Player Matchup

Susano
Susano
CarrierQC
Susano
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 126L
1,506 Elo+
Solo
Horus
Horus
CurlySolo
Horus
Level 4
God Stats
2W - 0L
1,747 SR
Queue Stats
2W - 1L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
FratHouseJesus
Cu Chulainn
Level 20
God Stats
4W - 3L
1,492 SR
Queue Stats
28W - 28L
1,383 Elo+
Solo
Skadi
Skadi
GothsInFishNets
Skadi
Level 7
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 4L
1,421 Elo+
Solo
Agni
Agni
Jellyman76
Agni
Level 19
God Stats
12W - 4L
1,704 SR
Queue Stats
66W - 37L
1,540 Elo+
Solo
Team Averages
Level 13
1,619 SR
1,465 Elo+

VS

Team Averages
Level 19
1,515 SR
1,518 Elo+
Eset
Eset
Cadenza013
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,561 Elo+
Solo
Anubis
Anubis
Stocks8
Anubis
Level 12
God Stats
16W - 14L
1,454 SR
Queue Stats
17W - 23L
1,277 Elo+
Party 1
Bakasura
Bakasura
drogoblinking
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,683 Elo+
Solo
Hou Yi
Hou Yi
hooch2500
Hou Yi
Level 28
God Stats
18W - 12L
1,653 SR
Queue Stats
184W - 107L
1,720 Elo+
Solo
Sun Wukong
Sun Wukong
klaklez
Sun Wukong
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
43W - 43L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CarrierQC
Susano
16
3 / 4 / 1
10,262
570
6,414
14,695
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
CurlySolo
Horus
13
0 / 7 / 9
9,056
503
2,232
14,775
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
FratHouseJesus
Cu Chulainn
15
1 / 4 / 8
9,879
549
9,591
14,638
11,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 4 / 4
9,622
535
12,639
13,225
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
19 / 4 / 4
12,598
700
19,652
13,358
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
7,447
414
3,979
9,525
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Stocks8
Anubis
14
2 / 9 / 2
8,957
498
8,714
12,881
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
drogoblinking
Bakasura
17
5 / 8 / 7
10,881
605
8,956
17,199
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
hooch2500
Hou Yi
17
13 / 1 / 2
10,594
589
14,385
13,461
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
klaklez
Sun Wukong
15
1 / 3 / 4
8,141
452
4,082
12,905
8,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
30
Kills
22
23
Deaths
30
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Susano
CarrierQC
Susano
3
4
1
0.88
W
Horus
CurlySolo
Horus
0
7
9
0.64
W
Cu Chulainn
FratHouseJesus
Cu Chulainn
1
4
8
1.25
W
7
4
4
2.25
W
19
4
4
5.25
L
Anubis
Stocks8
Anubis
2
9
2
0.33
L
Bakasura
drogoblinking
Bakasura
5
8
7
1.06
L
Hou Yi
hooch2500
Hou Yi
13
1
2
14
L
Sun Wukong
klaklez
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
40,116
70,691
Taken
65,971
37,373
Mitigated
25,751
23,799
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
415
21
655
9,525
1,897
391
2,787
6,642
14,608
0
W
Susano
CarrierQC
Susano
6,414
1,137
0
6,455
14,695
5,215
0
1,469
12,866
0
71,589
W
Horus
CurlySolo
Horus
2,232
1,035
1,524
4,673
14,775
11,019
909
3,380
10,915
0
15,469
W
Cu Chulainn
FratHouseJesus
Cu Chulainn
9,591
1,790
0
2,314
14,638
11,433
1,079
854
13,509
3,097
46,156
W
12,639
7,302
0
3,716
13,225
4,839
5,461
1,926
11,005
0
68,972
W
19,652
2,099
164
4,953
13,358
4,867
3,215
4,420
8,573
65,961
0
L
Anubis
Stocks8
Anubis
8,714
435
0
3,520
12,881
4,972
535
6,895
5,604
52,478
0
L
Bakasura
drogoblinking
Bakasura
8,956
6,892
0
2,621
17,199
6,309
0
5,979
10,874
0
50,195
L
Hou Yi
hooch2500
Hou Yi
14,385
7,625
0
4,793
13,461
4,287
791
1,724
11,658
0
62,054
L
Sun Wukong
klaklez
Sun Wukong
4,082
1,850
0
3,450
12,905
8,286
121
1,655
11,097
0
31,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,417
Gold Earned
46,020
457
Minions Killed
373
0
Camps Cleared
0
1,655,870
Distance Traveled
1,573,276
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,447
414
34
2
0
312,907
8
W
Susano
10,262
570
125
7
0
316,887
0
W
Horus
9,056
503
34
2
0
343,438
0
W
Cu Chulainn
9,879
549
74
4
0
334,649
5
W
Skadi
9,622
535
92
5
0
326,252
7
W
Agni
12,598
700
132
7
0
334,644
2
L
Anubis
8,957
498
91
5
0
293,703
0
L
Bakasura
10,881
605
103
6
0
335,705
0
L
Hou Yi
10,594
589
83
5
0
297,238
2
L
Sun Wukong
8,141
452
62
3
0
333,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role