Player Matchup

Ra
Ra
Fut2214
Ra
Level 67
God Stats
2W - 5L
1,249 SR
Queue Stats
53W - 70L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
MFgamer16
Amaterasu
Level 7
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 26L
1,404 Elo+
Party 1
Bacchus
Bacchus
XxantoniojnpxX
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 70L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
javierppx
Hun Batz
Level 67
God Stats
1W - 1L
1,850 SR
Queue Stats
52W - 58L
1,484 Elo+
Party 1
Apollo
Apollo
maquedios11
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,412 Elo+
Party 1
Team Averages
Level 34
1,569 SR
1,434 Elo+

VS

Team Averages
Level 11
1,539 SR
1,422 Elo+
Tiamat
Tiamat
Agent Dregun
Tiamat
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 36L
1,149 Elo+
Solo
Horus
Horus
Lavendell
Horus
Level 19
God Stats
3W - 1L
1,448 SR
Queue Stats
32W - 27L
1,518 Elo+
Solo
Hades
Hades
Matiqan
Hades
Level 9
God Stats
6W - 0L
1,743 SR
Queue Stats
27W - 21L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrWilkinson1
Tsukuyomi
Level 12
God Stats
9W - 9L
1,232 SR
Queue Stats
53W - 40L
1,514 Elo+
Solo
Aphrodite
Aphrodite
RitzenSaft
Aphrodite
Level 7
God Stats
4W - 0L
1,770 SR
Queue Stats
35W - 37L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
11,475
546
14,933
17,023
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MFgamer16
Amaterasu
11
0 / 5 / 4
7,456
355
3,837
17,949
13,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 9 / 6
8,680
413
6,065
16,369
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
javierppx
Hun Batz
14
2 / 11 / 1
8,988
428
8,243
20,367
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
13
3 / 9 / 3
9,036
430
5,796
13,599
4,461
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 12
9,986
476
6,187
9,307
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Lavendell
Horus
16
4 / 0 / 25
11,709
558
7,485
11,399
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
Matiqan
Hades
20
15 / 1 / 10
13,072
622
17,589
16,100
11,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MrWilkinson1
Tsukuyomi
18
14 / 6 / 14
11,787
561
18,546
16,358
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
RitzenSaft
Aphrodite
18
6 / 1 / 14
11,986
571
22,751
24,215
23,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
10
Kills
41
41
Deaths
11
19
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
12
2.67
L
5
7
5
1.07
W
Horus
Lavendell
Horus
4
0
25
16.5
L
Amaterasu
MFgamer16
Amaterasu
0
5
4
0.4
W
Hades
Matiqan
Hades
15
1
10
20
W
Tsukuyomi
MrWilkinson1
Tsukuyomi
14
6
14
3.5
W
Aphrodite
RitzenSaft
Aphrodite
6
1
14
13
L
0
9
6
0.33
L
Hun Batz
javierppx
Hun Batz
2
11
1
0.23
L
Apollo
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
72,558
85,307
Taken
77,379
47,620
Mitigated
60,368
16,933
Healing
44,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,187
618
0
2,410
9,307
6,744
1,278
3,912
5,395
47,828
0
L
14,933
2,686
1,253
5,406
17,023
6,508
441
9,343
7,446
71,358
0
W
Horus
Lavendell
Horus
7,485
3,310
3,093
4,288
11,399
10,111
1,734
4,120
7,279
0
22,017
L
Amaterasu
MFgamer16
Amaterasu
3,837
1,051
0
3,835
17,949
13,557
0
11,513
6,286
0
20,108
W
Hades
Matiqan
Hades
17,589
2,011
2,240
9,323
16,100
11,742
2,103
2,318
13,782
120,562
0
W
Tsukuyomi
MrWilkinson1
Tsukuyomi
18,546
5,055
0
2,223
16,358
8,635
3,055
4,504
11,854
0
65,206
W
Aphrodite
RitzenSaft
Aphrodite
22,751
1,709
2,592
18,435
24,215
23,136
2,479
6,144
18,071
94,813
0
L
6,065
365
0
1,111
16,369
16,311
386
8,872
7,379
25,038
0
L
Hun Batz
javierppx
Hun Batz
8,243
2,134
0
4,861
20,367
6,783
0
9,362
10,873
0
53,264
L
Apollo
5,796
2,991
0
467
13,599
4,461
192
6,743
6,796
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
58,540
357
Minions Killed
579
0
Camps Cleared
0
1,872,893
Distance Traveled
2,056,707
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,986
476
105
5
0
398,548
5
L
Ra
11,475
546
137
7
0
366,513
4
W
Horus
11,709
558
25
1
0
427,299
3
L
Amaterasu
7,456
355
37
2
0
393,599
0
W
Hades
13,072
622
195
9
0
414,496
1
W
Tsukuyomi
11,787
561
85
4
0
443,753
0
W
Aphrodite
11,986
571
169
8
0
372,611
5
L
Bacchus
8,680
413
38
2
0
379,153
0
L
Hun Batz
8,988
428
88
4
0
381,905
2
L
Apollo
9,036
430
57
3
0
351,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role