Player Matchup

Pele
Pele
Has To Pe
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,681 Elo+
Solo
Achilles
Achilles
LoopOwl
Achilles
Level 24
God Stats
2W - 3L
1,591 SR
Queue Stats
50W - 63L
1,474 Elo+
Solo
Bacchus
Bacchus
Taver10
Bacchus
Level 9
God Stats
1W - 4L
1,460 SR
Queue Stats
38W - 43L
1,571 Elo+
Solo
Discordia
Discordia
Zerrlly
Discordia
Level 28
God Stats
27W - 16L
1,738 SR
Queue Stats
73W - 61L
1,606 Elo+
Solo
Set
Set
themiever12
Set
Level 29
God Stats
3W - 4L
1,432 SR
Queue Stats
4W - 8L
1,506 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,567 Elo+

VS

Team Averages
Level 14
1,605 SR
1,667 Elo+
Ratatoskr
Ratatoskr
AceScorpion9311
Ratatoskr
Level 6
God Stats
10W - 17L
1,500 SR
Queue Stats
225W - 269L
1,753 Elo+
Solo
Ymir
Ymir
GEWWYYY
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,660 Elo+
Party 1
Yemoja
Yemoja
Mothera
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
Radomite
Gilgamesh
Level 29
God Stats
20W - 15L
1,704 SR
Queue Stats
146W - 112L
1,673 Elo+
Solo
Sol
Sol
l37ixGodl
Sol
Level 26
God Stats
2W - 0L
1,820 SR
Queue Stats
32W - 27L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
2
1 / 1 / 0
4,715
314
291
1,328
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Achilles
LoopOwl
Achilles
16
10 / 1 / 1
9,296
620
12,755
12,732
8,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Taver10
Bacchus
13
6 / 4 / 5
8,425
562
9,416
9,865
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Zerrlly
Discordia
13
3 / 5 / 5
7,666
511
8,069
8,597
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 5 / 3
7,844
523
8,155
14,069
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AceScorpion9311
Ratatoskr
9
0 / 10 / 6
6,439
429
1,321
10,584
3,015
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
GEWWYYY
Ymir
11
0 / 8 / 4
7,406
494
3,568
13,726
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Mothera
Yemoja
10
0 / 2 / 0
6,347
423
1,605
5,465
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Radomite
Gilgamesh
17
9 / 3 / 0
10,305
687
12,399
14,315
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 1
9,370
625
11,770
16,004
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
25
Kills
16
16
Deaths
26
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AceScorpion9311
Ratatoskr
0
10
6
0.3
W
Ymir
GEWWYYY
Ymir
0
8
4
0.25
L
Pele
1
1
0
1
L
Achilles
LoopOwl
Achilles
10
1
1
10.5
W
Yemoja
Mothera
Yemoja
0
2
0
0
W
Gilgamesh
Radomite
Gilgamesh
9
3
0
3
L
Bacchus
Taver10
Bacchus
6
4
5
2.13
L
Discordia
Zerrlly
Discordia
3
5
5
1.1
W
7
3
1
2.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
30,663
46,591
Taken
60,094
26,745
Mitigated
25,736
11,901
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AceScorpion9311
Ratatoskr
1,321
254
111
1,975
10,584
3,015
486
3,641
6,763
0
19,730
W
Ymir
GEWWYYY
Ymir
3,568
669
0
529
13,726
8,932
61
935
12,775
24,332
0
L
Pele
291
105
0
581
1,328
292
0
470
858
0
3,024
L
Achilles
LoopOwl
Achilles
12,755
4,323
0
3,517
12,732
8,840
0
4,307
8,425
0
57,608
W
Yemoja
Mothera
Yemoja
1,605
683
1,107
1,838
5,465
2,683
232
1,324
4,075
15,931
0
W
Gilgamesh
Radomite
Gilgamesh
12,399
4,724
0
2,816
14,315
6,213
272
4,331
9,974
0
61,034
L
Bacchus
Taver10
Bacchus
9,416
2,631
0
225
9,865
10,016
0
828
9,037
36,661
4,033
L
Discordia
Zerrlly
Discordia
8,069
352
0
2,766
8,597
2,603
0
5,122
3,475
35,366
0
W
11,770
4,674
0
8,347
16,004
4,893
2,747
5,888
9,554
75,543
0
L
8,155
4,184
241
4,571
14,069
4,994
680
6,216
7,853
0
42,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
39,867
323
Minions Killed
342
0
Camps Cleared
0
1,187,073
Distance Traveled
1,319,834
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,439
429
27
2
0
263,069
2
W
Ymir
7,406
494
27
2
0
220,069
3
L
Pele
4,715
314
5
0
0
24,444
0
L
Achilles
9,296
620
113
8
0
287,474
2
W
Yemoja
6,347
423
27
2
0
268,121
0
W
Gilgamesh
10,305
687
127
8
0
319,915
0
L
Bacchus
8,425
562
72
5
0
291,831
2
L
Discordia
7,666
511
69
5
0
278,627
2
W
Sol
9,370
625
134
9
0
248,660
3
L
Set
7,844
523
64
4
0
304,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role