Player Matchup

Odin
Odin
 
Odin
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KAEAEAE
He Bo
Level 26
God Stats
0W - 3L
1,277 SR
Queue Stats
58W - 59L
1,460 Elo+
Solo
Zeus
Zeus
Laouni
Zeus
Level 31
God Stats
5W - 11L
1,350 SR
Queue Stats
218W - 246L
1,433 Elo+
Party 2
Loki
Loki
monzaimon
Loki
Level 28
God Stats
14W - 13L
1,655 SR
Queue Stats
97W - 96L
1,577 Elo+
Party 2
Team Averages
Level 24
1,456 SR
1,494 Elo+

VS

Team Averages
Level 24
1,527 SR
1,593 Elo+
Bastet
Bastet
Irffu
Bastet
Level 17
God Stats
3W - 1L
1,306 SR
Queue Stats
142W - 47L
1,784 Elo+
Party 1
Gilgamesh
Gilgamesh
Kotohx
Gilgamesh
Level 28
God Stats
8W - 0L
1,760 SR
Queue Stats
319W - 134L
1,657 Elo+
Party 1
Hera
Hera
Sammaêl
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
380W - 219L
1,760 Elo+
Party 1
Hercules
Hercules
l3lackl2un
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,322 Elo+
Solo
Sol
Sol
laviniaelif
Sol
Level 27
God Stats
24W - 22L
1,570 SR
Queue Stats
74W - 79L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 3 / 6
12,272
1,116
10,146
25,607
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
 
Sol
16
0 / 3 / 5
10,191
926
8,243
11,717
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
KAEAEAE
He Bo
17
3 / 17 / 6
11,715
1,065
16,043
23,495
7,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Laouni
Zeus
17
3 / 10 / 5
11,153
1,014
6,956
15,834
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
1 / 11 / 6
10,617
965
10,626
19,731
6,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

11

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Irffu
Bastet
18
9 / 1 / 18
12,452
1,132
20,410
10,459
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Kotohx
Gilgamesh
20
12 / 4 / 23
13,342
1,213
22,430
15,475
14,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
20
12 / 0 / 16
14,190
1,290
24,670
4,832
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
l3lackl2un
Hercules
19
6 / 3 / 21
12,241
1,113
5,985
13,846
15,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 2 / 22
11,791
1,072
14,942
12,751
5,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
10
Kills
44
44
Deaths
10
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
6
2
L
Sol
 
Sol
0
3
5
0.83
W
Bastet
Irffu
Bastet
9
1
18
18
L
He Bo
KAEAEAE
He Bo
3
17
6
0.35
W
Gilgamesh
Kotohx
Gilgamesh
12
4
23
5.88
L
Zeus
Laouni
Zeus
3
10
5
0.55
W
Hera
12
0
16
20
W
Hercules
l3lackl2un
Hercules
6
3
21
5.5
W
5
2
22
8
L
Loki
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,014
Damage
88,437
96,384
Taken
57,363
46,928
Mitigated
42,007
9,896
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,146
1,685
0
7,596
25,607
22,204
0
10,690
14,617
0
30,825
L
Sol
 
Sol
8,243
1,763
0
1,538
11,717
3,735
0
4,594
7,033
39,039
0
W
Bastet
Irffu
Bastet
20,410
5,563
0
37
10,459
4,552
0
5,144
5,315
0
29,534
L
He Bo
KAEAEAE
He Bo
16,043
1,031
0
396
23,495
7,936
0
11,126
12,206
37,261
0
W
Gilgamesh
Kotohx
Gilgamesh
22,430
5,736
0
704
15,475
14,756
0
7,622
7,853
0
30,584
L
Zeus
Laouni
Zeus
6,956
604
0
366
15,834
6,097
0
4,178
11,476
31,625
0
W
Hera
24,670
7,685
432
1,619
4,832
1,876
0
2,715
2,117
66,178
0
W
Hercules
l3lackl2un
Hercules
5,985
2,176
0
3,785
13,846
15,524
0
9,714
4,132
252
14,263
W
14,942
4,351
0
3,222
12,751
5,299
0
6,047
6,704
33,713
0
L
Loki
10,626
4,436
0
0
19,731
6,956
0
9,259
10,353
0
18,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
64,016
196
Minions Killed
221
7
Camps Cleared
7
999,763
Distance Traveled
1,170,620
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,272
1,116
32
3
0
226,698
1
L
Sol
10,191
926
58
5
0
190,932
0
W
Bastet
12,452
1,132
25
2
3
264,075
0
L
He Bo
11,715
1,065
56
5
2
181,683
2
W
Gilgamesh
13,342
1,213
15
1
0
221,883
2
L
Zeus
11,153
1,014
34
3
2
179,099
1
W
Hera
14,190
1,290
113
10
2
240,633
0
W
Hercules
12,241
1,113
28
3
1
213,433
1
W
Sol
11,791
1,072
40
4
1
230,596
0
L
Loki
10,617
965
16
1
3
221,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role