030
5,689
0
1,458
16,059
5,381
0
6,587
9,472
31,632
0
L
Jormungandr
toller_tisch69
Jormungandr
11,052
2,393
0
0
20,982
24,989
0
9,173
11,809
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,043
Gold Earned
70,370
210
Minions Killed
226
8
Camps Cleared
6
1,090,031
Distance Traveled
1,211,112
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,244
942
66
5
0
232,859
0
L
Fenrir
12,267
944
12
1
3
231,519
1
L
Kukulkan
12,065
928
123
9
1
217,058
0
W
Neith
15,443
1,188
63
5
4
237,817
0
W
Mulan
15,551
1,196
37
3
1
253,129
0
W
Cerberus
12,035
926
39
3
0
215,759
3
W
Ares
15,097
1,161
21
2
1
271,548
5
L
Mulan
11,487
884
19
1
0
257,564
0
L
Zeus
11,086
853
14
1
4
133,828
1
L
Jormungandr
11,138
857
42
3
0
250,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role