Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,467 SR
1,357 MMR
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
BruceVsPredator
Artio
Silver I
Level 128
God Stats
20W - 28L
1,491 SR
Queue Stats
93W - 120L
1,303 MMR
Solo
Vulcan
Vulcan
Silver III
aec7
Vulcan
Silver III
Level 81
God Stats
0W - 2L
1,408 SR
Queue Stats
11W - 25L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
5 / 0 / 4
7,061
883
5,687
4,709
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
11
3 / 2 / 5
6,694
837
4,494
4,964
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
 
Medusa
9
2 / 3 / 4
6,026
753
7,347
6,432
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatPersephoneAthenaAphroditeThoth

VS

Bans
Ah PuchKukulkanScyllaDiscordiaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 1 / 3
5,596
700
3,477
4,068
1,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 3
6,476
810
4,449
10,806
6,498
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
aec7
Vulcan
10
2 / 6 / 2
5,977
747
3,794
6,604
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
4
7
W
Gilgamesh
 
Gilgamesh
3
2
5
2.75
W
Medusa
 
Medusa
2
3
4
1.33
L
Chiron
 
Chiron
1
1
3
2.5
L
2
3
3
1.17
L
Vulcan
aec7
Vulcan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
11,720
16,105
Taken
21,478
6,113
Mitigated
9,959
4,470
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,687
1,314
0
1,815
4,709
1,430
708
1,959
2,695
24,722
0
W
Gilgamesh
 
Gilgamesh
4,494
1,153
0
901
4,964
2,723
530
2,373
2,467
0
16,995
W
Medusa
 
Medusa
7,347
2,573
0
1,754
6,432
1,960
55
3,500
2,700
0
15,269
L
Chiron
 
Chiron
3,477
1,185
292
1,044
4,068
1,086
0
571
3,411
0
14,724
L
4,449
514
210
3,566
10,806
6,498
0
3,083
7,301
8,662
0
L
Vulcan
aec7
Vulcan
3,794
947
0
595
6,604
2,375
0
1,509
4,749
18,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,781
Gold Earned
18,049
101
Minions Killed
67
0
Camps Cleared
0
462,934
Distance Traveled
359,684
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,061
883
48
6
0
145,863
1
W
Gilgamesh
6,694
837
29
4
0
163,497
0
W
Medusa
6,026
753
24
3
0
153,574
0
L
Chiron
5,596
700
24
3
0
95,175
0
L
Artio
6,476
810
11
1
0
133,296
2
L
Vulcan
5,977
747
32
4
0
131,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role