Player Matchup

Ares
Ares
Christian61604
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,521 Elo+
Solo
Bellona
Bellona
Smok3yMcPuff
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 41L
1,352 Elo+
Solo
Chang'e
Chang'e
gamechanger078
Chang'e
Level 28
God Stats
12W - 12L
1,414 SR
Queue Stats
152W - 166L
1,427 Elo+
Solo
Da Ji
Da Ji
lazyplay3r
Da Ji
Level 6
God Stats
4W - 2L
1,794 SR
Queue Stats
37W - 39L
1,348 Elo+
Solo
Hel
Hel
pik20801
Hel
Level 25
God Stats
4W - 5L
1,724 SR
Queue Stats
145W - 118L
1,466 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,423 Elo+

VS

Team Averages
Level 10
1,368 SR
1,410 Elo+
Thor
Thor
ItzOsprey470
Thor
Level 2
God Stats
4W - 6L
1,262 SR
Queue Stats
4W - 6L
1,198 Elo+
Party 1
Set
Set
JohnnySinHasHair
Set
Level 8
God Stats
6W - 20L
1,364 SR
Queue Stats
15W - 36L
1,354 Elo+
Party 1
Ares
Ares
Masonatorcampbel
Ares
Level 6
God Stats
0W - 2L
1,212 SR
Queue Stats
6W - 11L
1,416 Elo+
Solo
Cupid
Cupid
PREZgunja
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,656 Elo+
Solo
Fenrir
Fenrir
ZEUSTHEGOD4149
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
9,774
889
7,780
12,848
7,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Smok3yMcPuff
Bellona
16
3 / 1 / 14
10,658
969
10,559
11,344
8,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 0 / 18
12,608
1,146
16,050
8,967
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
18
9 / 2 / 17
11,467
1,042
18,565
7,357
3,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 14
11,377
1,034
15,567
10,458
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,097
918
11,864
18,026
6,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 0
10,714
974
10,878
18,634
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 3
9,241
840
1,406
9,784
6,942
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
PREZgunja
Cupid
15
0 / 5 / 4
9,214
838
10,458
13,964
5,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 13 / 3
9,114
829
8,534
17,453
8,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
31
Kills
9
9
Deaths
31
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
2
10
3
0.35
L
6
2
0
3
L
1
1
3
2.5
L
Cupid
PREZgunja
Cupid
0
5
4
0.4
W
Bellona
Smok3yMcPuff
Bellona
3
1
14
10
L
0
13
3
0.12
W
11
0
18
20
W
Da Ji
9
2
17
8.75
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,521
Damage
43,140
50,974
Taken
77,861
29,514
Mitigated
35,824
15,999
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,780
2,202
0
93
12,848
7,148
0
545
12,303
21,550
0
L
11,864
2,490
0
0
18,026
6,526
0
10,015
8,011
0
30,678
L
10,878
6,113
0
554
18,634
8,596
0
7,616
11,018
0
18,016
L
1,406
45
0
0
9,784
6,942
0
5,064
4,720
4,455
0
L
Cupid
PREZgunja
Cupid
10,458
5,400
848
893
13,964
5,032
0
8,041
5,923
0
29,121
W
Bellona
Smok3yMcPuff
Bellona
10,559
2,421
888
1,749
11,344
8,050
0
36
11,308
0
26,669
L
8,534
2,642
0
559
17,453
8,728
0
8,661
8,792
0
19,099
W
16,050
4,219
3,052
3,921
8,967
7,071
0
147
8,820
40,622
0
W
Da Ji
18,565
5,364
836
791
7,357
3,220
0
38
7,319
0
24,313
W
15,567
4,340
1,057
3,612
10,458
4,025
0
640
9,818
38,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
48,380
195
Minions Killed
109
5
Camps Cleared
4
920,708
Distance Traveled
870,120
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,774
889
24
2
0
169,891
1
L
Thor
10,097
918
39
4
3
186,393
0
L
Set
10,714
974
8
1
0
232,064
0
L
Ares
9,241
840
7
1
0
179,966
0
L
Cupid
9,214
838
37
3
0
152,627
1
W
Bellona
10,658
969
35
3
3
219,097
0
L
Fenrir
9,114
829
18
2
1
119,070
0
W
Chang'e
12,608
1,146
55
5
0
189,185
0
W
Da Ji
11,467
1,042
19
2
1
189,502
0
W
Hel
11,377
1,034
62
6
1
153,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role