Player Matchup

Artemis
Artemis
Silver IV
HonoredYouth
Artemis
Silver IV
Level 101
God Stats
1W - 3L
1,281 SR
Queue Stats
109W - 139L
776 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
MF_eussemaxi
Nu Wa
Silver IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 128L
753 MMR
Solo
Thanatos
Thanatos
Silver I
Weak3n9611
Thanatos
Silver I
Level 104
God Stats
1W - 1L
1,767 SR
Queue Stats
45W - 61L
1,084 MMR
Party 1
Ares
Ares
Silver V
XKingKallasX
Ares
Silver V
Level 62
God Stats
39W - 41L
1,503 SR
Queue Stats
112W - 114L
902 MMR
Solo
Chaac
Chaac
Silver IV
altesreich
Chaac
Silver IV
Level 121
God Stats
3W - 3L
1,391 SR
Queue Stats
41W - 47L
886 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,488 SR
880 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,418 SR
880 MMR
Scylla
Scylla
Silver III
Amethyst5085x1
Scylla
Silver III
Level 149
God Stats
51W - 46L
1,561 SR
Queue Stats
345W - 342L
933 MMR
Solo
Mercury
Mercury
Silver IV
Bulldog690
Mercury
Silver IV
Level 84
God Stats
40W - 30L
1,130 SR
Queue Stats
376W - 368L
769 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Holyherth
Kuzenbo
Silver III
Level 123
God Stats
14W - 15L
1,539 SR
Queue Stats
566W - 570L
823 MMR
Solo
King Arthur
King Arthur
Silver II
Yango Warrior
King Arthur
Silver II
Level 116
God Stats
27W - 32L
1,461 SR
Queue Stats
400W - 414L
952 MMR
Solo
Anhur
Anhur
Silver III
leuboo
Anhur
Silver III
Level 68
God Stats
3W - 2L
1,400 SR
Queue Stats
61W - 72L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HonoredYouth
Artemis
20
4 / 11 / 6
13,603
486
14,804
23,748
9,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 8 / 6
11,650
416
18,105
14,071
6,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Weak3n9611
Thanatos
20
7 / 4 / 6
13,013
465
12,521
22,910
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 14
12,248
437
19,581
25,686
36,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
19
5 / 11 / 6
12,981
464
21,173
33,009
53,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Cu ChulainnFenrirAwilixCthulhuAthena

VS

Bans
YmirJanusArachneAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 5
15,635
558
19,975
17,101
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Bulldog690
Mercury
20
12 / 3 / 5
16,523
590
16,798
21,071
12,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Holyherth
Kuzenbo
18
1 / 5 / 14
12,393
443
12,386
27,544
37,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Yango Warrior
King Arthur
19
4 / 4 / 14
13,616
486
21,199
30,294
25,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
leuboo
Anhur
20
6 / 6 / 9
14,970
535
16,478
19,938
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
24
Kills
37
37
Deaths
24
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
14
6
5
2.75
W
Mercury
Bulldog690
Mercury
12
3
5
4.83
W
Kuzenbo
Holyherth
Kuzenbo
1
5
14
1.6
L
Artemis
HonoredYouth
Artemis
4
11
6
0.64
L
3
8
6
0.75
L
Thanatos
Weak3n9611
Thanatos
7
4
6
2.5
L
5
3
14
4
W
King Arthur
Yango Warrior
King Arthur
4
4
14
2.75
L
Chaac
5
11
6
0.73
W
Anhur
leuboo
Anhur
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,184
Damage
86,836
119,424
Taken
115,948
114,775
Mitigated
90,383
36,800
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,975
1,269
0
3,306
17,101
6,702
329
6,935
9,926
93,656
0
W
Mercury
Bulldog690
Mercury
16,798
10,889
0
2,872
21,071
12,288
4,834
5,617
15,154
0
155,825
W
Kuzenbo
Holyherth
Kuzenbo
12,386
3,921
783
5,361
27,544
37,889
30
9,608
17,078
41,339
0
L
Artemis
HonoredYouth
Artemis
14,804
6,585
0
5,118
23,748
9,301
639
6,742
16,898
0
100,445
L
18,105
5,766
0
2,357
14,071
6,239
644
6,400
7,359
70,959
0
L
Thanatos
Weak3n9611
Thanatos
12,521
2,768
0
17,456
22,910
10,111
0
5,898
16,900
0
93,488
L
19,581
1,359
598
1,283
25,686
36,029
562
7,224
18,204
40,385
0
W
King Arthur
Yango Warrior
King Arthur
21,199
2,347
0
10,838
30,294
25,961
140
11,339
18,254
99
79,906
L
Chaac
21,173
3,820
0
9,988
33,009
53,095
428
5,241
27,603
324
80,198
W
Anhur
leuboo
Anhur
16,478
7,676
0
6,024
19,938
7,543
2,300
5,789
14,149
0
103,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,495
Gold Earned
73,137
539
Minions Killed
623
0
Camps Cleared
0
2,322,412
Distance Traveled
2,549,087
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,635
558
134
5
0
463,601
6
W
Mercury
16,523
590
188
7
0
611,946
0
W
Kuzenbo
12,393
443
45
2
0
508,273
2
L
Artemis
13,603
486
144
5
0
439,174
0
L
Nu Wa
11,650
416
102
4
0
361,710
3
L
Thanatos
13,013
465
137
5
0
530,200
1
L
Ares
12,248
437
29
1
0
519,909
1
W
King Arthur
13,616
486
115
4
0
499,517
1
L
Chaac
12,981
464
127
5
0
471,419
1
W
Anhur
14,970
535
141
5
0
465,750
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role