Player Matchup

Achilles
Achilles
Dunderhonung
Achilles
Level 117
God Stats
5W - 1L
1,671 SR
Queue Stats
180W - 174L
1,474 Elo+
Party 2
Ymir
Ymir
Jaybo94
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,701 Elo+
Party 3
Xbalanque
Xbalanque
MagicDance1
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 51L
1,554 Elo+
Party 3
Tyr
Tyr
Plixz
Tyr
Level 83
God Stats
7W - 5L
1,501 SR
Queue Stats
210W - 189L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
smurre
Morgan Le Fay
Level 119
God Stats
16W - 18L
1,573 SR
Queue Stats
118W - 131L
1,443 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,528 Elo+

VS

Team Averages
Level 54
1,529 SR
1,547 Elo+
Fenrir
Fenrir
Grinchx
Fenrir
Level 29
God Stats
22W - 24L
1,610 SR
Queue Stats
31W - 41L
1,518 Elo+
Party 1
Hercules
Hercules
JTisBald
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 155L
1,640 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
NeXihL
Morgan Le Fay
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 216L
1,422 Elo+
Solo
Fafnir
Fafnir
Vinson
Fafnir
Level 74
God Stats
0W - 1L
1,288 SR
Queue Stats
303W - 313L
1,568 Elo+
Party 1
Cupid
Cupid
xDeccy
Cupid
Level 75
God Stats
1W - 1L
1,746 SR
Queue Stats
207W - 110L
1,586 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dunderhonung
Achilles
18
7 / 3 / 3
11,391
570
10,745
17,636
13,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Jaybo94
Ymir
16
3 / 6 / 5
9,761
488
5,302
14,410
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
MagicDance1
Xbalanque
18
4 / 5 / 7
11,313
566
10,048
14,473
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Plixz
Tyr
17
1 / 5 / 8
10,152
508
9,333
15,938
11,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
smurre
Morgan Le Fay
18
2 / 3 / 8
10,645
532
17,046
11,137
5,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grinchx
Fenrir
18
7 / 1 / 4
10,907
545
7,311
11,828
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
JTisBald
Hercules
18
4 / 2 / 8
11,780
589
16,417
19,812
13,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
NeXihL
Morgan Le Fay
16
0 / 5 / 4
9,515
476
10,321
16,237
6,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Vinson
Fafnir
13
4 / 4 / 10
9,775
489
9,499
16,992
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
xDeccy
Cupid
19
7 / 5 / 3
11,982
599
9,900
13,200
6,185
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
17
Kills
22
22
Deaths
17
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dunderhonung
Achilles
7
3
3
2.83
L
Fenrir
Grinchx
Fenrir
7
1
4
9
L
Hercules
JTisBald
Hercules
4
2
8
4
W
Ymir
Jaybo94
Ymir
3
6
5
0.92
W
Xbalanque
MagicDance1
Xbalanque
4
5
7
1.5
L
Morgan Le Fay
NeXihL
Morgan Le Fay
0
5
4
0.4
W
Tyr
Plixz
Tyr
1
5
8
1
L
Fafnir
Vinson
Fafnir
4
4
10
2.25
W
Morgan Le Fay
smurre
Morgan Le Fay
2
3
8
2
L
Cupid
xDeccy
Cupid
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
53,448
73,594
Taken
78,069
45,671
Mitigated
48,299
17,530
Healing
26,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dunderhonung
Achilles
10,745
3,924
0
4,783
17,636
13,170
0
2,621
15,015
0
69,662
L
Fenrir
Grinchx
Fenrir
7,311
781
0
5,102
11,828
7,052
552
1,628
10,200
0
66,272
L
Hercules
JTisBald
Hercules
16,417
7,520
0
9,623
19,812
13,105
0
4,341
15,471
0
90,138
W
Ymir
Jaybo94
Ymir
5,302
362
1,015
1,204
14,410
10,790
88
5,304
9,106
28,956
0
W
Xbalanque
MagicDance1
Xbalanque
10,048
4,979
0
3,541
14,473
5,213
892
3,276
11,197
0
75,156
L
Morgan Le Fay
NeXihL
Morgan Le Fay
10,321
919
0
5,857
16,237
6,639
168
8,343
7,894
67,205
0
W
Tyr
Plixz
Tyr
9,333
1,829
0
4,528
15,938
11,382
141
2,784
13,154
0
55,657
L
Fafnir
Vinson
Fafnir
9,499
2,163
0
3,997
16,992
15,318
2
4,567
12,425
35,623
0
W
Morgan Le Fay
smurre
Morgan Le Fay
17,046
928
0
2,459
11,137
5,116
243
5,835
5,302
85,563
0
L
Cupid
xDeccy
Cupid
9,900
5,693
93
1,807
13,200
6,185
932
3,469
9,731
0
91,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
53,959
542
Minions Killed
627
0
Camps Cleared
0
2,064,473
Distance Traveled
1,818,673
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,391
570
109
5
0
466,170
1
L
Fenrir
10,907
545
111
6
0
400,968
2
L
Hercules
11,780
589
183
9
0
384,955
1
W
Ymir
9,761
488
37
2
0
407,471
3
W
Xbalanque
11,313
566
122
6
0
379,295
0
L
Morgan Le Fay
9,515
476
133
7
0
324,208
1
W
Tyr
10,152
508
118
6
0
438,023
6
L
Fafnir
9,775
489
36
2
0
371,284
2
W
Morgan Le Fay
10,645
532
156
8
0
373,514
2
L
Cupid
11,982
599
164
8
0
337,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role