Player Matchup

Bacchus
Bacchus
Ausel_9
Bacchus
Level 28
God Stats
8W - 10L
1,341 SR
Queue Stats
76W - 74L
1,430 Elo+
Solo
Scylla
Scylla
Davilote_4
Scylla
Level 16
God Stats
5W - 9L
1,206 SR
Queue Stats
35W - 38L
1,416 Elo+
Solo
Thanatos
Thanatos
Deivisss90
Thanatos
Level 5
God Stats
6W - 7L
1,550 SR
Queue Stats
59W - 59L
1,607 Elo+
Solo
Ymir
Ymir
VoltronExp
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,373 Elo+
Solo
Bakasura
Bakasura
x_tiaa_xo
Bakasura
Level 28
God Stats
5W - 3L
1,773 SR
Queue Stats
125W - 133L
1,450 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,455 Elo+

VS

Team Averages
Level 23
1,586 SR
1,475 Elo+
Khepri
Khepri
DiDiKiZ
Khepri
Level 21
God Stats
33W - 32L
1,485 SR
Queue Stats
416W - 391L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Drackien1-0
Sun Wukong
Level 24
God Stats
2W - 1L
1,860 SR
Queue Stats
46W - 26L
1,565 Elo+
Solo
Nox
Nox
Nilpb12
Nox
Level 28
God Stats
3W - 5L
1,764 SR
Queue Stats
162W - 172L
1,468 Elo+
Solo
Fenrir
Fenrir
Yukoopa
Fenrir
Level 14
God Stats
11W - 13L
1,314 SR
Queue Stats
118W - 114L
1,390 Elo+
Solo
Neith
Neith
kenzek1
Neith
Level 28
God Stats
13W - 15L
1,508 SR
Queue Stats
58W - 49L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ausel_9
Bacchus
17
5 / 2 / 11
11,324
453
10,725
14,765
13,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Davilote_4
Scylla
19
6 / 4 / 7
12,935
517
24,120
14,183
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Deivisss90
Thanatos
20
8 / 8 / 3
14,215
569
25,726
22,919
10,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 13
11,937
477
16,558
24,467
23,240
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
x_tiaa_xo
Bakasura
19
3 / 4 / 7
11,948
478
14,332
24,572
12,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DiDiKiZ
Khepri
16
3 / 8 / 6
10,087
403
6,173
31,708
31,886
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Drackien1-0
Sun Wukong
20
14 / 6 / 4
13,899
556
27,883
34,643
31,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
16
1 / 4 / 7
10,036
401
14,876
20,949
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yukoopa
Fenrir
7
0 / 1 / 3
7,469
299
696
4,783
1,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
kenzek1
Neith
16
1 / 8 / 4
10,143
406
9,186
19,964
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
26
Kills
19
21
Deaths
27
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ausel_9
Bacchus
5
2
11
5.25
W
Scylla
Davilote_4
Scylla
6
4
7
2.38
W
Thanatos
Deivisss90
Thanatos
8
8
3
1.19
L
Khepri
DiDiKiZ
Khepri
3
8
6
0.75
L
Sun Wukong
Drackien1-0
Sun Wukong
14
6
4
2.67
L
Nox
1
4
7
1.13
W
4
3
13
3.5
L
Fenrir
Yukoopa
Fenrir
0
1
3
1.5
L
Neith
kenzek1
Neith
1
8
4
0.38
W
Bakasura
x_tiaa_xo
Bakasura
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,461
Damage
58,814
100,906
Taken
112,047
66,331
Mitigated
79,325
37,254
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ausel_9
Bacchus
10,725
1,422
980
1,888
14,765
13,380
2,042
4,121
10,644
33,490
0
W
Scylla
Davilote_4
Scylla
24,120
2,107
0
2,546
14,183
6,226
1,286
3,079
11,104
83,851
0
W
Thanatos
Deivisss90
Thanatos
25,726
12,265
0
18,889
22,919
10,613
1,871
3,792
18,661
0
113,184
L
Khepri
DiDiKiZ
Khepri
6,173
976
281
3,320
31,708
31,886
205
13,273
17,224
19,370
0
L
Sun Wukong
Drackien1-0
Sun Wukong
27,883
4,268
0
11,483
34,643
31,666
0
13,714
19,439
0
105,061
L
Nox
14,876
1,146
537
3,314
20,949
7,924
820
11,974
8,518
58,998
0
W
16,558
1,663
1,559
4,476
24,467
23,240
1,165
7,190
17,277
76,825
0
L
Fenrir
Yukoopa
Fenrir
696
205
0
1,166
4,783
1,041
0
1,300
3,447
0
10,795
L
Neith
kenzek1
Neith
9,186
3,445
622
4,974
19,964
6,808
680
12,357
7,425
0
58,229
W
Bakasura
x_tiaa_xo
Bakasura
14,332
10,791
0
6,916
24,572
12,872
1,426
2,867
21,705
0
93,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
51,634
626
Minions Killed
424
0
Camps Cleared
0
2,303,956
Distance Traveled
1,814,956
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,324
453
45
2
0
480,783
0
W
Scylla
12,935
517
129
5
0
457,270
0
W
Thanatos
14,215
569
177
7
0
452,432
0
L
Khepri
10,087
403
19
1
0
421,470
0
L
Sun Wukong
13,899
556
185
7
0
426,446
5
L
Nox
10,036
401
99
4
0
451,204
3
W
Ymir
11,937
477
127
5
0
403,425
1
L
Fenrir
7,469
299
25
1
0
106,543
0
L
Neith
10,143
406
96
4
0
409,293
3
W
Bakasura
11,948
478
148
6
0
510,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role